📄 sdl_ph_video.c
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_ph_video.c,v 1.4 2002/04/22 21:38:05 wmay Exp $";
#endif
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <sys/ioctl.h>
#include "SDL.h"
#include "SDL_error.h"
#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "SDL_endian.h"
#include "SDL_sysvideo.h"
#include "SDL_pixels_c.h"
#include "SDL_events_c.h"
#include "SDL_ph_video.h"
#include "SDL_ph_modes_c.h"
#include "SDL_ph_image_c.h"
#include "SDL_ph_events_c.h"
#include "SDL_ph_mouse_c.h"
#include "SDL_ph_wm_c.h"
#include "SDL_phyuv_c.h"
#include "blank_cursor.h"
static int ph_VideoInit(_THIS, SDL_PixelFormat *vformat);
static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface *current,
int width, int height, int bpp, Uint32 flags);
static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
static void ph_VideoQuit(_THIS);
static void ph_DeleteDevice(SDL_VideoDevice *device);
#ifdef HAVE_OPENGL
int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags);
static void ph_GL_SwapBuffers(_THIS);
static int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
#endif /* HAVE_OPENGL */
static int ph_Available(void)
{
int phstat=-1;
phstat=PtInit(0);
if (phstat==0)
{
return 1;
}
else
{
return 0;
}
}
static SDL_VideoDevice *ph_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
if (device) {
memset(device, 0, (sizeof *device));
device->hidden = (struct SDL_PrivateVideoData *)
malloc((sizeof *device->hidden));
device->gl_data = NULL;
}
if ( (device == NULL) || (device->hidden == NULL) ) {
SDL_OutOfMemory();
ph_DeleteDevice(device);
return(0);
}
memset(device->hidden, 0, (sizeof *device->hidden));
/* Set the driver flags */
device->handles_any_size = 1; /* JB not true for fullscreen */
/* Set the function pointers */
device->CreateYUVOverlay = ph_CreateYUVOverlay;
device->VideoInit = ph_VideoInit;
device->ListModes = ph_ListModes;
device->SetVideoMode = ph_SetVideoMode;
device->ToggleFullScreen = ph_ToggleFullScreen;
device->UpdateMouse = NULL;
device->SetColors = ph_SetColors;
device->UpdateRects = NULL; /* ph_ResizeImage */
device->VideoQuit = ph_VideoQuit;
device->AllocHWSurface = ph_AllocHWSurface;
device->CheckHWBlit = NULL;
device->FillHWRect = NULL;
device->SetHWColorKey = NULL;
device->SetHWAlpha = NULL;
device->LockHWSurface = ph_LockHWSurface;
device->UnlockHWSurface = ph_UnlockHWSurface;
device->FlipHWSurface = ph_FlipHWSurface;
device->FreeHWSurface = ph_FreeHWSurface;
device->SetCaption = ph_SetCaption;
device->SetIcon = NULL;
device->IconifyWindow = ph_IconifyWindow;
device->GrabInput = ph_GrabInput;
device->GetWMInfo = ph_GetWMInfo;
device->FreeWMCursor = ph_FreeWMCursor;
device->CreateWMCursor = ph_CreateWMCursor;
device->ShowWMCursor = ph_ShowWMCursor;
device->WarpWMCursor = ph_WarpWMCursor;
device->CheckMouseMode = ph_CheckMouseMode;
device->InitOSKeymap = ph_InitOSKeymap;
device->PumpEvents = ph_PumpEvents;
/* OpenGL support. */
device->GL_LoadLibrary = NULL;
device->GL_GetProcAddress = NULL;
device->GL_MakeCurrent = NULL;
#ifdef HAVE_OPENGL
device->GL_SwapBuffers = ph_GL_SwapBuffers;
device->GL_GetAttribute = ph_GL_GetAttribute;
#else
device->GL_SwapBuffers = NULL;
device->GL_GetAttribute = NULL;
#endif /* HAVE_OPENGL */
device->free = ph_DeleteDevice;
return device;
}
VideoBootStrap ph_bootstrap = {
"photon", "QNX Photon video output",
ph_Available, ph_CreateDevice
};
static void ph_DeleteDevice(SDL_VideoDevice *device)
{
if (device)
{
if (device->hidden)
{
free(device->hidden);
device->hidden = NULL;
}
if (device->gl_data)
{
free(device->gl_data);
device->gl_data = NULL;
}
free(device);
device = NULL;
}
}
static int ph_VideoInit(_THIS, SDL_PixelFormat *vformat)
{
PgVideoModeInfo_t my_mode_info;
PgHWCaps_t my_hwcaps;
window=NULL;
desktoppal=SDLPH_PAL_NONE;
#ifdef HAVE_OPENGL
oglctx=NULL;
#endif /* HAVE_OPENGL */
captionflag=0;
old_video_mode=-1;
old_refresh_rate=-1;
if (NULL == (event = malloc(EVENT_SIZE)))
{
