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📄 bio.c

📁 著名的AT&T UNIX v6 源码
💻 C
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#include "../h/param.h"#include "../h/systm.h"#include "../h/dir.h"#include "../h/user.h"#include "../h/buf.h"#include "../h/conf.h"#include "../h/proc.h"#include "../h/seg.h"#include "../h/page.h"#define	DISKMON	1#ifdef	DISKMONstruct {	int	nbuf;	long	nread;	long	nreada;	long	ncache;	long	nwrite;	long	bufcount[NBUF];} io_info;#endif/* * swap IO headers. * they are filled in to point * at the desired IO operation. */struct	buf	swbuf1;struct	buf	swbuf2;/* * The following several routines allocate and free * buffers with various side effects.  In general the * arguments to an allocate routine are a device and * a block number, and the value is a pointer to * to the buffer header; the buffer is marked "busy" * so that no one else can touch it.  If the block was * already in core, no I/O need be done; if it is * already busy, the process waits until it becomes free. * The following routines allocate a buffer: *	getblk *	bread *	breada * Eventually the buffer must be released, possibly with the * side effect of writing it out, by using one of *	bwrite *	bdwrite *	bawrite *	brelse *//* * Read in (if necessary) the block and return a buffer pointer. */struct buf *bread(dev, blkno)dev_t dev;daddr_t blkno;{	register struct buf *bp;	bp = getblk(dev, blkno);	if (bp->b_flags&B_DONE) {#ifdef	DISKMON		io_info.ncache++;#endif		return(bp);	}	bp->b_flags |= B_READ;	bp->b_bcount = BSIZE;	(*bdevsw[major(dev)].d_strategy)(bp);#ifdef	DISKMON	io_info.nread++;#endif	iowait(bp);	return(bp);}/* * Read in the block, like bread, but also start I/O on the * read-ahead block (which is not allocated to the caller) */struct buf *breada(dev, blkno, rablkno)dev_t dev;daddr_t blkno, rablkno;{	register struct buf *bp, *rabp;	bp = NULL;	if (!incore(dev, blkno)) {		bp = getblk(dev, blkno);		if ((bp->b_flags&B_DONE) == 0) {			bp->b_flags |= B_READ;			bp->b_bcount = BSIZE;			(*bdevsw[major(dev)].d_strategy)(bp);#ifdef	DISKMON			io_info.nread++;#endif		}	}	if (rablkno && !incore(dev, rablkno)) {		rabp = getblk(dev, rablkno);		if (rabp->b_flags & B_DONE)			brelse(rabp);		else {			rabp->b_flags |= B_READ|B_ASYNC;			rabp->b_bcount = BSIZE;			(*bdevsw[major(dev)].d_strategy)(rabp);#ifdef	DISKMON			io_info.nreada++;#endif		}	}	if(bp == NULL)		return(bread(dev, blkno));	iowait(bp);	return(bp);}/* * Write the buffer, waiting for completion. * Then release the buffer. */bwrite(bp)register struct buf *bp;{	register flag;	flag = bp->b_flags;	bp->b_flags &= ~(B_READ | B_DONE | B_ERROR | B_DELWRI | B_AGE);	bp->b_bcount = BSIZE;#ifdef	DISKMON	io_info.nwrite++;#endif	(*bdevsw[major(bp->b_dev)].d_strategy)(bp);	if ((flag&B_ASYNC) == 0) {		iowait(bp);		brelse(bp);	} else if (flag & B_DELWRI)		bp->b_flags |= B_AGE;	else		geterror(bp);}/* * Release the buffer, marking it so that if it is grabbed * for another purpose it will be written out before being * given up (e.g. when writing a partial block where it is * assumed that another write for the same block will soon follow). * This can't be done for magtape, since writes must be done * in the same order as requested. */bdwrite(bp)register struct buf *bp;{	register struct buf *dp;	dp = bdevsw[major(bp->b_dev)].d_tab;	if(dp->b_flags & B_TAPE)		bawrite(bp);	else {		bp->b_flags |= B_DELWRI | B_DONE;		brelse(bp);	}}/* * Release the buffer, start I/O on it, but don't wait for completion. */bawrite(bp)register struct buf *bp;{	bp->b_flags |= B_ASYNC;	bwrite(bp);}/* * release the buffer, with no I/O implied. */brelse(bp)register struct buf *bp;{	register struct buf **backp;	register s;	if (bp->b_flags&B_WANTED)		wakeup((caddr_t)bp);	if (bfreelist.b_flags&B_WANTED) {		bfreelist.b_flags &= ~B_WANTED;		wakeup((caddr_t)&bfreelist);	}	if (bp->b_flags&B_ERROR)		bp->b_dev = NODEV;  /* no assoc. on error */	s = spl6();	if(bp->b_flags & B_AGE) {		backp = &bfreelist.av_forw;		(*backp)->av_back = bp;		bp->av_forw = *backp;		*backp = bp;		bp->av_back = &bfreelist;	} else {		backp = &bfreelist.av_back;		(*backp)->av_forw = bp;		bp->av_back = *backp;		*backp = bp;		bp->av_forw = &bfreelist;	}	bp->b_flags &= ~(B_WANTED|B_BUSY|B_ASYNC|B_AGE);	splx(s);}/* * See if the block is associated with some buffer * (mainly to avoid getting hung up on a wait in breada) */incore(dev, blkno)dev_t dev;daddr_t blkno;{	register struct buf *bp;	register struct buf *dp;	dp = bdevsw[major(dev)].d_tab;	for (bp=dp->b_forw; bp != dp; bp = bp->b_forw)		if (bp->b_blkno==blkno && bp->b_dev==dev)			return(1);	return(0);}/* * Assign a buffer for the given block.  If the appropriate * block is already associated, return it; otherwise search * for the oldest non-busy buffer and reassign it. */struct buf *getblk(dev, blkno)dev_t dev;daddr_t blkno;{	register struct buf *bp;	register struct buf *dp;#ifdef	DISKMON	register i;#endif	if(major(dev) >= nblkdev)		panic("blkdev");    loop:	spl0();	dp = bdevsw[major(dev)].d_tab;	if(dp == NULL)		panic("devtab");	for (bp=dp->b_forw; bp != dp; bp = bp->b_forw) {		if (bp->b_blkno!=blkno || bp->b_dev!=dev)			continue;		spl6();		if (bp->b_flags&B_BUSY) {			bp->b_flags |= B_WANTED;			sleep((caddr_t)bp, PRIBIO+1);			goto loop;		}		spl0();#ifdef	DISKMON		i = 0;		dp = bp->av_forw;		while (dp != &bfreelist) {			i++;			dp = dp->av_forw;		}		if (i<NBUF)			io_info.bufcount[i]++;#endif		notavail(bp);		return(bp);	}	spl6();	if (bfreelist.av_forw == &bfreelist) {		bfreelist.b_flags |= B_WANTED;		sleep((caddr_t)&bfreelist, PRIBIO+1);		goto loop;	}	spl0();	notavail(bp = bfreelist.av_forw);	if (bp->b_flags & B_DELWRI) {		bp->b_flags |= B_ASYNC;		bwrite(bp);		goto loop;	}	bp->b_flags = B_BUSY;	bp->b_back->b_forw = bp->b_forw;	bp->b_forw->b_back = bp->b_back;	bp->b_forw = dp->b_forw;	bp->b_back = dp;	dp->b_forw->b_back = bp;	dp->b_forw = bp;	bp->b_dev = dev;	bp->b_blkno = blkno;	return(bp);}/* * get an empty block, * not assigned to any particular device */struct buf *geteblk(){	register struct buf *bp;	register struct buf *dp;loop:	spl6();	while (bfreelist.av_forw == &bfreelist) {		bfreelist.b_flags |= B_WANTED;		sleep((caddr_t)&bfreelist, PRIBIO+1);	}	spl0();	dp = &bfreelist;	notavail(bp = bfreelist.av_forw);	if (bp->b_flags & B_DELWRI) {		bp->b_flags |= B_ASYNC;		bwrite(bp);		goto loop;	}	bp->b_flags = B_BUSY;	bp->b_back->b_forw = bp->b_forw;	bp->b_forw->b_back = bp->b_back;	bp->b_forw = dp->b_forw;	bp->b_back = dp;	dp->b_forw->b_back = bp;	dp->b_forw = bp;	bp->b_dev = (dev_t)NODEV;	return(bp);}/* * Wait for I/O completion on the buffer; return errors * to the user. */iowait(bp)register struct buf *bp;{	spl6();	while ((bp->b_flags&B_DONE)==0)		sleep((caddr_t)bp, PRIBIO);	spl0();	geterror(bp);}/* * Unlink a buffer from the available list and mark it busy. * (internal interface) */notavail(bp)register struct buf *bp;{	register s;	s = spl6();	bp->av_back->av_forw = bp->av_forw;	bp->av_forw->av_back = bp->av_back;	bp->b_flags |= B_BUSY;	splx(s);}/* * Mark I/O complete on a buffer, release it if I/O is asynchronous, * and wake up anyone waiting for it. */iodone(bp)register struct buf *bp;{	bp->b_flags |= B_DONE;	if (bp->b_flags&B_ASYNC)		brelse(bp);	else {		bp->b_flags &= ~B_WANTED;		wakeup((caddr_t)bp);	}}/* * Zero the core associated with a buffer. */clrbuf(bp)struct buf *bp;{	register *p;	