📄 media_node.h
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/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is MPEG4IP.
*
* The Initial Developer of the Original Code is Cisco Systems Inc.
* Portions created by Cisco Systems Inc. are
* Copyright (C) Cisco Systems Inc. 2000-2002. All Rights Reserved.
*
* Contributor(s):
* Dave Mackie dmackie@cisco.com
* Bill May wmay@cisco.com
*/
#ifndef __MEDIA_NODE_H__
#define __MEDIA_NODE_H__
#include <SDL.h>
#include <SDL_thread.h>
#include <msg_queue.h>
#include "mp4live_config.h"
#include "media_frame.h"
class CMediaNode {
public:
CMediaNode() {
m_myThread = NULL;
m_myMsgQueueSemaphore = NULL;
m_pConfig = NULL;
}
static int StartThreadCallback(void* data) {
return ((CMediaNode*)data)->ThreadMain();
}
void StartThread() {
if (m_myThread == NULL) {
m_myMsgQueueSemaphore = SDL_CreateSemaphore(0);
m_myThread = SDL_CreateThread(StartThreadCallback, this);
}
}
void StopThread() {
if (m_myThread) {
m_myMsgQueue.send_message(MSG_NODE_STOP_THREAD,
NULL, 0, m_myMsgQueueSemaphore);
SDL_WaitThread(m_myThread, NULL);
m_myThread = NULL;
SDL_DestroySemaphore(m_myMsgQueueSemaphore);
m_myMsgQueueSemaphore = NULL;
}
}
void Start(void) {
m_myMsgQueue.send_message(MSG_NODE_START,
NULL, 0, m_myMsgQueueSemaphore);
}
void Stop(void) {
m_myMsgQueue.send_message(MSG_NODE_STOP,
NULL, 0, m_myMsgQueueSemaphore);
}
virtual ~CMediaNode() {
StopThread();
}
void SetConfig(CLiveConfig* pConfig) {
m_pConfig = pConfig;
}
protected:
static const int MSG_NODE = 1024;
static const int MSG_NODE_START = MSG_NODE + 1;
static const int MSG_NODE_STOP = MSG_NODE + 2;
static const int MSG_NODE_STOP_THREAD = MSG_NODE + 3;
virtual int ThreadMain(void) = NULL;
protected:
SDL_Thread* m_myThread;
CMsgQueue m_myMsgQueue;
SDL_sem* m_myMsgQueueSemaphore;
CLiveConfig* m_pConfig;
};
#endif /* __MEDIA_NODE_H__ */
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