📄 sdl_dx5events.c
字号:
/* Button #2 on two button mice is button 3
(the middle button is button 2)
*/
if ( button == 2 ) {
button = 3;
} else
if ( button == 3 ) {
button = 2;
}
if ( ptrbuf[i].dwData & 0x80 ) {
/* Grab mouse so we get mouse-up */
if ( ++mouse_pressed > 0 ) {
SetCapture(SDL_Window);
}
state = SDL_PRESSED;
} else {
/* Release mouse after all mouse-ups */
if ( --mouse_pressed <= 0 ) {
ReleaseCapture();
mouse_pressed = 0;
}
state = SDL_RELEASED;
}
posted = SDL_PrivateMouseButton(state, button,
0, 0);
break;
}
}
if ( xrel || yrel ) {
posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel);
}
}
/* The main Win32 event handler */
LONG
DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg) {
case WM_ACTIVATEAPP: {
int i, active;
active = (wParam && (GetForegroundWindow() == hwnd));
if ( active ) {
for ( i=0; SDL_DIdev[i]; ++i ) {
IDirectInputDevice2_Acquire(
SDL_DIdev[i]);
}
} else {
for ( i=0; SDL_DIdev[i]; ++i ) {
IDirectInputDevice2_Unacquire(
SDL_DIdev[i]);
}
mouse_lost = 1;
}
}
break;
case WM_DISPLAYCHANGE: {
WORD BitsPerPixel;
WORD SizeX, SizeY;
/* Ack! The display changed size and/or depth! */
SizeX = LOWORD(lParam);
SizeY = HIWORD(lParam);
BitsPerPixel = wParam;
/* We cause this message when we go fullscreen */
}
break;
/* The keyboard is handled via DirectInput */
case WM_SYSKEYUP:
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_KEYDOWN: {
/* Ignore windows keyboard messages */;
}
return(0);
/* Don't allow screen savers or monitor power downs.
This is because they quietly clear DirectX surfaces.
It would be better to allow the application to
decide whether or not to blow these off, but the
semantics of SDL_PrivateSysWMEvent() don't allow
the application that choice.
*/
case WM_SYSCOMMAND: {
if ((wParam&0xFFF0)==SC_SCREENSAVE ||
(wParam&0xFFF0)==SC_MONITORPOWER)
return(0);
}
goto custom_processing;
break;
default: {
custom_processing:
/* Only post the event if we're watching for it */
if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
SDL_SysWMmsg wmmsg;
SDL_VERSION(&wmmsg.version);
wmmsg.hwnd = hwnd;
wmmsg.msg = msg;
wmmsg.wParam = wParam;
wmmsg.lParam = lParam;
posted = SDL_PrivateSysWMEvent(&wmmsg);
/* DJM: If the user isn't watching for private messages in her
SDL event loop, then pass it along to any win32 specific
window proc.
*/
} else if (userWindowProc) {
return userWindowProc(hwnd, msg, wParam, lParam);
}
}
break;
}
return(DefWindowProc(hwnd, msg, wParam, lParam));
}
/* This function checks the windows message queue and DirectInput and returns
1 if there was input, 0 if there was no input, or -1 if the application has
posted a quit message.
*/
static int DX5_CheckInput(_THIS, int timeout)
{
MSG msg;
int i;
HRESULT result;
DWORD event;
/* Check the normal windows queue (highest preference) */
posted = 0;
while ( ! posted &&
PeekMessage(&msg, NULL, 0, (WM_APP-1), PM_NOREMOVE) ) {
if ( GetMessage(&msg, NULL, 0, (WM_APP-1)) > 0 ) {
DispatchMessage(&msg);
} else {
return(-1);
}
}
if ( posted ) {
return(1);
}
/* Pump the DirectInput flow */
if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
for ( i=0; i<SDL_DIndev; ++i ) {
result = IDirectInputDevice2_Poll(SDL_DIdev[i]);
if ( (result == DIERR_INPUTLOST) ||
(result == DIERR_NOTACQUIRED) ) {
if ( strcmp(inputs[i].name, "mouse") == 0 ) {
mouse_lost = 1;
}
IDirectInputDevice2_Acquire(SDL_DIdev[i]);
IDirectInputDevice2_Poll(SDL_DIdev[i]);
}
}
}
/* Wait for messages and input events */
event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE,
timeout, QS_ALLEVENTS);
