📄 coverdlg.h
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#if !defined(AFX_COVERDLG_H__0C2E7D84_2DBC_4B58_871B_0248306458F9__INCLUDED_)
#define AFX_COVERDLG_H__0C2E7D84_2DBC_4B58_871B_0248306458F9__INCLUDED_
#include "MemBitmap.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CoverDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CCoverDlg dialog
class CCoverDlg : public CDialog
{
// Construction
public:
CMemBitmap m_MemBitmap;
int y;
LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
CCoverDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CCoverDlg)
enum { IDD = IDD_DIALOG2 };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCoverDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CCoverDlg)
virtual BOOL OnInitDialog();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_COVERDLG_H__0C2E7D84_2DBC_4B58_871B_0248306458F9__INCLUDED_)
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