📄 sdl_vglvideo.c
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_vglvideo.c,v 1.3 2002/04/22 21:38:05 wmay Exp $";
#endif
/* libvga based SDL video driver implementation.
*/
#include <err.h>
#include <osreldate.h>
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <sys/stat.h>
#include <sys/fbio.h>
#include <sys/consio.h>
#include <sys/kbio.h>
#include <vgl.h>
#include "SDL.h"
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "SDL_sysvideo.h"
#include "SDL_pixels_c.h"
#include "SDL_events_c.h"
#include "SDL_vglvideo.h"
#include "SDL_vglevents_c.h"
#include "SDL_vglmouse_c.h"
/* Initialization/Query functions */
static int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat);
static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
static int VGL_SetColors(_THIS, int firstcolor, int ncolors,
SDL_Color *colors);
static void VGL_VideoQuit(_THIS);
/* Hardware surface functions */
static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface);
static int VGL_LockHWSurface(_THIS, SDL_Surface *surface);
static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface);
static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface);
static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface);
/* Misc function */
static VGLMode ** VGLListModes(int depth, int mem_model);
static void VGLWaitRetrace(void);
/* VGL driver bootstrap functions */
static int VGL_Available(void)
{
/*
* Check to see if we are root and stdin is a
* virtual console. Also try to ensure that
* modes other than 320x200 are available
*/
int console, hires_available, i;
VGLMode **modes;
console = STDIN_FILENO;
if ( console >= 0 ) {
struct stat sb;
struct vt_mode dummy;
if ( (fstat(console, &sb) < 0) ||
(ioctl(console, VT_GETMODE, &dummy) < 0) ) {
console = -1;
}
}
if (geteuid() != 0 && console == -1)
return 0;
modes = VGLListModes(8, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
hires_available = 0;
for (i = 0; modes[i] != NULL; i++) {
if ((modes[i]->ModeInfo.Xsize > 320) &&
(modes[i]->ModeInfo.Ysize > 200) &&
((modes[i]->ModeInfo.Type == VIDBUF8) ||
(modes[i]->ModeInfo.Type == VIDBUF16) ||
(modes[i]->ModeInfo.Type == VIDBUF32))) {
hires_available = 1;
break;
}
}
return hires_available;
}
static void VGL_DeleteDevice(SDL_VideoDevice *device)
{
free(device->hidden);
free(device);
}
static SDL_VideoDevice *VGL_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
if ( device ) {
memset(device, 0, (sizeof *device));
device->hidden = (struct SDL_PrivateVideoData *)
malloc((sizeof *device->hidden));
}
if ( (device == NULL) || (device->hidden == NULL) ) {
SDL_OutOfMemory();
if ( device ) {
free(device);
}
return(0);
}
memset(device->hidden, 0, (sizeof *device->hidden));
/* Set the function pointers */
device->VideoInit = VGL_VideoInit;
device->ListModes = VGL_ListModes;
device->SetVideoMode = VGL_SetVideoMode;
device->SetColors = VGL_SetColors;
device->UpdateRects = NULL;
device->VideoQuit = VGL_VideoQuit;
device->AllocHWSurface = VGL_AllocHWSurface;
device->CheckHWBlit = NULL;
device->FillHWRect = NULL;
device->SetHWColorKey = NULL;
device->SetHWAlpha = NULL;
device->LockHWSurface = VGL_LockHWSurface;
device->UnlockHWSurface = VGL_UnlockHWSurface;
device->FlipHWSurface = VGL_FlipHWSurface;
device->FreeHWSurface = VGL_FreeHWSurface;
device->SetIcon = NULL;
device->SetCaption = NULL;
device->GetWMInfo = NULL;
device->FreeWMCursor = VGL_FreeWMCursor;
device->CreateWMCursor = VGL_CreateWMCursor;
device->ShowWMCursor = VGL_ShowWMCursor;
device->WarpWMCursor = VGL_WarpWMCursor;
device->InitOSKeymap = VGL_InitOSKeymap;
device->PumpEvents = VGL_PumpEvents;
device->free = VGL_DeleteDevice;
return device;
}
VideoBootStrap VGL_bootstrap = {
"vgl", "FreeBSD libVGL",
VGL_Available, VGL_CreateDevice
};
static int VGL_AddMode(_THIS, VGLMode *inmode)
{
SDL_Rect *mode;
int i, index;
int next_mode;
/* Check to see if we already have this mode */
if (inmode->Depth < 8) { /* Not supported */
return 0;
}
index = ((inmode->Depth + 7) / 8) - 1;
for (i=0; i<SDL_nummodes[index]; ++i) {
mode = SDL_modelist[index][i];
if ((mode->w == inmode->ModeInfo.Xsize) &&
(mode->h == inmode->ModeInfo.Ysize))
return 0;
}
/* Set up the new video mode rectangle */
mode = (SDL_Rect *)malloc(sizeof *mode);
if (mode == NULL) {
SDL_OutOfMemory();
return -1;
}
mode->x = 0;
mode->y = 0;
mode->w = inmode->ModeInfo.Xsize;
mode->h = inmode->ModeInfo.Ysize;
/* Allocate the new list of modes, and fill in the new mode */
next_mode = SDL_nummodes[index];
SDL_modelist[index] = (SDL_Rect **)
realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
if (SDL_modelist[index] == NULL) {
SDL_OutOfMemory();
SDL_nummodes[index] = 0;
free(mode);
return -1;
}
SDL_modelist[index][next_mode] = mode;
SDL_modelist[index][next_mode+1] = NULL;
SDL_nummodes[index]++;
return 0;
}
static void VGL_UpdateVideoInfo(_THIS)
{
this->info.wm_available = 0;
this->info.hw_available = 1;
this->info.video_mem = 0;
if (VGLCurMode == NULL) {
return;
}
if (VGLCurMode->ModeInfo.PixelBytes > 0) {
this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes *
VGLCurMode->ModeInfo.Xsize *
VGLCurMode->ModeInfo.Ysize;
}
}
int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat)
{
int i;
int total_modes;
VGLMode **modes;
/* Initialize all variables that we clean on shutdown */
for ( i=0; i<NUM_MODELISTS; ++i ) {
SDL_nummodes[i] = 0;
SDL_modelist[i] = NULL;
}
/* Enable mouse and keyboard support */
if (getenv("SDL_NO_RAWKBD") == NULL) {
if (VGLKeyboardInit(VGL_CODEKEYS) != 0) {
SDL_SetError("Unable to initialize keyboard");
return -1;
}
} else {
warnx("Requiest to put keyboard into a raw mode ignored");
}
if (VGL_initkeymaps(STDIN_FILENO) != 0) {
SDL_SetError("Unable to initialize keymap");
return -1;
}
if (VGL_initmouse(STDIN_FILENO) != 0) {
SDL_SetError("Unable to initialize mouse");
return -1;
}
/* Determine the screen depth */
if (VGLCurMode != NULL)
vformat->BitsPerPixel = VGLCurMode->Depth;
else
vformat->BitsPerPixel = 16; /* Good default */
/* Query for the list of available video modes */
total_modes = 0;
modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
for (i = 0; modes[i] != NULL; i++) {
if ((modes[i]->ModeInfo.Type == VIDBUF8) ||
(modes[i]->ModeInfo.Type == VIDBUF16) ||
(modes[i]->ModeInfo.Type == VIDBUF32)) {
VGL_AddMode(this, modes[i]);
total_modes++;
}
}
if (total_modes == 0) {
SDL_SetError("No linear video modes available");
return -1;
}
/* Fill in our hardware acceleration capabilities */
VGL_UpdateVideoInfo(this);
/* Create the hardware surface lock mutex */
hw_lock = SDL_CreateMutex();
if (hw_lock == NULL) {
SDL_SetError("Unable to create lock mutex");
VGL_VideoQuit(this);
return -1;
}
/* We're done! */
return 0;
}
SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
{
return SDL_modelist[((format->BitsPerPixel+7)/8)-1];
}
/* Various screen update functions available */
static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects);
SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current,
int width, int height, int bpp, Uint32 flags)
{
int mode_found;
int i;
VGLMode **modes;
modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
mode_found = 0;
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