📄 m24b_drv.c
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lclSrcPtr = srcPtr;
lclLineCnt = lineCntM1;
pxBitVal = 128 >> (sRect.Xmin & 7);
while (lclLineCnt-- >= 0)
{ /* for each row */
lclByteCnt = byteCntM1;
pxBit = pxBitVal;
while (lclByteCnt-- >= 0)
{ /* for each byte in the row */
if (*lclSrcPtr & pxBit)
{ /* source is 1 */
pixlVal = *lclDstPtr;
*lclDstPtr++ = ~pixlVal;
pixlVal = *lclDstPtr;
*lclDstPtr++ = ~pixlVal;
pixlVal = *lclDstPtr;
*lclDstPtr++ = ~pixlVal;
}
else
{
lclDstPtr += 3;
}
pxBit = pxBit >> 1;
if (pxBit == 0)
{
pxBit = 128;
lclSrcPtr++;
}
}
lclDstPtr += dstNextRow; /* advance to next row */
lclSrcPtr += srcNextRow;
}
return;
}
/* Function OXADest1M24B sets the destination pixel data based on
the logical function "OR", "XOR" or "AND". */
void OXADest1M24B(void)
{
byte *lclDstPtr, pnColrR, pnColrG, pnColrB;
byte *lclSrcPtr, bkColrR, bkColrG, bkColrB;
int lclLineCnt, lclByteCnt;
int logFnc;
int pxBit;
int pxBitVal;
lclDstPtr = dstPtr; /* set up local pointers */
lclSrcPtr = srcPtr;
pnColrR = (byte) (pnColr24 >> 16); /* set up local colors */
pnColrG = (pnColr24 >> 8) & 0xff;
pnColrB = pnColr24 & 0xff;
bkColrR = (byte) (bkColr24 >> 16);
bkColrG = (bkColr24 >> 8) & 0xff;
bkColrB = bkColr24 & 0xff;
lclLineCnt = lineCntM1;
logFnc = (dstClass & 3); /* only two lower bits needed */
pxBitVal = 128 >> (sRect.Xmin & 7);
while (lclLineCnt-- >= 0)
{ /* for each row */
lclByteCnt = byteCntM1;
pxBit = pxBitVal;
while (lclByteCnt-- >= 0)
{ /* for each byte in the row */
if (!(*lclSrcPtr & pxBit))
{ /* source is 0 */
if ((logFnc == 3) || (*lclDstPtr == 0))
{ /* "AND" or 0,0 */
*lclDstPtr++ = bkColrR;
*lclDstPtr++ = bkColrG;
*lclDstPtr++ = bkColrB;
}
else
{ /* "OR","XOR" with 0,1 */
*lclDstPtr++ = pnColrR;
*lclDstPtr++ = pnColrG;
*lclDstPtr++ = pnColrB;
}
}
else
{ /* source is 1 */
if (logFnc == 1)
{ /* "OR" with 1,X */
*lclDstPtr++ = pnColrR;
*lclDstPtr++ = pnColrG;
*lclDstPtr++ = pnColrB;
}
else
{
if (logFnc == 3)
{ /* "AND" */
if (*lclDstPtr)
{ /* "AND", with 1,1 */
*lclDstPtr++ = pnColrR;
*lclDstPtr++ = pnColrG;
*lclDstPtr++ = pnColrB;
}
else
{ /* "AND", with 1,0 */
*lclDstPtr++ = bkColrR;
*lclDstPtr++ = bkColrG;
*lclDstPtr++ = bkColrB;
}
}
else
{ /* "XOR" */
if (*lclDstPtr)
{ /* "XOR", with 1,1 */
*lclDstPtr++ = bkColrR;
*lclDstPtr++ = bkColrG;
*lclDstPtr++ = bkColrB;
}
else
{ /* "XOR", with 1,0 */
*lclDstPtr++ = pnColrR;
*lclDstPtr++ = pnColrG;
*lclDstPtr++ = pnColrB;
}
}
}
}
pxBit = pxBit >> 1;
if (pxBit == 0)
{
pxBit = 128;
lclSrcPtr++;
}
}
lclDstPtr += dstNextRow; /* advance to next row */
lclSrcPtr += srcNextRow;
}
return;
}
/* Function mwPBAAA24 is a special case optimization for memory
to memory, rectangular clipping with no color translation. */
void mwPBAAA24(blitRcd *blitRec)
{
int Check_YX_Band_Blit(rect *bandRect, rect *blitRectPtr,
rect *clipR, int *rectCnt);
void DrawRectEntryBlitMM24(blitRcd *blitRec);
int Set_Up_Clip(blitRcd *clipBlit, rect *clipR, int blitMayOverlap,
int isLine);
int Blit_Clip_Region(blitRcd *fcRec, rect *fillRect, rect *sRect);
void nuResume(grafMap *srcBmap);
void RepDestM24B(void);
void OXADestM24B(void);
void SetDestM24B(void);
void NotDestSolidM24B(void);
void InvertDestM24B(void);
