📄 sdl_xbios.c
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/* 8 bits -> list 0 */
/* 16 bits -> list 1 */
return(SDL_modelist[(format->BitsPerPixel)>>4]);
}
static void XBIOS_FreeBuffers(_THIS)
{
int i;
for (i=0;i<2;i++) {
if (XBIOS_screensmem[i]!=NULL) {
Mfree(XBIOS_screensmem[i]);
XBIOS_screensmem[i]=NULL;
}
}
if (XBIOS_shadowscreen!=NULL) {
Mfree(XBIOS_shadowscreen);
XBIOS_shadowscreen=NULL;
}
}
static SDL_Surface *XBIOS_SetVideoMode(_THIS, SDL_Surface *current,
int width, int height, int bpp, Uint32 flags)
{
int mode, new_depth;
int i;
xbiosmode_t *new_video_mode;
Uint32 new_screen_size;
Uint32 modeflags;
/* Free current buffers */
XBIOS_FreeBuffers(this);
/* Search if the mode exists (width, height, bpp) */
bpp >>= 4;
for ( mode=0; SDL_modelist[bpp][mode]; ++mode ) {
if ( (SDL_modelist[bpp][mode]->w == width) &&
(SDL_modelist[bpp][mode]->h == height) ) {
break;
}
}
if ( SDL_modelist[bpp][mode] == NULL ) {
SDL_SetError("Couldn't find requested mode in list");
return(NULL);
}
modeflags = (SDL_FULLSCREEN|SDL_HWPALETTE);
/* Allocate needed buffers: simple/double buffer and shadow surface */
new_video_mode = XBIOS_videomodes[bpp][mode];
new_depth = new_video_mode->depth;
if (new_depth == 4) {
Atari_C2pInit = Atari_C2pInit4;
if (atari_cpu060_avail) {
Atari_C2pConvert = Atari_C2pConvert4_060;
} else {
Atari_C2pConvert = Atari_C2pConvert4;
}
new_depth=8;
modeflags |= SDL_SWSURFACE;
} else if (new_depth == 8) {
Atari_C2pInit = Atari_C2pInit8;
if (atari_cpu060_avail) {
Atari_C2pConvert = Atari_C2pConvert8_060;
} else {
Atari_C2pConvert = Atari_C2pConvert8;
}
modeflags |= SDL_SWSURFACE;
} else {
modeflags |= SDL_HWSURFACE;
}
new_screen_size = width * height * ((new_depth)>>3);
new_screen_size += 256; /* To align on a 256 byte adress */
if (new_depth == 8) {
XBIOS_shadowscreen = Atari_SysMalloc(new_screen_size, MX_PREFTTRAM);
if (XBIOS_shadowscreen == NULL) {
SDL_SetError("XBIOS_SetVideoMode: Not enough memory for shadow surface");
return (NULL);
}
memset(XBIOS_shadowscreen, 0, new_screen_size);
}
/* Output buffer needs to be twice in size for the software double-line mode */
XBIOS_doubleline = SDL_FALSE;
if (new_video_mode->doubleline) {
new_screen_size <<= 1;
XBIOS_doubleline = SDL_TRUE;
}
XBIOS_screensmem[0] = Atari_SysMalloc(new_screen_size, MX_STRAM);
if (XBIOS_screensmem[0]==NULL) {
XBIOS_FreeBuffers(this);
SDL_SetError("XBIOS_SetVideoMode: Not enough memory for video buffer");
return (NULL);
}
memset(XBIOS_screensmem[0], 0, new_screen_size);
XBIOS_screens[0]=(void *) (( (long) XBIOS_screensmem[0]+256) & 0xFFFFFF00UL);
/* Double buffer ? */
if (flags & SDL_DOUBLEBUF) {
XBIOS_screensmem[1] = Atari_SysMalloc(new_screen_size, MX_STRAM);
if (XBIOS_screensmem[1]==NULL) {
XBIOS_FreeBuffers(this);