if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) {
DWORD numevents;
DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
event -= WAIT_OBJECT_0;
numevents = INPUT_QSIZE;
result = IDirectInputDevice2_GetDeviceData(
SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
evtbuf, &numevents, 0);
if ( (result == DIERR_INPUTLOST) ||
(result == DIERR_NOTACQUIRED) ) {
if ( strcmp(inputs[event].name, "mouse") == 0 ) {
mouse_lost = 1;
}
IDirectInputDevice2_Acquire(SDL_DIdev[event]);
result = IDirectInputDevice2_GetDeviceData(
SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
evtbuf, &numevents, 0);
}
/* Handle the events */
if ( result == DI_OK ) {
/* Note: This can post multiple events to event queue
*/
(*SDL_DIfun[event])((int)numevents, evtbuf);
return(1);
}
}
if ( event != WAIT_TIMEOUT ) {
/* Maybe there was a windows message? */
if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
DispatchMessage(&msg);
} else {
return(-1);
}
return(1);
}
}
return(0);
}
void DX5_PumpEvents(_THIS)
{
/* Wait for messages and DirectInput */
while ( DX5_CheckInput(this, 0) > 0 ) {
/* Loop and check again */;
}
}
void DX5_InitOSKeymap(_THIS)
{
#ifndef DIK_PAUSE
#define DIK_PAUSE 0xC5
#endif
#ifndef DIK_OEM_102
#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
#endif
int i;
/* Map the DIK scancodes to SDL keysyms */
for ( i=0; i<SDL_TABLESIZE(DIK_keymap); ++i )
DIK_keymap[i] = 0;
/* Defined DIK_* constants */
DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE;
DIK_keymap[DIK_1] = SDLK_1;
DIK_keymap[DIK_2] = SDLK_2;
DIK_keymap[DIK_3] = SDLK_3;
DIK_keymap[DIK_4] = SDLK_4;
DIK_keymap[DIK_5] = SDLK_5;
DIK_keymap[DIK_6] = SDLK_6;
DIK_keymap[DIK_7] = SDLK_7;
DIK_keymap[DIK_8] = SDLK_8;
DIK_keymap[DIK_9] = SDLK_9;
DIK_keymap[DIK_0] = SDLK_0;
DIK_keymap[DIK_MINUS] = SDLK_MINUS;
DIK_keymap[DIK_EQUALS] = SDLK_EQUALS;
DIK_keymap[DIK_BACK] = SDLK_BACKSPACE;
DIK_keymap[DIK_TAB] = SDLK_TAB;
DIK_keymap[DIK_Q] = SDLK_q;
DIK_keymap[DIK_W] = SDLK_w;
DIK_keymap[DIK_E] = SDLK_e;
DIK_keymap[DIK_R] = SDLK_r;
DIK_keymap[DIK_T] = SDLK_t;
DIK_keymap[DIK_Y] = SDLK_y;
DIK_keymap[DIK_U] = SDLK_u;
DIK_keymap[DIK_I] = SDLK_i;
DIK_keymap[DIK_O] = SDLK_o;
DIK_keymap[DIK_P] = SDLK_p;
DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET;
DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET;
DIK_keymap[DIK_RETURN] = SDLK_RETURN;
DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL;
DIK_keymap[DIK_A] = SDLK_a;
DIK_keymap[DIK_S] = SDLK_s;
DIK_keymap[DIK_D] = SDLK_d;
DIK_keymap[DIK_F] = SDLK_f;
DIK_keymap[DIK_G] = SDLK_g;
DIK_keymap[DIK_H] = SDLK_h;
DIK_keymap[DIK_J] = SDLK_j;
DIK_keymap[DIK_K] = SDLK_k;
DIK_keymap[DIK_L] = SDLK_l;
DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON;
DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE;
DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
DIK_keymap[DIK_OEM_102] = SDLK_BACKSLASH;
DIK_keymap[DIK_Z] = SDLK_z;
DIK_keymap[DIK_X] = SDLK_x;
DIK_keymap[DIK_C] = SDLK_c;
DIK_keymap[DIK_V] = SDLK_v;
DIK_keymap[DIK_B] = SDLK_b;
DIK_keymap[DIK_N] = SDLK_n;
DIK_keymap[DIK_M] = SDLK_m;
DIK_keymap[DIK_COMMA] = SDLK_COMMA;
DIK_keymap[DIK_PERIOD] = SDLK_PERIOD;
DIK_keymap[DIK_SLASH] = SDLK_SLASH;
DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT;
DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY;
DIK_keymap[DIK_LMENU] = SDLK_LALT;
DIK_keymap[DIK_SPACE] = SDLK_SPACE;
DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK;
DIK_keymap[DIK_F1] = SDLK_F1;
DIK_keymap[DIK_F2] = SDLK_F2;
DIK_keymap[DIK_F3] = SDLK_F3;
