📄 sdl_phyuv.c
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_phyuv.c,v 1.4 2002/04/22 21:38:05 wmay Exp $";
#endif
/* This is the QNX Realtime Platform version for SDL YUV video overlays */
#include <stdlib.h>
#include <string.h>
//#include <ncurses.h> //only for bool
#ifndef bool
#define bool char
#define TRUE 1
#define FALSE 0
#endif
#include <errno.h>
#include <Ph.h>
#include <Pt.h>
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_phyuv_c.h"
#include "SDL_yuvfuncs.h"
#if 0 //just for reference
/* YUV data formats FourCC Layout H sample (YUV) V sample (YUV) BPP */
#define Pg_VIDEO_FORMAT_IYU1 0x31555949 /* U2Y2Y2V2Y2Y2 144 111 12 */
#define Pg_VIDEO_FORMAT_IYU2 0x32555949 /* U4Y4V4U4Y4V4 111 111 24 */
#define Pg_VIDEO_FORMAT_UYVY 0x59565955 /* U8Y8V8Y8 122 111 16 */
#define Pg_VIDEO_FORMAT_YUY2 0x32595559 /* Y8U8Y8V8 122 111 16 */
#define Pg_VIDEO_FORMAT_YVYU 0x55595659 /* Y8V8Y8U8 122 111 16 */
#define Pg_VIDEO_FORMAT_V422 0x56343232 /* V8Y8U8Y8 122 111 16 */
#define Pg_VIDEO_FORMAT_CLJR 0x524a4c43 /* V6U6Y5Y5Y5Y5 133 111 8 */
#define Pg_VIDEO_FORMAT_YVU9 0x39555659 /* Planar YVU 144 144 9 */
#define Pg_VIDEO_FORMAT_YV12 0x32315659 /* Planar YUV 122 122 12 */
/* There seems to be no FourCC that matches this */
#define Pg_VIDEO_FORMAT_YUV420 0x00000100 /* Planar YUV 122 111 16 */
/* These formats are the same as YV12, except the U and V planes do not have to contiguously follow the Y plane */
/* but they're all the same to us, since we always have 3 plane pointers */
#define Pg_VIDEO_FORMAT_CLPL Pg_VIDEO_FORMAT_YV12 /* Cirrus Logic Planar format */
#define Pg_VIDEO_FORMAT_VBPL Pg_VIDEO_FORMAT_YV12 /* VooDoo Banshee planar format */
#define SDL_YV12_OVERLAY 0x32315659 /* Planar mode: Y + V + U */
#define SDL_IYUV_OVERLAY 0x56555949 /* Planar mode: Y + U + V */
#define SDL_YUY2_OVERLAY 0x32595559 /* Packed mode: Y0+U0+Y1+V0 */
#define SDL_UYVY_OVERLAY 0x59565955 /* Packed mode: U0+Y0+V0+Y1 */
#define SDL_YVYU_OVERLAY 0x55595659 /* Packed mode: Y0+V0+Y1+U0 */
#endif
#define OVERLAY_STATE_UNINIT 0
#define OVERLAY_STATE_ACTIVE 1
/* The functions used to manipulate software video overlays */
static struct private_yuvhwfuncs ph_yuvfuncs = {
ph_LockYUVOverlay,
ph_UnlockYUVOverlay,
ph_DisplayYUVOverlay,
ph_FreeYUVOverlay
};
typedef struct {
int id;
int width, height;
int data_size; /* bytes */
int num_planes;
int *pitches; /* bytes */
int *offsets; /* bytes */
char *data;
void *obdata;
} XvImage;
struct private_yuvhwdata {
XvImage *image;
FRAMEDATA *CurrentFrameData;
FRAMEDATA *FrameData0;
FRAMEDATA *FrameData1;
PgScalerProps_t props;
PgScalerCaps_t caps;
PgVideoChannel_t *channel;
SDL_Rect CurrentWindow;
long format;
int screen_width;
int screen_height ;
int screen_bpp ; //2
