📄 sdl_vglmouse.c
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_vglmouse.c,v 1.3 2002/04/22 21:38:05 wmay Exp $";
#endif
#include <stdio.h>
#include "SDL_error.h"
#include "SDL_mouse.h"
#include "SDL_events_c.h"
#include "SDL_vglvideo.h"
#include "SDL_vglmouse_c.h"
/* The implementation dependent data for the window manager cursor */
struct WMcursor {
int unused;
};
void VGL_FreeWMCursor(_THIS, WMcursor *cursor)
{
return;
}
WMcursor *VGL_CreateWMCursor(_THIS,
Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
{
return(NULL);
}
int VGL_ShowWMCursor(_THIS, WMcursor *cursor)
{
return(0);
}
void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
{
x += (this->screen->offset % this->screen->pitch) /
this->screen->format->BytesPerPixel;
y += (this->screen->offset / this->screen->pitch);
SDL_PrivateMouseMotion(0, 0, x, y);
}
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