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📄 widget_effect_3d2l.txt

📁 STM32F103ZET6+UCOSII+UCGUI源码
💻 TXT
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; generated by ARM C/C++ Compiler with , RVCT4.0 [Build 524] for uVision
; commandline ArmCC [--split_sections --debug -c --asm --interleave -o.\Obj\widget_effect_3d2l.o --depend=.\Obj\widget_effect_3d2l.d --device=DARMSTM --apcs=interwork -O3 -I..\..\include -I..\..\..\FWLib\library\inc -I..\..\..\USBLib\library\inc -I..\..\Config -I..\..\GUI\Core -I..\..\GUI\Font -I..\..\GUI\ConvertColor -I..\..\GUI\AntiAlias -I..\..\GUI\ConvertMono -I..\..\GUI\JPEG -I..\..\GUI\MemDev -I..\..\GUI\MultiLayer -I..\..\GUI\Widget -I..\..\GUI\WM -IC:\Keil\ARM\INC\ST\STM32F10x ..\..\GUI\Widget\WIDGET_Effect_3D2L.c]
                          THUMB

                          AREA ||i.WIDGET_SetDefaultEffect_3D2L||, CODE, READONLY, ALIGN=2

                  WIDGET_SetDefaultEffect_3D2L PROC
;;;135    */
;;;136    void WIDGET_SetDefaultEffect_3D2L(void) {
000000  4801              LDR      r0,|L1.8|
;;;137      WIDGET_SetDefaultEffect(&WIDGET_Effect_3D2L);
000002  f7ffbffe          B.W      WIDGET_SetDefaultEffect
;;;138    }
;;;139    
                          ENDP

000006  0000              DCW      0x0000
                  |L1.8|
                          DCD      ||.constdata||

                          AREA ||i._WIDGET_EFFECT_3D2L_DrawDown||, CODE, READONLY, ALIGN=1

                  _WIDGET_EFFECT_3D2L_DrawDown PROC
;;;110    */
;;;111    static void _WIDGET_EFFECT_3D2L_DrawDown(void) {
000000  b51c              PUSH     {r2-r4,lr}
;;;112      GUI_RECT r;
;;;113      WM_GetClientRect(&r);
000002  4668              MOV      r0,sp
000004  f7fffffe          BL       WM_GetClientRect
;;;114      _WIDGET_EFFECT_3D2L_DrawDownRect(&r);
000008  4668              MOV      r0,sp
00000a  f7fffffe          BL       _WIDGET_EFFECT_3D2L_DrawDownRect
;;;115    }
00000e  bd1c              POP      {r2-r4,pc}
;;;116    
                          ENDP


