📄 lcdpm444_12.txt
字号:
; generated by ARM C/C++ Compiler with , RVCT4.0 [Build 524] for uVision
; commandline ArmCC [--split_sections --debug -c --asm --interleave -o.\Obj\lcdpm444_12.o --depend=.\Obj\lcdpm444_12.d --device=DARMSTM --apcs=interwork -O3 -I..\..\include -I..\..\..\FWLib\library\inc -I..\..\..\USBLib\library\inc -I..\..\Config -I..\..\GUI\Core -I..\..\GUI\Font -I..\..\GUI\ConvertColor -I..\..\GUI\AntiAlias -I..\..\GUI\ConvertMono -I..\..\GUI\JPEG -I..\..\GUI\MemDev -I..\..\GUI\MultiLayer -I..\..\GUI\Widget -I..\..\GUI\WM -IC:\Keil\ARM\INC\ST\STM32F10x ..\..\GUI\ConvertColor\LCDPM444_12.c]
THUMB
AREA ||i.LCD_Color2Index_M444_12||, CODE, READONLY, ALIGN=1
LCD_Color2Index_M444_12 PROC
;;;33 */
;;;34 unsigned LCD_Color2Index_M444_12(LCD_COLOR Color) {
000000 b2c2 UXTB r2,r0
;;;35 unsigned int r,g,b;
;;;36 r = Color & 255;
;;;37 g = (Color >> 8) & 255;
000002 f3c02107 UBFX r1,r0,#8,#8
;;;38 b = (Color >> 16) & 255;
000006 f3c04307 UBFX r3,r0,#16,#8
;;;39 r = (r + 8) / 17;
00000a 2011 MOVS r0,#0x11
00000c 3208 ADDS r2,r2,#8
;;;40 g = (g + 8) / 17;
00000e 3108 ADDS r1,r1,#8
000010 fbb2f2f0 UDIV r2,r2,r0 ;39
000014 fbb1f1f0 UDIV r1,r1,r0
;;;41 b = (b + 8) / 17;
000018 3308 ADDS r3,r3,#8
00001a fbb3f0f0 UDIV r0,r3,r0
;;;42 return b + (g << 4) + (r << 8);
00001e eb001001 ADD r0,r0,r1,LSL #4
000022 eb002002 ADD r0,r0,r2,LSL #8
;;;43 }
000026 4770 BX lr
;;;44
ENDP
AREA ||i.LCD_GetIndexMask_M444_12||, CODE, READONLY, ALIGN=1
LCD_GetIndexMask_M444_12 PROC
;;;65 */
;;;66 unsigned LCD_GetIndexMask_M444_12(void) {
000000 f64070ff MOV r0,#0xfff
;;;67 return 0x0fff;
;;;68 }
000004 4770 BX lr
;;;69
ENDP
AREA ||i.LCD_Index2Color_M444_12||, CODE, READONLY, ALIGN=1
LCD_Index2Color_M444_12 PROC
;;;48 */
;;;49 LCD_COLOR LCD_Index2Color_M444_12(int Index) {
000000 f000020f AND r2,r0,#0xf
;;;50 unsigned int r,g,b;
;;;51 /* Seperate the color masks */
;;;52 b = Index & 0xf;
;;;53 g = (Index >> 4) & 0xf;
000004 f3c01103 UBFX r1,r0,#4,#4
;;;54 r = ((unsigned)Index >> 8) & 0xf;
000008 f3c02003 UBFX r0,r0,#8,#4
;;;55 /* Convert the color masks */
;;;56 r = r * 17;
00000c eb001000 ADD r0,r0,r0,LSL #4
;;;57 g = g * 17;
000010 eb011101 ADD r1,r1,r1,LSL #4
;;;58 b = b * 17;
000014 eb021202 ADD r2,r2,r2,LSL #4
;;;59 return r + (g<<8) + (((U32)b)<<16);
000018 eb002001 ADD r0,r0,r1,LSL #8
00001c eb004002 ADD r0,r0,r2,LSL #16
;;;60 }
000020 4770 BX lr
;;;61
ENDP
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -