📄 ictankcanvas.java.bak
字号:
}
break;
//add here to tell the story
case 5:
g.setColor(0x0);
g.fillRect(0,0,width,height);
g.setColor(0xffffff);
g.setFont(Font.getFont(Font. FACE_PROPORTIONAL, Font.STYLE_PLAIN, Font.SIZE_MEDIUM));
g.drawString("选项", width-fontWidth, height-fontHeight, 20);
gameSubStatus +=2;
case 6:
/* case 9:
ictimer.timeCounter = 0;
gameStatus = 2;
gameSubStatus = 1;
default:
break;
}*/
//switch(gameSubStatus) {
/* case 1:
if ( ictimer.timeCounter < 2 ){
try {
t_logo = Image.createImage("/logo.png");
g.setColor(0xffffff);
g.fillRect(0, 0, width, height);
} catch (IOException ioexception) { ioexception.printStackTrace();}
g.drawImage(t_logo, (width-t_logo.getWidth())/2, (height-t_logo.getHeight())/2, g.TOP|g.LEFT);
} else {
if ( firstTime ){
g.setColor(0xffffff);
g.fillRect(0, 0, width, height);
t_logo = null;
firstTime = false;
}
g.translate((width-ic.getWidth())/2, ((height-ic.getHeight()-logo.getHeight())/2+logo.getHeight()) );
g.setClip(0, 0, title_w, ic.getHeight());
g.drawImage(ic, 0, 0, g.TOP|g.LEFT);
if ( title_w < ic.getWidth() ){
// System.out.println("ic.getWidth()=" +ic.getWidth());
title_w += 8;
}else {
gameSubStatus ++;
ictimer.timeCounter = 0;
title_h = 0;
}
}
break;*/
case 7:
//if ( ictimer.timeCounter < 2 )
// g.drawImage(logo, (width-logo.getWidth())/2, (height-ic.getHeight()-logo.getHeight())/2, g.TOP|g.LEFT);
//else{
g.setColor(0x0);
g.fillRect(0,0,width,height);
g.setColor(0xffffff);
g.setFont(Font.getFont(Font. FACE_PROPORTIONAL, Font.STYLE_PLAIN, Font.SIZE_MEDIUM));
g.drawString("选项", width-fontWidth, height-fontHeight, 20);
// g.fillRect(0, 0, width, title_h);
// g.fillRect(0, height-title_h, width, title_h);
// if ( title_h <= (height/2 ))
// title_h += 4;
// else {
//ic = null;
//logo = null;
// Load the title image
try {
ic = Image.createImage("/tank_e.png");
}
catch(Exception exception) {
System.out.println(exception);
}
gameSubStatus ++;
// }
fadeCol = 0x0;
//}
break;
case 8:
g.setColor(fadeCol, fadeCol, fadeCol);
g.setFont(Font.getFont(Font. FACE_PROPORTIONAL, Font.STYLE_BOLD, Font.SIZE_MEDIUM));
g.drawString("敌人来了......", width/2, (height-ic.getHeight()-fontHeight)/2-3, g.TOP|g.HCENTER);
if ( fadeCol < 0xfc )
fadeCol += 4;
else {
ictimer.timeCounter = 0;
gameSubStatus ++;
ictimer.timeCounter = 0;
title_y = ic.getHeight()/2 ;
title_h = 0;
}
break;
case 9:
g.setColor(0xffffff);
g.fillRect(0, (height+fontHeight)/2-title_h, width, title_h*2);
if ( title_h < (ic.getHeight()/2) ){
title_h += 2;
}
else {
gameSubStatus ++;
title_x = -ic.getWidth();
}
break;
case 10:
g.setColor(0xffffff);
g.fillRect(0, ((height-ic.getHeight()+fontHeight)/2), width, ic.getHeight() );
g.drawImage(ic, title_x, ((height-ic.getHeight()+fontHeight)/2), g.TOP|g.LEFT);
if ( title_x < 0 ){
title_x += 1;
}
else {
// title = null;
gameSubStatus ++;
ictimer.timeCounter = 0;
// Load the title image
try {
title = Image.createImage("/tank_a.png");
}
catch(Exception exception) {
System.out.println(exception);
}
title_x = width + title.getWidth();
}
break;
case 11:
g.setColor(0xffffff);
g.fillRect(0, ((height-ic.getHeight()+fontHeight)/2), width, title.getHeight() );
g.drawImage(ic, 0, ((height-ic.getHeight()+fontHeight)/2), g.TOP|g.LEFT);
g.drawImage(title, title_x, ((height-title.getHeight()+fontHeight)/2), g.TOP|g.LEFT);
if ( title_x >= (width - title.getWidth()) ){
title_x -= 2;
}
else {
gameSubStatus ++;
ictimer.timeCounter = 0;
g.setColor(0x00);
g.fillRect(0, 0, width, ((height-title.getHeight()+fontHeight)/2-1));
}
break;
case 12:
g.setColor(0xff, 0xff, 0xfe);
g.setColor(fadeCol, fadeCol, fadeCol);
g.setFont(Font.getFont(Font. FACE_PROPORTIONAL, Font.STYLE_BOLD, Font.SIZE_MEDIUM));
g.drawString("我们迎战吧!", width/2, (height-title.getHeight()-fontHeight)/2-3, g.TOP|g.HCENTER);
if ( ictimer.timeCounter >= 2 ){
if ( fadeCol > 0 )
fadeCol -= 4;
else {
title_h = 0;
ictimer.timeCounter = 0;
gameSubStatus +=2;
ictimer.timeCounter = 0;
}
}
break;
case 13:
/* case 14:
if ( ictimer.timeCounter >= 2 ){
g.setColor(0x0);
g.fillRect(0, (height-title.getHeight())/2, width, title_h);
g.fillRect(0, ((height+title.getHeight())/2+fontHeight-title_h), width, title_h);
if ( title_h <= (title.getHeight()/2) ){
title_h += 5;
}
else {
title = null;
gameSubStatus ++;
}
}
break;*/
case 14:
if ( ictimer.timeCounter >= 1 ){
logo = null;
ic = null;
ictimer.timeCounter = 0;
gameStatus = 2;
gameSubStatus = 1;
}
default:
break;
}
}
private void introPaint(Graphics g) {
int i, j, lev;
boolean samePas = false;
switch(gameSubStatus) {
case 1:
// Load the title image
try {
title = Image.createImage("/title.png");
}
catch(Exception exception) {
System.out.println(exception);
}
gameSubStatus ++;
//Test
g.setColor(0x0);
g.fillRect(0, 0, width, height);
//Test
title_y = title.getHeight()/2 ;
title_h = 0;
break;
case 2:
g.setColor(0xffffff);
g.fillRect(0, (height-title.getHeight())/6+title_y, (width-title.getWidth())/2, title_h);
g.fillRect((width+title.getWidth())/2, (height-title.getHeight())/6+title_y, (width-title.getWidth())/2, title_h);
g.translate((width-title.getWidth())/2, (height-title.getHeight())/6);
g.setClip(0, title_y, title.getWidth(), title_h);
g.drawImage(title, 0, 0, g.TOP|g.LEFT);
if ( title_h < title.getHeight() ){
title_y -= 2;
title_h += 4;
}
else {
gameSubStatus ++;
ictimer.timeCounter = 0;
}
break;
case 3:
g.drawImage(title, (width-title.getWidth())/2, (height-title.getHeight())/6, g.TOP|g.LEFT);
g.setColor(0x00, 0x00, 0x00);
g.fillRect(width/2-50, (height-title.getHeight())/3+title.getHeight(), 100, fontHeight*3 );
switch(gameSelect) {
case 1:
g.setColor(0xfe, 0x3f, 0x00);