                          AREA ||i._WIDGET_EFFECT_3D2L_DrawDownRect||, CODE, READONLY, ALIGN=2

                  _WIDGET_EFFECT_3D2L_DrawDownRect PROC
;;;87     */
;;;88     static void _WIDGET_EFFECT_3D2L_DrawDownRect(const GUI_RECT* pRect) {
000000  b51c              PUSH     {r2-r4,lr}
;;;89       GUI_RECT r;
;;;90       r = *pRect;
000002  4601              MOV      r1,r0
000004  2208              MOVS     r2,#8
000006  4668              MOV      r0,sp
000008  f7fffffe          BL       __aeabi_memcpy
;;;91       /* Draw the upper left sides */
;;;92       LCD_SetColor(0x9A9A9A);
00000c  482e              LDR      r0,|L3.200|
00000e  f7fffffe          BL       LCD_SetColor
;;;93       GUI_DrawHLine(r.y0, r.x0, r.x1 - 1);
000012  f9bd2004          LDRSH    r2,[sp,#4]
000016  f9bd1000          LDRSH    r1,[sp,#0]
00001a  1e52              SUBS     r2,r2,#1
00001c  f9bd0002          LDRSH    r0,[sp,#2]
000020  f7fffffe          BL       GUI_DrawHLine
;;;94       GUI_DrawVLine(r.x0, r.y0 + 1, r.y1 - 1);
000024  f9bd2006          LDRSH    r2,[sp,#6]
000028  f9bd1002          LDRSH    r1,[sp,#2]
00002c  1e52              SUBS     r2,r2,#1
00002e  1c49              ADDS     r1,r1,#1
000030  f9bd0000          LDRSH    r0,[sp,#0]
000034  f7fffffe          BL       GUI_DrawVLine
;;;95       LCD_SetColor(0x606060);
000038  4824              LDR      r0,|L3.204|
00003a  f7fffffe          BL       LCD_SetColor
;;;96       GUI_DrawHLine(r.y0 + 1, r.x0 + 1, r.x1 - 2);
00003e  f9bd2004          LDRSH    r2,[sp,#4]
000042  f9bd1000          LDRSH    r1,[sp,#0]
000046  f9bd0002          LDRSH    r0,[sp,#2]
00004a  1e92              SUBS     r2,r2,#2
00004c  1c49              ADDS     r1,r1,#1
00004e  1c40              ADDS     r0,r0,#1
000050  f7fffffe          BL       GUI_DrawHLine
;;;97       GUI_DrawVLine(r.x0 + 1, r.y0 + 2, r.y1 - 2);
000054  f9bd2006          LDRSH    r2,[sp,#6]
000058  f9bd1002          LDRSH    r1,[sp,#2]
00005c  f9bd0000          LDRSH    r0,[sp,#0]
000060  1e92              SUBS     r2,r2,#2
000062  1c89              ADDS     r1,r1,#2
000064  1c40              ADDS     r0,r0,#1
000066  f7fffffe          BL       GUI_DrawVLine
;;;98       /* Draw the lower right sides */
;;;99       LCD_SetColor(0xE7E7E7);
00006a  4819              LDR      r0,|L3.208|
00006c  f7fffffe          BL       LCD_SetColor
;;;100      GUI_DrawHLine(r.y1, r.x0, r.x1);
000070  f9bd2004          LDRSH    r2,[sp,#4]
000074  f9bd1000          LDRSH    r1,[sp,#0]
000078  f9bd0006          LDRSH    r0,[sp,#6]
00007c  f7fffffe          BL       GUI_DrawHLine
;;;101      GUI_DrawVLine(r.x1, r.y0, r.y1 - 1);
000080  f9bd2006          LDRSH    r2,[sp,#6]
000084  f9bd1002          LDRSH    r1,[sp,#2]
000088  1e52              SUBS     r2,r2,#1
00008a  f9bd0004          LDRSH    r0,[sp,#4]
00008e  f7fffffe          BL       GUI_DrawVLine
;;;102      LCD_SetColor(0xD0D0D0);
000092  4810              LDR      r0,|L3.212|
000094  f7fffffe          BL       LCD_SetColor
;;;103      GUI_DrawHLine(r.y1 - 1, r.x0 + 1, r.x1 - 1);
000098  f9bd2004          LDRSH    r2,[sp,#4]
00009c  f9bd1000          LDRSH    r1,[sp,#0]
0000a0  f9bd0006          LDRSH    r0,[sp,#6]
0000a4  1e52              SUBS     r2,r2,#1
0000a6  1c49              ADDS     r1,r1,#1
0000a8  1e40              SUBS     r0,r0,#1
0000aa  f7fffffe          BL       GUI_DrawHLine
;;;104      GUI_DrawVLine(r.x1 - 1, r.y0 + 1, r.y1 - 2);
0000ae  f9bd2006          LDRSH    r2,[sp,#6]
0000b2  f9bd1002          LDRSH    r1,[sp,#2]
0000b6  f9bd0004          LDRSH    r0,[sp,#4]
0000ba  1e92              SUBS     r2,r2,#2
0000bc  1c49              ADDS     r1,r1,#1
0000be  1e40              SUBS     r0,r0,#1
0000c0  f7fffffe          BL       GUI_DrawVLine
;;;105    }
0000c4  bd1c              POP      {r2-r4,pc}
;;;106    
                          ENDP

