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<TITLE>Painting the Background of a Container with an Image Pattern
(Java Developers Almanac Example)
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<h3>
e706.
Painting the Background of a Container with an Image Pattern</h3>
This example shows how to use an image pattern to fill the background
of a container instead of a solid color. The method used in this
example makes use of a <code>TexturePaint</code> object to paint the image
pattern.
<P> See also <a href="../java.awt.image/Image2Buf.html" class="eglink"><font size="-1"><b>e644</b> Converting an Image to a Buffered Image</font></a>.
<pre>
public class <font color="#0066ff"><i>ImageBgPanel</i></font> extends JPanel {
TexturePaint texture;
<font color="#0066ff"><i>ImageBgPanel</i></font>() {
texture = new TexturePaint(<font color="#0066ff"><i>bufferedImage</i></font>,
new Rectangle(0, 0, bufferedImage.getWidth(), bufferedImage.getHeight()));
}
// The class should override this method.
public void paintComponent(Graphics g) {
Graphics2D g2d = (Graphics2D)g;
g2d.setPaint(texture);
g2d.fillRect(0, 0, getSize().width, getSize().height);
}
}
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