📄 xf86dga2.c
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LockDisplay(dpy);
GetReq(XDGASelectInput, req);
req->reqType = info->codes->major_opcode;
req->dgaReqType = X_XDGASelectInput;
req->screen = screen;
req->mask = mask;
UnlockDisplay(dpy);
SyncHandle();
}
void SDL_NAME(XDGAFillRectangle)(
Display *dpy,
int screen,
int x,
int y,
unsigned int width,
unsigned int height,
unsigned long color
){
XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy);
xXDGAFillRectangleReq *req;
XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name));
LockDisplay(dpy);
GetReq(XDGAFillRectangle, req);
req->reqType = info->codes->major_opcode;
req->dgaReqType = X_XDGAFillRectangle;
req->screen = screen;
req->x = x;
req->y = y;
req->width = width;
req->height = height;
req->color = color;
UnlockDisplay(dpy);
SyncHandle();
}
void SDL_NAME(XDGACopyArea)(
Display *dpy,
int screen,
int srcx,
int srcy,
unsigned int width,
unsigned int height,
int dstx,
int dsty
){
XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy);
xXDGACopyAreaReq *req;
XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name));
LockDisplay(dpy);
GetReq(XDGACopyArea, req);
req->reqType = info->codes->major_opcode;
req->dgaReqType = X_XDGACopyArea;
req->screen = screen;
req->srcx = srcx;
req->srcy = srcy;
req->width = width;
req->height = height;
req->dstx = dstx;
req->dsty = dsty;
UnlockDisplay(dpy);
SyncHandle();
}
void SDL_NAME(XDGACopyTransparentArea)(
Display *dpy,
int screen,
int srcx,
int srcy,
unsigned int width,
unsigned int height,
int dstx,
int dsty,
unsigned long key
){
XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy);
xXDGACopyTransparentAreaReq *req;
XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name));
LockDisplay(dpy);
GetReq(XDGACopyTransparentArea, req);
req->reqType = info->codes->major_opcode;
req->dgaReqType = X_XDGACopyTransparentArea;
req->screen = screen;
req->srcx = srcx;
req->srcy = srcy;
req->width = width;
req->height = height;
req->dstx = dstx;
req->dsty = dsty;
req->key = key;
UnlockDisplay(dpy);
SyncHandle();
}
int SDL_NAME(XDGAGetViewportStatus)(
Display *dpy,
int screen
){
XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy);
xXDGAGetViewportStatusReply rep;
xXDGAGetViewportStatusReq *req;
int status = 0;
XDGACheckExtension (dpy, info, 0);
LockDisplay(dpy);
GetReq(XDGAGetViewportStatus, req);
req->reqType = info->codes->major_opcode;
req->dgaReqType = X_XDGAGetViewportStatus;
req->screen = screen;
if (!_XReply(dpy, (xReply *)&rep, 0, xFalse))
status = rep.status;
UnlockDisplay(dpy);
SyncHandle();
return status;
}
void SDL_NAME(XDGASync)(
Display *dpy,
int screen
){
XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy);
xXDGASyncReply rep;
xXDGASyncReq *req;
XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name));
LockDisplay(dpy);
GetReq(XDGASync, req);
req->reqType = info->codes->major_opcode;
req->dgaReqType = X_XDGASync;
req->screen = screen;
_XReply(dpy, (xReply *)&rep, 0, xFalse);
UnlockDisplay(dpy);
SyncHandle();
}
void SDL_NAME(XDGAChangePixmapMode)(
Display *dpy,
int screen,
int *x,
int *y,
int mode
){
XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy);
xXDGAChangePixmapModeReq *req;
xXDGAChangePixmapModeReply rep;
XextSimpleCheckExtension (dpy, info, SDL_NAME(xdga_extension_name));
LockDisplay(dpy);
GetReq(XDGAChangePixmapMode, req);
req->reqType = info->codes->major_opcode;
req->dgaReqType = X_XDGAChangePixmapMode;
req->screen = screen;
req->x = *x;
req->y = *y;
req->flags = mode;
_XReply(dpy, (xReply *)&rep, 0, xFalse);
*x = rep.x;
*y = rep.y;
UnlockDisplay(dpy);
SyncHandle();
}
Colormap SDL_NAME(XDGACreateColormap)(
Display *dpy,
int screen,
SDL_NAME(XDGADevice) *dev,
int alloc
){
XExtDisplayInfo *info = SDL_NAME(xdga_find_display) (dpy);
xXDGACreateColormapReq *req;
Colormap cid;
XDGACheckExtension (dpy, info, -1);
