📄 mysplitterwnd.h
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#if !defined(AFX_MYSPLITTERWND_H__DBB2E6E1_2CE7_11D5_A514_956918229D5C__INCLUDED_)
#define AFX_MYSPLITTERWND_H__DBB2E6E1_2CE7_11D5_A514_956918229D5C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// mySplitterwnd.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CmySplitterwnd frame with splitter
#ifndef __AFXEXT_H__
#include <afxext.h>
#endif
class CmySplitterwnd : public CSplitterWnd
{
DECLARE_DYNCREATE(CmySplitterwnd)
CmySplitterwnd(); // protected constructor used by dynamic creation
// Attributes
protected:
CSplitterWnd m_wndSplitter;
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CmySplitterwnd)
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CmySplitterwnd();
// Generated message map functions
//{{AFX_MSG(CmySplitterwnd)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYSPLITTERWND_H__DBB2E6E1_2CE7_11D5_A514_956918229D5C__INCLUDED_)
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