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📄 ssp.c

📁 一个2.4.21版本的嵌入式linux内核
💻 C
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/* *  FILE:			ssp.c * *  DESCRIPTION:	SSP Interface Driver Module implementation * *  Copyright Cirrus Logic Corporation, 2001-2003.  All rights reserved * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA *//* *  This driver provides a way to read and write devices on the SSP *  interface. * *  For Tx devices, EGPIO7 is used as an address pin: *  I2S Codec CS4228        = EGPIO7 == 1 *  Serial Flash AT25F1024  = EGPIO7 == 0 */#include <linux/delay.h>#include <asm/irq.h>#include <asm/semaphore.h>#include <asm/uaccess.h>#include <asm/io.h>#include <asm/arch/hardware.h>#include <asm/arch/ssp.h>#undef DEBUG// #define DEBUG 1#ifdef DEBUG#define DPRINTK( x... )  printk( ##x )#else#define DPRINTK( x... )#endif#define EP93XX_KEY_TIMER_PERIOD_MSEC 20static int SSP_Open(SSPDeviceType Device, SSPDataCallback Callback);static int SSP_Close(int Handle);static int SSP_Read(int Handle, unsigned int Addr, unsigned int *pValue);static int SSP_Write(int Handle, unsigned int Addr, unsigned int Value);static int CheckHandle(int Handle);static void  SetSSPtoPS2(void);static void  SetSSPtoI2S(void);static void  SetSSPtoFLASH(void);static int  ReadIntoBuffer(void);static int SSP_Write_I2SCodec(int Handle, unsigned int RegAddr,unsigned int RegValue);/* * Key buffer... */#define KEYBUF_SIZE 256static unsigned int uiKeyBuffer[KEYBUF_SIZE];static spinlock_t ssp_spinlock = SPIN_LOCK_UNLOCKED;typedef enum{	SSP_MODE_UNKNOWN = 0,	SSP_MODE_PS2,	SSP_MODE_I2S,	SSP_MODE_FLASH,} SSPmodes_t;static struct timer_list g_KbdTimer;static SSPmodes_t gSSPmode = SSP_MODE_UNKNOWN;static SSPDataCallback gKeyCallback = 0;static int gHookedInterrupt = 0;/* * Keep the last valid handle for SSP for kbd, i2s, and flash */static int iLastValidHandle = -1;static int KeyboardHandle = 0;static int I2SHandle = 0;static int FlashHandle = 0;#define SSP_DEVICE_MASK    0xf0000000#define SSP_DEVICE_SHIFT	 28SSP_DRIVER_API SSPinstance ={	SSP_Open,	SSP_Read,	SSP_Write,	SSP_Close,};/* * The only instance of this driver. */SSP_DRIVER_API *SSPDriver = &SSPinstance;//=============================================================================// SSPIrqHandler//=============================================================================// This routine will get all of the keys out of the SPI FIFO.//=============================================================================void SSPIrqHandler( int irq, void *dev_id, struct pt_regs *regs){	//	// Get key codes from SSP and send them to the keyboard callback.	//	ReadIntoBuffer();		//	// Clear the interrupt.	//	outl( 0, SSPIIR );}//=============================================================================// TimerRoutine//=============================================================================// This function is called periodically to make sure that no keys are stuck in// the SPI FIFO.  This is necessary because the SPI only interrupts on half// full FIFO which can leave up to one keyboard event in the FIFO until another// key is pressed.//=============================================================================static void TimerRoutine(unsigned long Data){	int keycount;	//	// Get key codes from SSP and send them to the keyboard callback.	//	keycount = ReadIntoBuffer();		//	// If no keys were received, call the Data callback anyway so it can	// check for stuck keys.	//	if( (keycount==0) && gKeyCallback )	{		gKeyCallback(-1);	}		//	// Reschedule our timer in another 20 mSec.	//	g_KbdTimer.expires = jiffies + MSECS_TO_JIFFIES( EP93XX_KEY_TIMER_PERIOD_MSEC );	add_timer(&g_KbdTimer);}/* * HookInterrupt * * Requests SSP interrupt, sets up interrupt handler, sets up keyboard polling * timer. */static int HookInterrupt(void){	if (gHookedInterrupt)	{		printk( KERN_ERR "SSP driver interrupt already hooked\n");		return(-1);	}	if (request_irq(IRQ_SSPRX, SSPIrqHandler, SA_INTERRUPT, "ep93xxsspd", 0))	{		printk( KERN_ERR "SSP driver failed to get IRQ handler\n");		return(-1);	}		gHookedInterrupt = 1;	//	// Initialize the timer that we will use to poll the SPI.	//	init_timer(&g_KbdTimer);	g_KbdTimer.function = TimerRoutine;	g_KbdTimer.data = 1;	g_KbdTimer.expires = jiffies + MSECS_TO_JIFFIES( EP93XX_KEY_TIMER_PERIOD_MSEC );	add_timer(&g_KbdTimer);		return(0);}static int SSP_Open(SSPDeviceType Device, SSPDataCallback Callback){	int Handle;		/*	 * Generate a handle and pass it back.	 *	 * Increment the last valid handle.	 * Check for wraparound (unlikely, but we like to be complete).	 */	iLastValidHandle++;		if((iLastValidHandle & ~SSP_DEVICE_MASK) == 0)	{		/*		 * If we wrapped around start over.  Unlikely.		 */		iLastValidHandle = 1;	}		Handle = iLastValidHandle | (Device << SSP_DEVICE_SHIFT);	switch (Device)	{		case PS2_KEYBOARD:		{			DPRINTK("SSP_Open - PS2_KEYBOARD\n");			if (KeyboardHandle)			{				return(-1);			}			else			{				DPRINTK("Handle:%08x  Callback:%08x  -- Success\n",					Handle, (unsigned int)Callback);				KeyboardHandle = Handle;				//				// Hook the interrupt if we have not yet.				//				HookInterrupt();				SetSSPtoPS2();				gKeyCallback = Callback;			}			break;		}		case I2S_CODEC:		{			DPRINTK("SSP_Open - I2S_CODEC\n");			if (I2SHandle)			{				return(-1);			}			else			{				DPRINTK("Handle:%08x  Callback:%08x  -- Success\n",					Handle, (unsigned int)Callback);				I2SHandle = Handle;			}			break;		}		case SERIAL_FLASH:		{			DPRINTK("SSP_Open - SERIAL_FLASH\n");			if (FlashHandle)			{				return(-1);			}			else			{				DPRINTK("Handle:%08x  Callback:%08x  -- Success\n",					Handle, (unsigned int)Callback);				FlashHandle = Handle;			}			break;		}		default:		{			return(-1);		}	}		/*	 * Return the handle.	 */	return(Handle );}/* * Release that Handle! */static int SSP_Close(int Handle){	//	// Find out which device this API was called for.	//	switch( CheckHandle(Handle) )	{		case PS2_KEYBOARD:		{			DPRINTK("SSP_Open - PS2_KEYBOARD\n");			del_timer(&g_KbdTimer);			free_irq(IRQ_SSPRX, 0);			gKeyCallback = 0;			KeyboardHandle = 0;			gHookedInterrupt = 0;			break;		}		case I2S_CODEC:		{			DPRINTK("SSP_Open - I2S_CODEC\n");			I2SHandle = 0;			break;		}		case SERIAL_FLASH:		{			DPRINTK("SSP_Open - SERIAL_FLASH\n");			FlashHandle = 0;			break;		}		default:		{			return(-1);		}	}	return 0;}static int SSP_Read_FLASH(	int Handle,	unsigned int RegAddr,	unsigned int *pValue){	SSPmodes_t saved_mode;	DPRINTK("SSP_Read_FLASH\n");	spin_lock(&ssp_spinlock);	/*	 * Save the SSP mode.  Switch to FLASH mode if we're not	 * already in FLASH mode.	 */	saved_mode = gSSPmode;	SetSSPtoFLASH();	/*	 * Let TX fifo clear out.  Poll the Transmit Fifo Empty bit.	 */	while( !( inl(SSPSR) & SSPSR_TFE ) )		barrier();	/*	 * Write the SPI read command.	 */	outl( 0x03, SSPDR );	outl( (RegAddr >> 16) & 255, SSPDR );	outl( (RegAddr >> 8) & 255, SSPDR );	outl( RegAddr & 255, SSPDR );	/*	 * Delay long enough for one byte to be transmitted.  It takes 7.6uS to	 * write a single byte.	 */	udelay(10);	/*	 * Read a byte to make sure the FIFO doesn't overrun.	 */	while( !( inl(SSPSR) & SSPSR_RNE ) )		barrier();	inl( SSPDR );	/*	 * Write four more bytes so that we can read four bytes.	 */	outl( 0, SSPDR );	outl( 0, SSPDR );	outl( 0, SSPDR );	outl( 0, SSPDR );	/*	 * Delay long enough for three bytes to be transmitted.  It takes 7.6uS	 * to write a single byte.	 */	udelay(25);	/*	 * Read three and throw away the next tree bytes.	 */	while( !( inl(SSPSR) & SSPSR_RNE ) )		barrier();	inl( SSPDR );	while( !( inl(SSPSR) & SSPSR_RNE ) )		barrier();	inl( SSPDR );	while( !( inl(SSPSR) & SSPSR_RNE ) )		barrier();	inl( SSPDR );	/*	 * Delay long enough for four bytes to be transmitted.  It takes 7.6uS	 * to write a single byte.	 */	udelay(30);	/*	 * Read the data word.	 */	while( !( inl(SSPSR) & SSPSR_RNE ) )		barrier();	*pValue = inl( SSPDR );	while( !( inl(SSPSR) & SSPSR_RNE ) )		barrier();	*pValue |= inl( SSPDR ) << 8;	while( !( inl(SSPSR) & SSPSR_RNE ) )		barrier();	*pValue |= inl( SSPDR ) << 16;	while( !( inl(SSPSR) & SSPSR_RNE ) )		barrier();	*pValue |= inl( SSPDR ) << 24;	/*	 * Wait until the transmit buffer is empty (it should be...).	 */	while( !( inl(SSPSR) & SSPSR_TFE ) )		barrier();	/*	 * Read any residual bytes in the receive buffer.	 */	while( inl(SSPSR) & SSPSR_RNE )		inl( SSPDR );		/*	 * If we were in PS2 mode, switch back to PS2 mode.	 * If we weren't in PS2 mode, that means we didn't compile in	 * the PS2 keyboard support, so no need to switch to PS2 mode.	 */	if( saved_mode == SSP_MODE_PS2 )		SetSSPtoPS2();	spin_unlock(&ssp_spinlock);	/*	 * Return success.	 */	return 0;}static int SSP_Read(int Handle, unsigned int Addr, unsigned int *pValue){	DPRINTK("SSP_Read\n");	/*	 * Find out which device this API was called for.	 */	switch( CheckHandle(Handle) )	{		case SERIAL_FLASH:		{			return SSP_Read_FLASH(Handle, Addr, pValue);		}		default:		{			return -1;		}	}}static int SSP_Write(int Handle, unsigned int Addr, unsigned int Value){	int iRet = 0;	// DPRINTK("SSP_Write - Handle:0x%08x  Addr:0x%08x  Value:0x%08x\n",	//    Handle, Addr, Value );		//	// Find out which device this API was called for.	//	switch( CheckHandle(Handle) )	{		case PS2_KEYBOARD:		{			break;		}		case I2S_CODEC:		{

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