register c;	p = bp->b_un.b_words;	c = BSIZE/sizeof(int);	do		*p++ = 0;	while (--c);	bp->b_resid = 0;}/* * swap I/O */swap(p,blkno, coreaddr, count, rdflg,uflag)	struct  proc  *p;{	register struct buf *bp;	register int c, pt, i;	int ptab[(MAXUMEM+127)/128];	extern	int	Swap2map[], swap2utl[];	bp = &swbuf1;	if(bp->b_flags & B_BUSY)		if((swbuf2.b_flags&B_WANTED) == 0)			bp = &swbuf2;	spl6();	while (bp->b_flags&B_BUSY) {		bp->b_flags |= B_WANTED;		sleep((caddr_t)bp, PSWP+1);	}	if (uflag) {	/* get current page table size */		ptaccess(p, Swap2map, swap2utl);		pt = ((struct user *)swap2utl)->u_pcb.pcb_szpt;		for(i=pt; --i>=0; )			ptab[i] = (Swap2map+UPAGES)[i]&PG_PFNUM;	}	bp->b_proc = p;	bp->b_un.b_addr = (caddr_t)ctob(coreaddr);	bp->b_flags = B_BUSY | B_PHYS | rdflg | (uflag ? B_UAREA : 0);	while (count > 0) {		bp->b_dev = swapdev;		bp->b_bcount = ctob( (c = count>120 ? 120 : count));		bp->b_blkno = swplo+blkno;		(*bdevsw[major(swapdev)].d_strategy)(bp);		spl6();		while((bp->b_flags&B_DONE)==0)			sleep((caddr_t)bp, PSWP);		if (bp->b_flags&B_WANTED)			wakeup((caddr_t)bp);		spl0();		bp->b_un.b_addr += ctob(c);		if (bp->b_flags & B_UAREA) {			bp->b_un.b_addr -= ctob(UPAGES);			if (rdflg == B_READ) {	/* don't let page table size change */				spl6();				ptaccess(p, Swap2map, swap2utl);				((struct user *)swap2utl)->u_pcb.pcb_szpt = pt;				for(i=pt; --i>=0; )				   ((struct user *)swap2utl)->u_ptable[i]					= ptab[i];				spl0();			}		}		bp->b_flags &= ~(B_WANTED | B_UAREA | B_DONE);		if (bp->b_flags & B_ERROR)			panic("IO err in swap");		count -= c;		blkno += c;	}	bp->b_flags &= ~(B_BUSY|B_WANTED|B_PHYS);}/* * make sure all write-behind blocks * on dev (or NODEV for all) * are flushed out. * (from umount and update) */bflush(dev)dev_t dev;{	register struct buf *bp;loop:	spl6();	for (bp = bfreelist.av_forw; bp != &bfreelist; bp = bp->av_forw) {		if (bp->b_flags&B_DELWRI && (dev == NODEV||dev==bp->b_dev)) {			bp->b_flags |= B_ASYNC;			notavail(bp);			bwrite(bp);			goto loop;		}	}	spl0();}/* * Raw I/O. The arguments are *	The strategy routine for the device *	A buffer, which will always be a special buffer *	  header owned exclusively by the device for this purpose *	The device number *	Read/write flag * Essentially all the work is computing physical addresses and * validating them. */physio(strat, bp, dev, rw)register struct buf *bp;int (*strat)();{	register int c;	int flag = 0;	if (useracc(u.u_base,u.u_count,rw) == NULL) {		u.u_error =EFAULT;		return; }	spl6();	while (bp->b_flags&B_BUSY) {		bp->b_flags |= B_WANTED;		sleep((caddr_t)bp, PRIBIO+1);	}	bp->b_error = 0;	bp->b_proc = u.u_procp;	bp->b_un.b_addr = u.u_base;	while (u.u_count > 0 && bp->b_error==0) {		bp->b_flags = B_BUSY | B_PHYS | rw;		bp->b_dev = dev;		bp->b_blkno = u.u_offset >> BSHIFT;		bp->b_bcount = c = u.u_count>60*1024 ? 60*1024 : u.u_count;		flag = u.u_procp->p_flag & SULOCK;		u.u_procp->p_flag |= SULOCK;		(*strat)(bp);		spl6();		while ((bp->b_flags&B_DONE) == 0)			sleep((caddr_t)bp, PRIBIO);		u.u_procp->p_flag &= ~SULOCK;		u.u_procp->p_flag |= flag;		if (bp->b_flags&B_WANTED)			wakeup((caddr_t)bp);		spl0();		bp->b_un.b_addr += c;		u.u_count -= c;		u.u_offset += c;	}	bp->b_flags &= ~(B_BUSY|B_WANTED|B_PHYS);	u.u_count = bp->b_resid;	geterror(bp);	return;}/* * Pick up the device's error number and pass it to the user; * if there is an error but the number is 0 set a generalized * code.  Actually the latter is always true because devices * don't yet return specific errors. */geterror(bp)register struct buf *bp;{	if (bp->b_flags&B_ERROR)		if ((u.u_error = bp->b_error)==0)			u.u_error = EIO;}

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