bool planar;
bool scaler_on ;
int current;
long YStride;
long VStride;
long UStride;
long chromakey;
unsigned long State;
long flags;
};
extern PgVideoChannel_t * PgCreateVideoChannel(unsigned type, unsigned flags);
extern int PgGetScalerCapabilities( PgVideoChannel_t *channel, int format_index, PgScalerCaps_t *vcaps );
extern int PgConfigScalerChannel(PgVideoChannel_t *channel, PgScalerProps_t *props);
extern void PgDestroyVideoChannel(PgVideoChannel_t *channel);
extern PgColor_t PgGetOverlayChromaColor(void);
void
grab_ptrs2(PgVideoChannel_t *channel, FRAMEDATA *Frame0, FRAMEDATA *Frame1 )
{
/* Buffers have moved; re-obtain the pointers */
Frame0->Y = (unsigned char *)PdGetOffscreenContextPtr(channel->yplane1);
Frame1->Y = (unsigned char *)PdGetOffscreenContextPtr(channel->yplane2);
Frame0->U = (unsigned char *)PdGetOffscreenContextPtr(channel->uplane1);
Frame1->U = (unsigned char *)PdGetOffscreenContextPtr(channel->uplane2);
Frame0->V = (unsigned char *)PdGetOffscreenContextPtr(channel->vplane1);
Frame1->V = (unsigned char *)PdGetOffscreenContextPtr(channel->vplane2);
}
SDL_Overlay *ph_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display)
{
SDL_Overlay *overlay;
struct private_yuvhwdata *hwdata;
int xv_port;
int rtncode;
// PhRect_t rect;
// PhSysInfo_t info;
// PhRegion_t region;
// short x, y;
PtArg_t argt;
int i =0;
// bool bCont = TRUE;
int Priority[20];
int Type[20];
int entries, select, highest;
PhDCSetCurrent(0); //Need to set draw context to window esp. if we we in Offscreeen mode
/* Create the overlay structure */
overlay = (SDL_Overlay *)malloc(sizeof *overlay);
if ( overlay == NULL ) {
SDL_OutOfMemory();
return(NULL);
}
memset(overlay, 0, (sizeof *overlay));
/* Fill in the basic members */
overlay->format = format;
overlay->w = width;
overlay->h = height;
/* Set up the YUV surface function structure */
overlay->hwfuncs = &ph_yuvfuncs;
/* Create the pixel data and lookup tables */
hwdata = (struct private_yuvhwdata *)malloc(sizeof *hwdata);
overlay->hwdata = hwdata;
if ( hwdata == NULL ) {
SDL_OutOfMemory();
SDL_FreeYUVOverlay(overlay);
return(NULL);
}
if (overlay->hwdata->channel == NULL)
{
if ((overlay->hwdata->channel = PgCreateVideoChannel(Pg_VIDEO_CHANNEL_SCALER,0)) == NULL)
{
SDL_SetError("Create channel failed:%s\n", strerror( errno ));
free(overlay->hwdata);
free(overlay);
return(NULL);
}
#if 0
overlay->hwdata->caps.size = sizeof (overlay->hwdata->caps);
PgGetScalerCapabilities(overlay->hwdata->channel, 0, &(overlay->hwdata->caps));
if (overlay->hwdata->caps.flags & Pg_SCALER_CAP_DOUBLE_BUFFER)
overlay->hwdata->props.flags |= Pg_SCALER_PROP_DOUBLE_BUFFER;
#endif
}
overlay->hwdata->CurrentWindow.x = 0;
overlay->hwdata->CurrentWindow.y = 0;