LockDisplay(dpy);
GetReq(XDGACreateColormap, req);
req->reqType = info->codes->major_opcode;
req->dgaReqType = X_XDGACreateColormap;
req->screen = screen;
req->mode = dev->mode.num;
req->alloc = alloc;
cid = req->id = XAllocID(dpy);
UnlockDisplay(dpy);
SyncHandle();
return cid;
}
void SDL_NAME(XDGAKeyEventToXKeyEvent)(
SDL_NAME(XDGAKeyEvent)* dk,
XKeyEvent* xk
){
xk->type = dk->type;
xk->serial = dk->serial;
xk->send_event = False;
xk->display = dk->display;
xk->window = RootWindow(dk->display, dk->screen);
xk->root = xk->window;
xk->subwindow = None;
xk->time = dk->time;
xk->x = xk->y = xk->x_root = xk->y_root = 0;
xk->state = dk->state;
xk->keycode = dk->keycode;
xk->same_screen = True;
}
#include <X11/Xmd.h>
#include <stdlib.h>
#include <stdio.h>
#include <fcntl.h>
#if defined(ISC)
# define HAS_SVR3_MMAP
# include <sys/types.h>
# include <errno.h>
# include <sys/at_ansi.h>
# include <sys/kd.h>
# include <sys/sysmacros.h>
# include <sys/immu.h>
# include <sys/region.h>
# include <sys/mmap.h>
#else
# if !defined(Lynx)
# if !defined(__EMX__)
# include <sys/mman.h>
# endif
# else
# include <sys/types.h>
# include <errno.h>
# include <smem.h>
# endif
#endif
#include <sys/wait.h>
#include <signal.h>
#include <unistd.h>
#if defined(SVR4) && !defined(sun) && !defined(SCO325)
#define DEV_MEM "/dev/pmem"
#elif defined(SVR4) && defined(sun)
#define DEV_MEM "/dev/xsvc"
#else
#define DEV_MEM "/dev/mem"
#endif
typedef struct _DGAMapRec{
unsigned char *physical;
unsigned char *virtual;
CARD32 size;
int fd;
int screen;
struct _DGAMapRec *next;
} DGAMapRec, *DGAMapPtr;
static Bool
DGAMapPhysical(int, char*, unsigned char*, CARD32, CARD32, CARD32, DGAMapPtr);
static void DGAUnmapPhysical(DGAMapPtr);
static DGAMapPtr _Maps = NULL;
unsigned char*
SDL_NAME(XDGAGetMappedMemory)(int screen)
{
DGAMapPtr pMap = _Maps;
unsigned char *pntr = NULL;
while(pMap != NULL) {
if(pMap->screen == screen) {
pntr = pMap->virtual;
break;
}
pMap = pMap->next;
}
return pntr;
}
Bool
SDL_NAME(XDGAMapFramebuffer)(
int screen,
char *name, /* optional device name */
unsigned char* base, /* physical memory */
CARD32 size, /* size */
CARD32 offset, /* optional offset */
CARD32 extra /* optional extra data */
){
DGAMapPtr pMap = _Maps;
Bool result;
/* is it already mapped ? */
while(pMap != NULL) {
if(pMap->screen == screen)
return True;
pMap = pMap->next;
}
if(extra & XDGANeedRoot) {
/* we should probably check if we have root permissions and
return False here */
}
pMap = (DGAMapPtr)Xmalloc(sizeof(DGAMapRec));
result = DGAMapPhysical(screen, name, base, size, offset, extra, pMap);
if(result) {
pMap->next = _Maps;
_Maps = pMap;
} else
Xfree(pMap);
return result;
}
void
SDL_NAME(XDGAUnmapFramebuffer)(int screen)
{
DGAMapPtr pMap = _Maps;
DGAMapPtr pPrev = NULL;
/* is it already mapped */
while(pMap != NULL) {
if(pMap->screen == screen)
break;
pPrev = pMap;
pMap = pMap->next;
}
if(!pMap)
return;
DGAUnmapPhysical(pMap);
if(!pPrev)
_Maps = pMap->next;
else
pPrev->next = pMap->next;
Xfree(pMap);
}
static Bool
DGAMapPhysical(
int screen,
char *name, /* optional device name */
unsigned char* base, /* physical memory */
CARD32 size, /* size */
CARD32 offset, /* optional offset */
CARD32 extra, /* optional extra data */
DGAMapPtr pMap
) {
#if defined(ISC) && defined(HAS_SVR3_MMAP)
struct kd_memloc mloc;
#elif defined(__EMX__)
APIRET rc;
ULONG action;
HFILE hfd;
#endif
base += offset;
pMap->screen = screen;
pMap->physical = base;
pMap->size = size;
#if defined(ISC) && defined(HAS_SVR3_MMAP)
if ((pMap->fd = open("/dev/mmap", O_RDWR)) < 0)
return False;
mloc.vaddr = (char *)0;
mloc.physaddr = (char *)base;
mloc.length = size;
mloc.ioflg=1;
if ((pMap->virtual = (void *)ioctl(pMap->fd, MAP, &mloc)) == (void *)-1)
return False;
#elif defined (__EMX__)
/*
* Dragon warning here! /dev/pmap$ is never closed, except on progam exit.
