📄 sdl_blit_a.c
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while(w > 1) {
Uint32 sw = *(Uint32 *)srcp;
Uint32 dw = *(Uint32 *)dstp;
*(Uint32 *)dstp = BLEND2x16_50(dw, sw, mask);
srcp += 2;
dstp += 2;
w -= 2;
}
/* last odd pixel? */
if(w) {
Uint16 d = *dstp, s = *srcp;
*dstp = BLEND16_50(d, s, mask);
srcp++;
dstp++;
}
srcp += srcskip;
dstp += dstskip;
}
}
}
/* fast RGB565->RGB565 blending with surface alpha */
static void Blit565to565SurfaceAlpha(SDL_BlitInfo *info)
{
unsigned alpha = info->src->alpha;
if(alpha == 128) {
Blit16to16SurfaceAlpha128(info, 0xf7de);
} else {
int width = info->d_width;
int height = info->d_height;
Uint16 *srcp = (Uint16 *)info->s_pixels;
int srcskip = info->s_skip >> 1;
Uint16 *dstp = (Uint16 *)info->d_pixels;
int dstskip = info->d_skip >> 1;
alpha >>= 3; /* downscale alpha to 5 bits */
while(height--) {
DUFFS_LOOP4({
Uint32 s = *srcp++;
Uint32 d = *dstp;
/*
* shift out the middle component (green) to
* the high 16 bits, and process all three RGB
* components at the same time.
*/
s = (s | s << 16) & 0x07e0f81f;
d = (d | d << 16) & 0x07e0f81f;
d += (s - d) * alpha >> 5;
d &= 0x07e0f81f;
*dstp++ = d | d >> 16;
}, width);
srcp += srcskip;
dstp += dstskip;
}
}
}
/* fast RGB555->RGB555 blending with surface alpha */
static void Blit555to555SurfaceAlpha(SDL_BlitInfo *info)
{
unsigned alpha = info->src->alpha; /* downscale alpha to 5 bits */
if(alpha == 128) {
Blit16to16SurfaceAlpha128(info, 0xfbde);
} else {
int width = info->d_width;
int height = info->d_height;
Uint16 *srcp = (Uint16 *)info->s_pixels;
int srcskip = info->s_skip >> 1;
Uint16 *dstp = (Uint16 *)info->d_pixels;
int dstskip = info->d_skip >> 1;
alpha >>= 3; /* downscale alpha to 5 bits */
while(height--) {
DUFFS_LOOP4({
Uint32 s = *srcp++;
Uint32 d = *dstp;
/*
* shift out the middle component (green) to
* the high 16 bits, and process all three RGB
* components at the same time.
*/
s = (s | s << 16) & 0x03e07c1f;
d = (d | d << 16) & 0x03e07c1f;
d += (s - d) * alpha >> 5;
d &= 0x03e07c1f;
*dstp++ = d | d >> 16;
}, width);
srcp += srcskip;
dstp += dstskip;
}
}
}
/* fast ARGB8888->RGB565 blending with pixel alpha */
static void BlitARGBto565PixelAlpha(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *)info->s_pixels;
int srcskip = info->s_skip >> 2;
Uint16 *dstp = (Uint16 *)info->d_pixels;
int dstskip = info->d_skip >> 1;
while(height--) {
DUFFS_LOOP4({
Uint32 s = *srcp;
unsigned alpha = s >> 27; /* downscale alpha to 5 bits */
/* FIXME: Here we special-case opaque alpha since the
compositioning used (>>8 instead of /255) doesn't handle
it correctly. Also special-case alpha=0 for speed?
Benchmark this! */
if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
*dstp = (s >> 8 & 0xf800) + (s >> 5 & 0x7e0)
+ (s >> 3 & 0x1f);
} else {
Uint32 d = *dstp;
/*
* convert source and destination to G0RAB65565
* and blend all components at the same time
*/
s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800)
+ (s >> 3 & 0x1f);
d = (d | d << 16) & 0x07e0f81f;
d += (s - d) * alpha >> 5;
d &= 0x07e0f81f;
*dstp = d | d >> 16;
}
srcp++;
dstp++;
}, width);
srcp += srcskip;
dstp += dstskip;
}
}
/* fast ARGB8888->RGB555 blending with pixel alpha */
static void BlitARGBto555PixelAlpha(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *srcp = (Uint32 *)info->s_pixels;
int srcskip = info->s_skip >> 2;
Uint16 *dstp = (Uint16 *)info->d_pixels;
int dstskip = info->d_skip >> 1;
while(height--) {
DUFFS_LOOP4({
unsigned alpha;
Uint32 s = *srcp;
alpha = s >> 27; /* downscale alpha to 5 bits */
/* FIXME: Here we special-case opaque alpha since the
compositioning used (>>8 instead of /255) doesn't handle
it correctly. Also special-case alpha=0 for speed?