overlay->hwdata->CurrentWindow.w = 320;
overlay->hwdata->CurrentWindow.h = 240;
overlay->hwdata->State = OVERLAY_STATE_UNINIT;
overlay->hwdata->screen_bpp = 2;
overlay->hwdata->scaler_on = FALSE;
overlay->hwdata->screen_width = 1024;
overlay->hwdata->screen_height = 768;
overlay->hwdata->FrameData0 = (FRAMEDATA *) malloc((size_t)(sizeof( FRAMEDATA)));
overlay->hwdata->FrameData1 = (FRAMEDATA *) malloc((size_t)(sizeof( FRAMEDATA)));
overlay->hwdata->caps.size = sizeof(overlay->hwdata->caps);
//Note you really don't need to do this for SDL as you are given a format, but this is a good example
xv_port = -1;
i=0;
while(PgGetScalerCapabilities(overlay->hwdata->channel, i++, &(overlay->hwdata->caps)) == 0)
{
if(overlay->hwdata->caps.format == Pg_VIDEO_FORMAT_YV12) //in SDL
{
Priority[i-1] = 0;
Type[i-1] = Pg_VIDEO_FORMAT_YV12;
if(format == Pg_VIDEO_FORMAT_YV12)
{
overlay->hwdata->props.format = Pg_VIDEO_FORMAT_YV12;
xv_port = 1; //supported
Priority[i-1] = 100; //force selected
}
}
else if(overlay->hwdata->caps.format == Pg_VIDEO_FORMAT_YVU9) //in SDL
{
Priority[i-1] = 0;
Type[i-1] = Pg_VIDEO_FORMAT_YVU9;
if(format == Pg_VIDEO_FORMAT_YVU9)
{
overlay->hwdata->props.format = Pg_VIDEO_FORMAT_YVU9;
xv_port = 1; //supported
Priority[i-1] = 100; //force selected
}
}
#if 0 //this part of SDL is YUV specific
else if(overlay->hwdata->caps.format == Pg_VIDEO_FORMAT_RGB555)
{
Priority[i-1] = 3;
Type[i-1] = Pg_VIDEO_FORMAT_RGB555;
}
else if(overlay->hwdata->caps.format == Pg_VIDEO_FORMAT_RGB565)
{
Priority[i-1] = 2;
Type[i-1] = Pg_VIDEO_FORMAT_RGB565;
}
else if(overlay->hwdata->caps.format == Pg_VIDEO_FORMAT_RGB8888)
{
Priority[i-1] = 1;
Type[i-1] = Pg_VIDEO_FORMAT_RGB8888;
}
#endif
else if(overlay->hwdata->caps.format == Pg_VIDEO_FORMAT_IYU1)
{
Priority[i-1] = 0;
Type[i-1] = Pg_VIDEO_FORMAT_IYU1;
}
else if(overlay->hwdata->caps.format == Pg_VIDEO_FORMAT_IYU2)
{
Priority[i-1] = 0;
Type[i-1] = Pg_VIDEO_FORMAT_IYU2;
}
else if(overlay->hwdata->caps.format == Pg_VIDEO_FORMAT_UYVY) //in SDL
{
Priority[i-1] = 7;
Type[i-1] = Pg_VIDEO_FORMAT_UYVY;
if(format == Pg_VIDEO_FORMAT_UYVY)
{
overlay->hwdata->props.format = Pg_VIDEO_FORMAT_UYVY;
xv_port = 1; //supported
Priority[i-1] = 100; //force selected
}
}
else if(overlay->hwdata->caps.format == Pg_VIDEO_FORMAT_YUY2) //in SDL
{
Priority[i-1] = 8;
Type[i-1] = Pg_VIDEO_FORMAT_YUY2;
if(format == Pg_VIDEO_FORMAT_YUY2)
{
overlay->hwdata->props.format = Pg_VIDEO_FORMAT_YUY2;
xv_port = 1; //supported
Priority[i-1] = 100; //force selected
}
}
else if(overlay->hwdata->caps.format == Pg_VIDEO_FORMAT_YVYU) //in SDL
{
Priority[i-1] = 4;
Type[i-1] = Pg_VIDEO_FORMAT_YVYU;
if(format == Pg_VIDEO_FORMAT_YVYU)
{
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