0000c6  0000              DCW      0x0000
                  |L3.200|
                          DCD      0x009a9a9a
                  |L3.204|
                          DCD      0x00606060
                  |L3.208|
                          DCD      0x00e7e7e7
                  |L3.212|
                          DCD      0x00d0d0d0

                          AREA ||i._WIDGET_EFFECT_3D2L_DrawUp||, CODE, READONLY, ALIGN=1

                  _WIDGET_EFFECT_3D2L_DrawUp PROC
;;;77     */
;;;78     static void _WIDGET_EFFECT_3D2L_DrawUp(void) {
000000  b51c              PUSH     {r2-r4,lr}
;;;79       GUI_RECT r;
;;;80       WM_GetClientRect(&r);
000002  4668              MOV      r0,sp
000004  f7fffffe          BL       WM_GetClientRect
;;;81       _WIDGET_EFFECT_3D2L_DrawUpRect(&r);
000008  4668              MOV      r0,sp
00000a  f7fffffe          BL       _WIDGET_EFFECT_3D2L_DrawUpRect
;;;82     }
00000e  bd1c              POP      {r2-r4,pc}
;;;83     
                          ENDP


                          AREA ||i._WIDGET_EFFECT_3D2L_DrawUpRect||, CODE, READONLY, ALIGN=2

                  _WIDGET_EFFECT_3D2L_DrawUpRect PROC
;;;54     */
;;;55     static void _WIDGET_EFFECT_3D2L_DrawUpRect(const GUI_RECT* pRect) {
000000  b51c              PUSH     {r2-r4,lr}
;;;56       GUI_RECT r;
;;;57       r = *pRect;
000002  4601              MOV      r1,r0
000004  2208              MOVS     r2,#8
000006  4668              MOV      r0,sp
000008  f7fffffe          BL       __aeabi_memcpy
;;;58       /* Draw the upper left sides */
;;;59       LCD_SetColor(0xD0D0D0);
00000c  482e              LDR      r0,|L5.200|
00000e  f7fffffe          BL       LCD_SetColor
;;;60       GUI_DrawHLine(r.y0, r.x0, r.x1 - 1);
000012  f9bd2004          LDRSH    r2,[sp,#4]
000016  f9bd1000          LDRSH    r1,[sp,#0]
00001a  1e52              SUBS     r2,r2,#1
00001c  f9bd0002          LDRSH    r0,[sp,#2]
000020  f7fffffe          BL       GUI_DrawHLine
;;;61       GUI_DrawVLine(r.x0, r.y0 + 1, r.y1 - 1);
000024  f9bd2006          LDRSH    r2,[sp,#6]
000028  f9bd1002          LDRSH    r1,[sp,#2]
00002c  1e52              SUBS     r2,r2,#1
00002e  1c49              ADDS     r1,r1,#1
000030  f9bd0000          LDRSH    r0,[sp,#0]
000034  f7fffffe          BL       GUI_DrawVLine
;;;62       LCD_SetColor(0xE7E7E7);
000038  4824              LDR      r0,|L5.204|
00003a  f7fffffe          BL       LCD_SetColor
;;;63       GUI_DrawHLine(r.y0 + 1, r.x0 + 1, r.x1 - 2);
00003e  f9bd2004          LDRSH    r2,[sp,#4]
000042  f9bd1000          LDRSH    r1,[sp,#0]
000046  f9bd0002          LDRSH    r0,[sp,#2]
00004a  1e92              SUBS     r2,r2,#2
00004c  1c49              ADDS     r1,r1,#1
00004e  1c40              ADDS     r0,r0,#1
000050  f7fffffe          BL       GUI_DrawHLine
;;;64       GUI_DrawVLine(r.x0 + 1, r.y0 + 2, r.y1 - 2);
000054  f9bd2006          LDRSH    r2,[sp,#6]
000058  f9bd1002          LDRSH    r1,[sp,#2]
00005c  f9bd0000          LDRSH    r0,[sp,#0]
000060  1e92              SUBS     r2,r2,#2
000062  1c89              ADDS     r1,r1,#2
000064  1c40              ADDS     r0,r0,#1
000066  f7fffffe          BL       GUI_DrawVLine
;;;65       /* Draw the lower right sides */
;;;66       LCD_SetColor(0x606060);
00006a  4819              LDR      r0,|L5.208|
00006c  f7fffffe          BL       LCD_SetColor
;;;67       GUI_DrawHLine(r.y1, r.x0, r.x1);
000070  f9bd2004          LDRSH    r2,[sp,#4]
000074  f9bd1000          LDRSH    r1,[sp,#0]
000078  f9bd0006          LDRSH    r0,[sp,#6]
00007c  f7fffffe          BL       GUI_DrawHLine
;;;68       GUI_DrawVLine(r.x1, r.y0, r.y1 - 1);
000080  f9bd2006          LDRSH    r2,[sp,#6]
000084  f9bd1002          LDRSH    r1,[sp,#2]
000088  1e52              SUBS     r2,r2,#1
00008a  f9bd0004          LDRSH    r0,[sp,#4]
00008e  f7fffffe          BL       GUI_DrawVLine
;;;69       LCD_SetColor(0x9A9A9A);
000092  4810              LDR      r0,|L5.212|
000094  f7fffffe          BL       LCD_SetColor
;;;70       GUI_DrawHLine(r.y1 - 1, r.x0 + 1, r.x1 - 1);
000098  f9bd2004          LDRSH    r2,[sp,#4]
00009c  f9bd1000          LDRSH    r1,[sp,#0]
0000a0  f9bd0006          LDRSH    r0,[sp,#6]
0000a4  1e52              SUBS     r2,r2,#1
0000a6  1c49              ADDS     r1,r1,#1
0000a8  1e40              SUBS     r0,r0,#1
0000aa  f7fffffe          BL       GUI_DrawHLine
;;;71       GUI_DrawVLine(r.x1 - 1, r.y0 + 1, r.y1 - 2);
0000ae  f9bd2006          LDRSH    r2,[sp,#6]
0000b2  f9bd1002          LDRSH    r1,[sp,#2]
0000b6  f9bd0004          LDRSH    r0,[sp,#4]
0000ba  1e92              SUBS     r2,r2,#2
0000bc  1c49              ADDS     r1,r1,#1
0000be  1e40              SUBS     r0,r0,#1
0000c0  f7fffffe          BL       GUI_DrawVLine
;;;72     }
0000c4  bd1c              POP      {r2-r4,pc}
;;;73     
                          ENDP