g.setFont(Font.getFont(Font. FACE_PROPORTIONAL, Font.STYLE_BOLD, Font.SIZE_MEDIUM));
g.drawString("游戏开始", width/2, (height-title.getHeight())/3+title.getHeight(), g.TOP|g.HCENTER);
g.setColor(0x00, 0xfe, 0xfe);
g.setFont(Font.getFont(Font. FACE_PROPORTIONAL, Font.STYLE_PLAIN, Font.SIZE_MEDIUM));
g.drawString("继续游戏", width/2, (height-title.getHeight())/3+title.getHeight()+fontHeight, g.TOP|g.HCENTER);
break;
case 2:
g.setColor(0x00, 0xfe, 0xfe);
g.setFont(Font.getFont(Font. FACE_PROPORTIONAL, Font.STYLE_PLAIN, Font.SIZE_MEDIUM));
g.drawString("游戏开始", width/2, (height-title.getHeight())/3+title.getHeight(), g.TOP|g.HCENTER);
g.setColor(0xfe, 0x3f, 0x00);
g.setFont(Font.getFont(Font. FACE_PROPORTIONAL, Font.STYLE_BOLD, Font.SIZE_MEDIUM));
g.drawString("继续游戏", width/2, (height-title.getHeight())/3+title.getHeight()+fontHeight, g.TOP|g.HCENTER);
default:
break;
}
break;
case 4:// New game
g.setColor(0x0);
g.fillRect(0, 0, width, height);
level = 1;
life = 3;
initLevel();
setLevel(level);
gameStatus = 3;
gameSubStatus = 1;
break;
case 5:// password
g.setColor(0x0);
g.fillRect(0, 0, width, height);
// Load the title image
try {
title= null;
logo = Image.createImage("/bg_t.png");
ic = Image.createImage(160, 140);
G = ic.getGraphics();
for ( i = 0; i < (160/logo.getWidth()); i ++ )
for ( j = 0; j < (140/logo.getHeight()); j ++ )
G.drawImage(logo, i*logo.getWidth(), j*logo.getHeight(), 20);
logo = null;
G = null;
}
catch (Exception exception) {
System.out.println(exception);
}
g.drawImage(ic, (width-ic.getWidth())/2, (height-ic.getHeight())/2, g.TOP | g.LEFT);
for ( i = 0; i < 3; i ++ ){
g.setColor(0x7f+i*0x40, 0x7f+i*0x40, 0x7f+i*0x40);
// g.drawRect( 15+i, 12+height/3+i, width-20-i*2, height/4-i*2);
g.drawRect( 45+i, 15+height/3+i, width-90-i*2, height/4-3-i*2);
}
g.setColor(0);
g.setFont(Font.getFont(Font. FACE_PROPORTIONAL, Font.STYLE_BOLD, Font.SIZE_MEDIUM));
g.drawString("输入你的过关密码", width/2, height/4, g.TOP|g.HCENTER);
password[0] = 'A';
password[1] = 'A';
password[2] = 'A';
password[3] = 'A';
passPos = 1;
gameSubStatus ++;
break;
case 6:
g.setClip(width/2-40, height/2, 80, fontHeight);
g.drawImage(ic, (width-ic.getWidth())/2, (height-ic.getHeight())/2, g.TOP | g.LEFT);
g.setColor(0x00, 0x00, 0xff);
g.setFont(Font.getFont(Font. FACE_PROPORTIONAL, Font.STYLE_PLAIN, Font.SIZE_SMALL));
if ( passPos == 1)
g.setColor(0xfe, 0x3f, 0x00);
else
g.setColor(0xff, 0xff, 0xfe);
g.drawString("" + password[0], width/2-20, height/2, g.TOP|g.HCENTER);
if ( passPos == 2)
g.setColor(0xfe, 0x3f, 0x00);
else
g.setColor(0xff, 0xff, 0xfe);
g.drawString("" + password[1], width/2-10, height/2, g.TOP|g.HCENTER);
if ( passPos == 3)
g.setColor(0xfe, 0x3f, 0x00);
else
g.setColor(0xff, 0xff, 0xfe);
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