📄 mem_align.c
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#include <stdlib.h>
#include <stdio.h>
#include "mem_align.h"
void *xvid_malloc(size_t size, uint8_t alignment)
{
uint8_t *mem_ptr;
if(!alignment)
{
/* We have not to satisfy any alignment */
if((mem_ptr = (uint8_t *) malloc(size + 1)) != NULL)
{
/* Store (mem_ptr - "real allocated memory") in *(mem_ptr-1) */
*mem_ptr = 0;
/* Return the mem_ptr pointer */
return (void *) mem_ptr++;
}
}
else
{
uint8_t *tmp;
/*
* Allocate the required size memory + alignment so we
* can realign the data if necessary
*/
if((tmp = (uint8_t *) malloc(size + alignment)) != NULL)
{
/* Align the tmp pointer */
mem_ptr = (uint8_t *)((uint32_t)(tmp + alignment - 1)&(~(uint32_t)(alignment - 1)));
/*
* Special case where malloc have already satisfied the alignment
* We must add alignment to mem_ptr because we must store
* (mem_ptr - tmp) in *(mem_ptr-1)
* If we do not add alignment to mem_ptr then *(mem_ptr-1) points
* to a forbidden memory space
*/
if(mem_ptr == tmp) mem_ptr += alignment;
/*
* (mem_ptr - tmp) is stored in *(mem_ptr-1) so we are able to retrieve
* the real malloc block allocated and free it in xvid_free
*/
*(mem_ptr - 1) = (uint8_t)(mem_ptr - tmp);
/* Return the aligned pointer */
return (void *) mem_ptr;
}
}
return NULL;
}
void xvid_free(void *mem_ptr)
{
/* *(mem_ptr - 1) give us the offset to the real malloc block */
free((uint8_t*)mem_ptr - *((uint8_t*)mem_ptr - 1));
}
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