DIK_keymap[DIK_F4] = SDLK_F4;
DIK_keymap[DIK_F5] = SDLK_F5;
DIK_keymap[DIK_F6] = SDLK_F6;
DIK_keymap[DIK_F7] = SDLK_F7;
DIK_keymap[DIK_F8] = SDLK_F8;
DIK_keymap[DIK_F9] = SDLK_F9;
DIK_keymap[DIK_F10] = SDLK_F10;
DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK;
DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK;
DIK_keymap[DIK_NUMPAD7] = SDLK_KP7;
DIK_keymap[DIK_NUMPAD8] = SDLK_KP8;
DIK_keymap[DIK_NUMPAD9] = SDLK_KP9;
DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS;
DIK_keymap[DIK_NUMPAD4] = SDLK_KP4;
DIK_keymap[DIK_NUMPAD5] = SDLK_KP5;
DIK_keymap[DIK_NUMPAD6] = SDLK_KP6;
DIK_keymap[DIK_ADD] = SDLK_KP_PLUS;
DIK_keymap[DIK_NUMPAD1] = SDLK_KP1;
DIK_keymap[DIK_NUMPAD2] = SDLK_KP2;
DIK_keymap[DIK_NUMPAD3] = SDLK_KP3;
DIK_keymap[DIK_NUMPAD0] = SDLK_KP0;
DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD;
DIK_keymap[DIK_F11] = SDLK_F11;
DIK_keymap[DIK_F12] = SDLK_F12;
DIK_keymap[DIK_F13] = SDLK_F13;
DIK_keymap[DIK_F14] = SDLK_F14;
DIK_keymap[DIK_F15] = SDLK_F15;
DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS;
DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER;
DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL;
DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
DIK_keymap[DIK_SYSRQ] = SDLK_SYSREQ;
DIK_keymap[DIK_RMENU] = SDLK_RALT;
DIK_keymap[DIK_PAUSE] = SDLK_PAUSE;
DIK_keymap[DIK_HOME] = SDLK_HOME;
DIK_keymap[DIK_UP] = SDLK_UP;
DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;
DIK_keymap[DIK_LEFT] = SDLK_LEFT;
DIK_keymap[DIK_RIGHT] = SDLK_RIGHT;
DIK_keymap[DIK_END] = SDLK_END;
DIK_keymap[DIK_DOWN] = SDLK_DOWN;
DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN;
DIK_keymap[DIK_INSERT] = SDLK_INSERT;
DIK_keymap[DIK_DELETE] = SDLK_DELETE;
DIK_keymap[DIK_LWIN] = SDLK_LMETA;
DIK_keymap[DIK_RWIN] = SDLK_RMETA;
DIK_keymap[DIK_APPS] = SDLK_MENU;
}
static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
{
/* Set the keysym information */
keysym->scancode = (unsigned char)scancode;
keysym->sym = DIK_keymap[scancode];
keysym->mod = KMOD_NONE;
keysym->unicode = 0;
if ( pressed && SDL_TranslateUNICODE ) { /* Someday use ToUnicode() */
UINT vkey;
BYTE keystate[256];
BYTE chars[2];
vkey = MapVirtualKey(scancode, 1);
GetKeyboardState(keystate);
if ( ToAscii(vkey,scancode,keystate,(WORD *)chars,0) == 1 ) {
keysym->unicode = chars[0];
}
}
return(keysym);
}
int DX5_CreateWindow(_THIS)
{
int i;
/* Clear out DirectInput variables in case we fail */
for ( i=0; i<MAX_INPUTS; ++i ) {
SDL_DIdev[i] = NULL;
SDL_DIevt[i] = NULL;
SDL_DIfun[i] = NULL;
}
/* Create the SDL window */
SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0);
if ( SDL_windowid ) {
SDL_Window = (HWND)strtol(SDL_windowid, NULL, 0);
/* DJM: we want all event's for the user specified
window to be handled by SDL.
*/
if (SDL_Window) {
userWindowProc = (WNDPROC)GetWindowLong(SDL_Window, GWL_WNDPROC);
SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)WinMessage);
}
} else {
SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
(WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
0, 0, 0, 0, NULL, NULL, SDL_Instance, NULL);
if ( SDL_Window == NULL ) {
SDL_SetError("Couldn't create window");
return(-1);
}
ShowWindow(SDL_Window, SW_HIDE);
}
/* Initialize DirectInput */
if ( DX5_DInputInit(this) < 0 ) {
return(-1);
}
/* Ready to roll */
return(0);
}
void DX5_DestroyWindow(_THIS)
{
/* Close down DirectInput */
DX5_DInputQuit(this);
/* Destroy our window */
DestroyWindow(SDL_Window);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -