📄 dip_system.dsp
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# Microsoft Developer Studio Project File - Name="DIP_System" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=DIP_System - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "DIP_System.mak".
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!MESSAGE NMAKE /f "DIP_System.mak" CFG="DIP_System - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "DIP_System - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "DIP_System - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
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CPP=cl.exe
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RSC=rc.exe
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!ENDIF
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SOURCE=.\DIP_System.cpp
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SOURCE=.\DIP_System.rc
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SOURCE=.\DIP_SystemDoc.cpp
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SOURCE=.\DIP_SystemView.cpp
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SOURCE=.\Dl_quant.cpp
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SOURCE=.\Jpeglib.h
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SOURCE=.\MainFrm.h
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SOURCE=.\Morph.h
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SOURCE=.\Resource.h
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SOURCE=.\SpaceFilter.h
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SOURCE=.\res\00000000.ico
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SOURCE=.\res\cursor1.cur
# End Source File
# Begin Source File
SOURCE=.\res\DIP_System.ico
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SOURCE=.\res\DIP_System.rc2
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SOURCE=.\res\DIP_SystemDoc.ico
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SOURCE=.\res\star.ico
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SOURCE=.\res\TestDoc.ico
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SOURCE=.\res\Toolbar.bmp
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SOURCE=.\ReadMe.txt
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# End Project
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