* Consecutive calling of this routine will make PMAP$ driver run out
* of memory handles. Some umap/close mechanism should be provided
*/
rc = DosOpen("/dev/pmap$", &hfd, &action, 0, FILE_NORMAL, FILE_OPEN,
OPEN_ACCESS_READWRITE | OPEN_SHARE_DENYNONE, (PEAOP2)NULL);
if (rc != 0)
return False;
{
struct map_ioctl {
union {
ULONG phys;
void* user;
} a;
ULONG size;
} pmap,dmap;
ULONG plen,dlen;
#define XFREE86_PMAP 0x76
#define PMAP_MAP 0x44
pmap.a.phys = base;
pmap.size = size;
rc = DosDevIOCtl(hfd, XFREE86_PMAP, PMAP_MAP,
(PULONG)&pmap, sizeof(pmap), &plen,
(PULONG)&dmap, sizeof(dmap), &dlen);
if (rc == 0) {
pMap->virtual = dmap.a.user;
}
}
if (rc != 0)
return False;
#elif defined (Lynx)
pMap->virtual = smem_create("XF86DGA", (char*)base, size, SM_READ|SM_WRITE);
#else
#ifndef MAP_FILE
#define MAP_FILE 0
#endif
if (!name)
name = DEV_MEM;
if ((pMap->fd = open(name, O_RDWR)) < 0)
#if defined(linux)
{ /* /dev/fb0 fallback added by Sam Lantinga <hercules@lokigames.com> */
/* Try to fall back to /dev/fb on Linux - FIXME: verify the device */
struct fb_fix_screeninfo finfo;
if ((pMap->fd = open("/dev/fb0", O_RDWR)) < 0) {
return False;
}
/* The useable framebuffer console memory may not be the whole
framebuffer that X has access to. :-(
*/
if ( ioctl(pMap->fd, FBIOGET_FSCREENINFO, &finfo) < 0 ) {
close(pMap->fd);
return False;
}
/* Warning: On PPC, the size and virtual need to be offset by:
(((long)finfo.smem_start) -
(((long)finfo.smem_start)&~(PAGE_SIZE-1)))
*/
base = 0;
size = finfo.smem_len;
}
#else
return False;
#endif
pMap->virtual = mmap(NULL, size, PROT_READ | PROT_WRITE,
MAP_FILE | MAP_SHARED, pMap->fd, (off_t)base);
if (pMap->virtual == (void *)-1)
return False;
#endif
#if !defined(ISC) && !defined(HAS_SVR3_MMAP) && !defined(Lynx) \
&& !defined(__EMX__)
mprotect(pMap->virtual, size, PROT_READ | PROT_WRITE);
#endif
return True;
}
static void
DGAUnmapPhysical(DGAMapPtr pMap)
{
#if !defined(ISC) && !defined(HAS_SVR3_MMAP) && !defined(Lynx) \
&& !defined(__EMX__)
mprotect(pMap->virtual,pMap->size, PROT_READ);
#elif defined(Lynx)
/* XXX this doesn't allow enable after disable */
smem_create(NULL, pMap->virtual, pMap->size, SM_DETACH);
smem_remove("XF86DGA");
#endif
/* We need to unmap and close too !!!!!!!!!!*/
}
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