0000c6  0000              DCW      0x0000
                  |L5.200|
                          DCD      0x00d0d0d0
                  |L5.204|
                          DCD      0x00e7e7e7
                  |L5.208|
                          DCD      0x00606060
                  |L5.212|
                          DCD      0x009a9a9a

                          AREA ||i._WIDGET_EFFECT_3D2L_GetRect||, CODE, READONLY, ALIGN=1

                  _WIDGET_EFFECT_3D2L_GetRect PROC
;;;120    */
;;;121    static void _WIDGET_EFFECT_3D2L_GetRect(GUI_RECT* pRect) {
000000  b510              PUSH     {r4,lr}
000002  4604              MOV      r4,r0
;;;122      WM_GetClientRect(pRect);
000004  f7fffffe          BL       WM_GetClientRect
;;;123      GUI__ReduceRect(pRect, pRect, 2);
000008  4621              MOV      r1,r4
00000a  4620              MOV      r0,r4
00000c  e8bd4010          POP      {r4,lr}
000010  2202              MOVS     r2,#2
000012  f7ffbffe          B.W      GUI__ReduceRect
;;;124    }
;;;125    
                          ENDP


                          AREA ||.constdata||, DATA, READONLY, ALIGN=2

                  WIDGET_Effect_3D2L
                          DCD      _WIDGET_EFFECT_3D2L_DrawUp
                          DCD      _WIDGET_EFFECT_3D2L_DrawDown
                          DCD      _WIDGET_EFFECT_3D2L_DrawUpRect
                          DCD      _WIDGET_EFFECT_3D2L_DrawDownRect
                          DCD      _WIDGET_EFFECT_3D2L_GetRect
                          DCD      0x00000002

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