Benchmark this! */
if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
*dstp = (s >> 9 & 0x7c00) + (s >> 6 & 0x3e0)
+ (s >> 3 & 0x1f);
} else {
Uint32 d = *dstp;
/*
* convert source and destination to G0RAB65565
* and blend all components at the same time
*/
s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00)
+ (s >> 3 & 0x1f);
d = (d | d << 16) & 0x03e07c1f;
d += (s - d) * alpha >> 5;
d &= 0x03e07c1f;
*dstp = d | d >> 16;
}
srcp++;
dstp++;
}, width);
srcp += srcskip;
dstp += dstskip;
}
}
/* General (slow) N->N blending with per-surface alpha */
static void BlitNtoNSurfaceAlpha(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
int srcbpp = srcfmt->BytesPerPixel;
int dstbpp = dstfmt->BytesPerPixel;
unsigned sA = srcfmt->alpha;
unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0;
while ( height-- ) {
DUFFS_LOOP4(
{
Uint32 pixel;
unsigned sR;
unsigned sG;
unsigned sB;
unsigned dR;
unsigned dG;
unsigned dB;
DISEMBLE_RGB(src, srcbpp, srcfmt, pixel, sR, sG, sB);
DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
src += srcbpp;
dst += dstbpp;
},
width);
src += srcskip;
dst += dstskip;
}
}
/* General (slow) colorkeyed N->N blending with per-surface alpha */
static void BlitNtoNSurfaceAlphaKey(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
Uint32 ckey = srcfmt->colorkey;
int srcbpp = srcfmt->BytesPerPixel;
int dstbpp = dstfmt->BytesPerPixel;
unsigned sA = srcfmt->alpha;
unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0;
while ( height-- ) {
DUFFS_LOOP4(
{
Uint32 pixel;
unsigned sR;
unsigned sG;
unsigned sB;
unsigned dR;
unsigned dG;
unsigned dB;
RETRIEVE_RGB_PIXEL(src, srcbpp, pixel);
if(pixel != ckey) {
RGB_FROM_PIXEL(pixel, srcfmt, sR, sG, sB);
DISEMBLE_RGB(dst, dstbpp, dstfmt, pixel, dR, dG, dB);
ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
}
src += srcbpp;
dst += dstbpp;
},
width);
src += srcskip;
dst += dstskip;
}
}
/* General (slow) N->N blending with pixel alpha */
static void BlitNtoNPixelAlpha(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
int srcbpp;
int dstbpp;
/* Set up some basic variables */
srcbpp = srcfmt->BytesPerPixel;
dstbpp = dstfmt->BytesPerPixel;
/* FIXME: for 8bpp source alpha, this doesn't get opaque values
quite right. for <8bpp source alpha, it gets them very wrong
(check all macros!)
It is unclear whether there is a good general solution that doesn't
need a branch (or a divide). */
while ( height-- ) {
DUFFS_LOOP4(
{
Uint32 pixel;
unsigned sR;
unsigned sG;
unsigned sB;
unsigned dR;
unsigned dG;
unsigned dB;
unsigned sA;
unsigned dA;
DISEMBLE_RGBA(src, srcbpp, srcfmt, pixel, sR, sG, sB, sA);
DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
src += srcbpp;
dst += dstbpp;
},
width);
src += srcskip;
dst += dstskip;
}
}
SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface *surface, int blit_index)
{
SDL_PixelFormat *sf = surface->format;
SDL_PixelFormat *df = surface->map->dst->format;
if(sf->Amask == 0) {
if((surface->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
if(df->BytesPerPixel == 1)
return BlitNto1SurfaceAlphaKey;
else
return BlitNtoNSurfaceAlphaKey;
} else {
/* Per-surface alpha blits */
switch(df->BytesPerPixel) {
case 1:
return BlitNto1SurfaceAlpha;
case 2:
if(surface->map->identity) {
if(df->Gmask == 0x7e0)
return Blit565to565SurfaceAlpha;
else if(df->Gmask == 0x3e0)
return Blit555to555SurfaceAlpha;
}
return BlitNtoNSurfaceAlpha;
case 4:
if(sf->Rmask == df->Rmask
&& sf->Gmask == df->Gmask
&& sf->Bmask == df->Bmask
&& (sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff
&& sf->BytesPerPixel == 4)
return BlitRGBtoRGBSurfaceAlpha;
else
return BlitNtoNSurfaceAlpha;
case 3:
default:
return BlitNtoNSurfaceAlpha;
}
}
} else {
/* Per-pixel alpha blits */
switch(df->BytesPerPixel) {
case 1:
return BlitNto1PixelAlpha;
case 2:
if(sf->BytesPerPixel == 4 && sf->Amask == 0xff000000
&& sf->Gmask == 0xff00
&& ((sf->Rmask == 0xff && df->Rmask == 0x1f)
|| (sf->Bmask == 0xff && df->Bmask == 0x1f))) {
if(df->Gmask == 0x7e0)
return BlitARGBto565PixelAlpha;
else if(df->Gmask == 0x3e0)
return BlitARGBto555PixelAlpha;
}
return BlitNtoNPixelAlpha;
case 4:
if(sf->Amask == 0xff000000
&& sf->Rmask == df->Rmask
&& sf->Gmask == df->Gmask
&& sf->Bmask == df->Bmask
&& sf->BytesPerPixel == 4)
return BlitRGBtoRGBPixelAlpha;
return BlitNtoNPixelAlpha;
case 3:
default:
return BlitNtoNPixelAlpha;
}
}
}
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