exit(EXIT_FAILURE);
}
/* Create the blank cursor */
SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask,
(int)BLANK_CWIDTH, (int)BLANK_CHEIGHT,
(int)BLANK_CHOTX, (int)BLANK_CHOTY);
if (SDL_BlankCursor == NULL)
{
printf("ph_VideoInit: could not create blank cursor\n");
}
if (PgGetGraphicsHWCaps(&my_hwcaps) < 0)
{
fprintf(stderr,"ph_VideoInit: GetGraphicsHWCaps failed!! \n");
}
if (PgGetVideoModeInfo(my_hwcaps.current_video_mode, &my_mode_info) < 0)
{
fprintf(stderr,"ph_VideoInit: PgGetVideoModeInfo failed\n");
}
/* We need to return BytesPerPixel as it in used by CreateRGBsurface */
vformat->BitsPerPixel = my_mode_info.bits_per_pixel;
vformat->BytesPerPixel = my_mode_info.bytes_per_scanline/my_mode_info.width;
desktopbpp = my_mode_info.bits_per_pixel;
/* save current palette */
if (desktopbpp==8)
{
PgGetPalette(ph_palette);
}
currently_fullscreen = 0;
this->info.wm_available = 1;
return 0;
}
static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface *current,
int width, int height, int bpp, Uint32 flags)
{
PgDisplaySettings_t settings;
int mode;
PtArg_t arg[32];
PhDim_t dim;
int rtnval;
int i;
unsigned long *tempptr;
int pargc;
dim.w=width;
dim.h=height;
/* Lock the event thread, in multi-threading environments */
SDL_Lock_EventThread();
current->flags = flags;
/* create window if no OpenGL support selected */
if ((flags & SDL_OPENGL)!=SDL_OPENGL)
{
pargc=0;
PtSetArg(&arg[pargc++], Pt_ARG_DIM, &dim, 0);
PtSetArg(&arg[pargc++], Pt_ARG_RESIZE_FLAGS, Pt_FALSE, Pt_RESIZE_XY_AS_REQUIRED);
/* enable window minimizing */
PtSetArg(&arg[pargc++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_HIDE);
/* remove border and caption if no frame flag selected */
if ((flags & SDL_NOFRAME) == SDL_NOFRAME)
{
PtSetArg(&arg[pargc++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Ph_WM_RENDER_TITLE | Ph_WM_RENDER_BORDER);
}
else
{
PtSetArg(&arg[pargc++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_TITLE | Ph_WM_RENDER_BORDER);
}
/* if window is not resizable then remove resize handles and maximize button */
if ((flags & SDL_RESIZABLE) != SDL_RESIZABLE)
{
PtSetArg(&arg[pargc++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX);
PtSetArg(&arg[pargc++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX);
PtSetArg(&arg[pargc++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX);
}
else
{
PtSetArg(&arg[pargc++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX);
/* it is need to be Pt_FALSE to allow the application to process the resize callback */
PtSetArg(&arg[pargc++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX);
PtSetArg(&arg[pargc++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE, Ph_WM_RESIZE | Ph_WM_MAX);
}
if (window!=NULL)
{
PtUnrealizeWidget(window);
PtDestroyWidget(window);
window=NULL;
}
window=PtCreateWidget(PtWindow, NULL, pargc, arg);
PtRealizeWidget(window);
PtFlush();
}
#ifdef HAVE_OPENGL
if (flags & SDL_OPENGL)
{
/* ph_SetupOpenGLContext creates also window as need */
if (ph_SetupOpenGLContext(this, width, height, bpp, flags)==0)
{
/* setup OGL update function ... ugly method */
ph_ResizeImage(this, current, flags);
}
else
{
/* if context creation fail, report no OpenGL to high level */
current->flags=(flags & (~SDL_OPENGL));
}
#else
if (flags & SDL_OPENGL) /* if no built-in OpenGL support */
{
fprintf(stderr, "error: no OpenGL support, try to recompile library.\n");
current->flags=(flags & (~SDL_OPENGL));
return NULL;
#endif /* HAVE_OPENGL */
}
else
{
/* Initialize the window */
if (flags & SDL_FULLSCREEN) /* Direct Context , assume SDL_HWSURFACE also set */
{
/* Get the video mode and set it */
if (flags & SDL_ANYFORMAT)
{
if ((mode = get_mode_any_format(width, height, bpp)) == 0)
{
fprintf(stderr,"error: get_mode_any_format failed\n");
exit(1);
}
}
else
{
if ((mode = get_mode(width, height, bpp)) == 0)
{
fprintf(stderr,"error: get_mode failed\n");
exit(1);
}
}
if (bpp==8)
{
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