SDL_SetError("XBIOS_SetVideoMode: Not enough memory for double buffer");
return (NULL);
}
memset(XBIOS_screensmem[1], 0, new_screen_size);
XBIOS_screens[1]=(void *) (( (long) XBIOS_screensmem[1]+256) & 0xFFFFFF00UL);
modeflags |= SDL_DOUBLEBUF;
}
/* Allocate the new pixel format for the screen */
if ( ! SDL_ReallocFormat(current, new_depth, 0, 0, 0, 0) ) {
XBIOS_FreeBuffers(this);
SDL_SetError("Couldn't allocate new pixel format for requested mode");
return(NULL);
}
current->flags = modeflags;
current->w = XBIOS_width = width;
current->h = XBIOS_height = height;
current->pitch = (width * new_depth)>>3;
/* this is for C2P conversion */
XBIOS_pitch = (new_video_mode->width * new_video_mode->depth)>>3;
if (new_depth == 8)
current->pixels = XBIOS_shadowscreen;
else
current->pixels = XBIOS_screens[0];
XBIOS_fbnum = 0;
/* Now set the video mode */
Setscreen(-1,XBIOS_screens[0],-1);
switch(XBIOS_cvdo >> 16) {
case VDO_ST:
Setscreen(-1,-1,new_video_mode->number);
/* Reset palette */
for (i=0;i<16;i++) {
int c;
c = ((i>>1)<<8) | ((i>>1)<<4) | (i>>1);
if ((i & 1) && (i<15))
c += (1<<4);
if (i==14)
c -= 1<<8;
TT_palette[i]= c;
}
Setpalette(TT_palette);
break;
case VDO_STE:
Setscreen(-1,-1,new_video_mode->number);
/* Reset palette */
for (i=0;i<16;i++)
{
int c;
c=((i&1)<<3)|((i>>1)&7);
TT_palette[i]=(c<<8)|(c<<4)|c;
}
Setpalette(TT_palette);
break;
case VDO_TT:
EsetShift(new_video_mode->number);
break;
case VDO_F30:
Vsetmode(new_video_mode->number);
break;
}
Vsync();
this->UpdateRects = XBIOS_UpdateRects;
return (current);
}
/* We don't actually allow hardware surfaces other than the main one */
static int XBIOS_AllocHWSurface(_THIS, SDL_Surface *surface)
{
return(-1);
}
static void XBIOS_FreeHWSurface(_THIS, SDL_Surface *surface)
{
return;
}
static int XBIOS_LockHWSurface(_THIS, SDL_Surface *surface)
{
return(0);
}
static void XBIOS_UnlockHWSurface(_THIS, SDL_Surface *surface)
{
return;
}
static void XBIOS_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
{
SDL_Surface *surface;
surface = this->screen;
if ((surface->format->BitsPerPixel) == 8) {
void *destscr;
int destx;
int i;
/* Center on destination screen */
destscr = XBIOS_screens[XBIOS_fbnum];
destscr += XBIOS_pitch * ((XBIOS_height - surface->h) >> 1);
destx = (XBIOS_width - surface->w) >> 1;
destx &= ~15;
destscr += destx;
for (i=0;i<numrects;i++) {
void *source,*destination;
int x1,x2;
x1 = rects[i].x & ~15;
x2 = rects[i].x+rects[i].w;
if (x2 & 15) {
x2 = (x2 | 15) +1;
}
source = surface->pixels;
source += surface->pitch * rects[i].y;
source += x1;
destination = destscr;
destination += XBIOS_pitch * rects[i].y;
destination += x1;
/* Convert chunky to planar screen */
Atari_C2pConvert(
source,
destination,
x2-x1,
rects[i].h,
XBIOS_doubleline,
surface->pitch,
XBIOS_pitch
);
}
}
Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1);
Vsync();
if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) {
XBIOS_fbnum ^= 1;
if ((surface->format->BitsPerPixel) > 8) {
surface->pixels=XBIOS_screens[XBIOS_fbnum];
}
}
}
static int XBIOS_FlipHWSurface(_THIS, SDL_Surface *surface)
{
if ((surface->format->BitsPerPixel) == 8) {
void *destscr;
int destx;
/* Center on destination screen */
destscr = XBIOS_screens[XBIOS_fbnum];
destscr += XBIOS_pitch * ((XBIOS_height - surface->h) >> 1);
destx = (XBIOS_width - surface->w) >> 1;
destx &= ~15;
destscr += destx;
/* Convert chunky to planar screen */
Atari_C2pConvert(
surface->pixels,
destscr,
surface->w,
surface->h,
XBIOS_doubleline,
surface->pitch,
XBIOS_pitch
);
}
Setscreen(-1,XBIOS_screens[XBIOS_fbnum],-1);
Vsync();
if ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF) {
XBIOS_fbnum ^= 1;
if ((surface->format->BitsPerPixel) > 8) {
surface->pixels=XBIOS_screens[XBIOS_fbnum];
}
}
return(0);
}
static int XBIOS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
{
int i;
int r,v,b;
switch( XBIOS_cvdo >> 16) {
case VDO_ST:
case VDO_STE:
for (i=0;i<ncolors;i++)
{
r = colors[i].r;
v = colors[i].g;
b = colors[i].b;
TT_palette[firstcolor+i]=((r*30)+(v*59)+(b*11))/100;
}
Atari_C2pConvert4_pal(TT_palette); /* convert the lighting */
break;
case VDO_TT:
for(i = 0; i < ncolors; i++)
{
r = colors[i].r;
v = colors[i].g;
b = colors[i].b;
TT_palette[i]=((r>>4)<<8)|((v>>4)<<4)|(b>>4);
}
EsetPalette(firstcolor,ncolors,TT_palette);
break;
case VDO_F30:
for(i = 0; i < ncolors; i++)
{
r = colors[i].r;
v = colors[i].g;
b = colors[i].b;
F30_palette[i]=(r<<16)|(v<<8)|b;
}
VsetRGB(firstcolor,ncolors,F30_palette);
break;
}
return(1);
}
/* Note: If we are terminated, this could be called in the middle of
another SDL video routine -- notably UpdateRects.
*/
static void XBIOS_VideoQuit(_THIS)
{
int i,j;
Atari_ShutdownEvents();
/* Restore video mode and palette */
switch(XBIOS_cvdo >> 16) {
case VDO_ST:
case VDO_STE:
Setscreen(-1,XBIOS_oldvbase,XBIOS_oldvmode);
if (XBIOS_oldnumcol) {
Setpalette(XBIOS_oldpalette);
}
break;
case VDO_TT:
Setscreen(-1,XBIOS_oldvbase,-1);
EsetShift(XBIOS_oldvmode);
if (XBIOS_oldnumcol) {
EsetPalette(0, XBIOS_oldnumcol, XBIOS_oldpalette);
}
break;
case VDO_F30:
Setscreen(-1, XBIOS_oldvbase, -1);
Vsetmode(XBIOS_oldvmode);
if (XBIOS_oldnumcol) {
VsetRGB(0, XBIOS_oldnumcol, XBIOS_oldpalette);
}
break;
}
Vsync();
if (XBIOS_oldpalette) {
free(XBIOS_oldpalette);
XBIOS_oldpalette=NULL;
}
XBIOS_FreeBuffers(this);
/* Free mode list */
for (j=0;j<NUM_MODELISTS;j++) {
for (i=0;i<SDL_NUMMODES;i++) {
if (SDL_modelist[j][i]!=NULL) {
free(SDL_modelist[j][i]);
SDL_modelist[j][i]=NULL;
}
}
}
this->screen->pixels = NULL;
}
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