void QuickEnd(void);
rect clipR; /* Clip rect */
rect *rListPtr; /* list pointer */
int blitMayOverlap = 1; /* Set true for region clipping*/
int isLine = 0; /* Set false */
rectCnt = blitRec->blitCnt;
rListPtr = (rect *) blitRec->blitList;
srcBmap = blitRec->blitSmap;
srcPixBytes = srcBmap->pixBytes;
M_PAUSE(srcBmap); /* pause the source */
bkColr24 = blitRec->blitBack; /* background color */
pnColr24 = blitRec->blitFore; /* foreground color */
dstBmap = blitRec->blitDmap;
dstClass = blitRec->blitRop & 0x0f;
M_PAUSE(dstBmap);
switch (dstClass)
{ /* look up the optimization routine */
/* LCD non-transparent */
case 0: /* zREPz : src */
case 4: /* zNREPz : (NOT src) */
optPtr = &RepDestM24B;
break;
case 1: /* zORz : src OR dst */
case 2: /* zXORz : src XOR dst */
case 3: /* zNANDz : (NOT src) AND dst */
case 5: /* zNORz : (NOT src) OR dst */
case 6: /* zNXORz : (NOT src) XOR dst */
case 7: /* zANDz : src AND dst */
optPtr = &OXADestM24B;
break;
case 8: /* zCLEARz : 0's */
case 12: /* zSETz : 1's */
optPtr = &SetDestM24B;
break;
case 9: /* zORNz : src OR (NOT dst) */
case 11: /* zANDNz : src AND (NOT dst) */
case 13: /* zNORNz : (NOT src) OR (NOT dst) */
case 15: /* zNANDNz : (NOT src) AND (NOT dst) */
optPtr = &NotDestSolidM24B;
break;
case 10: /* zNOPz : dst <NOP> */
optPtr = &QuickEnd;
break;
case 14: /* zINVERTz: (NOT dst) */
optPtr = &InvertDestM24B;
break;
}
/* modify the pen color as necessary */
switch (dstClass)
{
case 3: /* zNANDz */
case 4: /* zNREPz */
case 5: /* zNORz */
case 6: /* zNXORz */
case 13: /* zNORNz */
case 15: /* zNANDNz */
pnColr24 = -1; /* this has the effect of notting the
pen color for all operations during this call */
case 0: /* zREPz */
case 1: /* zORz */
case 2: /* zXORz */
case 7: /* zANDz */
case 9: /* zORNz */
case 10: /* zNOPz */
case 11: /* zANDNz */
pnColr24 = 0;
break;
case 8: /* zCLEARz */
pnColr24 = 0; /* sets all source bits to 0 */
break;
case 12: /* zSETz */
case 14: /* zINVERTz */
pnColr24 = -1; /* sets all source bits to 1 */
}
/* set up clipping */
if (Set_Up_Clip(blitRec, &clipR, blitMayOverlap, isLine))
goto PB_RTN;
while (--rectCnt >= 0 )
{
sRect = *rListPtr++;
dRect = *rListPtr++;
if (clipToRectFlag != 0) /* do we need to worry about clipping */
{ /* yes, do trivial reject */
if (dRect.Xmin < clipR.Xmin)
{ /* Reset src & dst Xmin clip limit */
sRect.Xmin -= (dRect.Xmin - clipR.Xmin);
dRect.Xmin = clipR.Xmin;
}
if (dRect.Ymin < clipR.Ymin)
{ /* Reset src & dst Ymin clip limit */
sRect.Ymin -= (dRect.Ymin - clipR.Ymin);
dRect.Ymin = clipR.Ymin;
}
if (dRect.Xmax > clipR.Xmax)
{ /* Reset src & dst Xmax clip limit */
sRect.Xmax -= (dRect.Xmax - clipR.Xmax);
dRect.Xmax = clipR.Xmax;
}
if (dRect.Ymax > clipR.Ymax)
{ /* Reset src & dst Ymax clip limit */
sRect.Ymax -= (dRect.Ymax - clipR.Ymax);
dRect.Ymax = clipR.Ymax;
}
if (dRect.Ymin >= dRect.Ymax)
{ /* Check to see whether the rectangle was trivially
clipped because it was fully below the clip rect,
in which case we can discard the rest of a YX banded
blitList, or because it was fully above the clip
rect, in which case we can whiz ahead through a YX
banded blitList until we run out of rects or find a
rect that isn't fully above the clip rect. */
if (Check_YX_Band_Blit(&dRect, rListPtr, &clipR,
&rectCnt)) break;
continue;
}
if (dRect.Xmin >= dRect.Xmax) continue;
/* do we need to worry about region clipping? */
if (clipToRegionFlag != 0)
{ /* yes */
FillDrawer = &DrawRectEntryBlitMM24;
if (Blit_Clip_Region(blitRec, &dRect, &sRect)
== 0) break;
continue;
}
}
DrawRectEntryBlitMM24(blitRec); /* blit the rectangle */
}
PB_RTN:
nuResume(srcBmap);
nuResume(dstBmap);
return;
}
/* Function DrawRectEntryBlitMM24 blits the rectangle to the memory */
void DrawRectEntryBlitMM24(blitRcd *blitRec)
{
lineCntM1 = dRect.Ymax - dRect.Ymin - 1;
srcBgnByte = 3 * sRect.Xmin;
dstBgnByte = 3 * dRect.Xmin;
byteCntM1 = dRect.Xmax - dRect.Xmin - 1;
srcNextRow = srcPixBytes - (3 * byteCntM1) - 3;
dstNextRow = dstBmap->pixBytes - (3 * byteCntM1) - 3;
dstPtr = (byte *) (*(dstBmap->mapTable[0] + dRect.Ymin))
+ dstBgnByte;
srcPtr = (byte *) (*(srcBmap->mapTable[0] + sRect.Ymin))
+ srcBgnByte;
optPtr(); /* blit the rectangle */
return;
}
/* Function NotDestSolidM24B handles memory "not dst" by inverting the
destination first. */
void NotDestSolidM24B(void)
{
void InvertDestM24B(void);
void OXADestM24B(void);
InvertDestM24B();
OXADestM24B(); /* fill this rectangle */
return;
}
/* Function RepDestM24B sets the destination pixel data with the
source data. */
void RepDestM24B(void)
{
byte *lclDstPtr, pnColrR, pnColrG, pnColrB;
byte *lclSrcPtr;
int lclLineCnt, lclByteCnt;
pnColrR = (byte) (pnColr24 >> 16); /* set up local colors */
pnColrG = (pnColr24 >> 8) & 0xff;
pnColrB = pnColr24 & 0xff;
if ((dstBmap == srcBmap) && ((sRect.Ymin < dRect.Ymin) ||
((sRect.Ymin == dRect.Ymin) && (sRect.Xmin < dRect.Xmin))))
{ /* blit bottom to top, right to left */
lclDstPtr = (byte *) (*(dstBmap->mapTable[0] + dRect.Ymax))
+ (3 * dRect.Xmax) + 2;
lclSrcPtr = (byte *) (*(dstBmap->mapTable[0] + sRect.Ymax))
+ (3 * sRect.Xmax) + 2;
lclLineCnt = lineCntM1;
while (lclLineCnt-- >= 0)
{ /* for each row */
lclByteCnt = byteCntM1;
while (lclByteCnt-- >= 0)
{ /* for each byte in the row */
*lclDstPtr-- = pnColrB ^ *lclSrcPtr--;
*lclDstPtr-- = pnColrG ^ *lclSrcPtr--;
*lclDstPtr-- = pnColrR ^ *lclSrcPtr--;
}
lclDstPtr -= dstNextRow; /* advance to next row */
lclSrcPtr -= srcNextRow;
}
}
else
{ /* blit top to bottom, left to right */
lclDstPtr = dstPtr; /* set up local pointers */
lclSrcPtr = srcPtr;
lclLineCnt = lineCntM1;
while (lclLineCnt-- >= 0)
{ /* for each row */
lclByteCnt = byteCntM1;
while (lclByteCnt-- >= 0)
{ /* for each byte in the row */
*lclDstPtr++ = pnColrR ^ *lclSrcPtr++;
*lclDstPtr++ = pnColrG ^ *lclSrcPtr++;
*lclDstPtr++ = pnColrB ^ *lclSrcPtr++;
}
lclDstPtr += dstNextRow; /* advance to next row */
lclSrcPtr += srcNextRow;
}
}
return;
}
/* Function OXADestM24B sets the destination pixel data based on
the logical function "OR", "XOR" or "AND". */
void OXADestM24B(void)
{
byte *lclDstPtr, pnColrR, pnColrG, pnColrB;
byte *lclSrcPtr;
int lclLineCnt, lclByteCnt;
int logFnc, locColr;
pnColrR = (byte) (pnColr24 >> 16); /* set up local colors */
pnColrG = (pnColr24 >> 8) & 0xff;
pnColrB = pnColr24 & 0xff;
if ((dstBmap == srcBmap) && ((sRect.Ymin < dRect.Ymin) ||
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