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📄 widget_effect_3d.txt

📁 STM32F103ZET6+UCOSII+UCGUI源码
💻 TXT
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; generated by ARM C/C++ Compiler with , RVCT4.0 [Build 524] for uVision
; commandline ArmCC [--split_sections --debug -c --asm --interleave -o.\Obj\widget_effect_3d.o --depend=.\Obj\widget_effect_3d.d --device=DARMSTM --apcs=interwork -O3 -I..\..\include -I..\..\..\FWLib\library\inc -I..\..\..\USBLib\library\inc -I..\..\Config -I..\..\GUI\Core -I..\..\GUI\Font -I..\..\GUI\ConvertColor -I..\..\GUI\AntiAlias -I..\..\GUI\ConvertMono -I..\..\GUI\JPEG -I..\..\GUI\MemDev -I..\..\GUI\MultiLayer -I..\..\GUI\Widget -I..\..\GUI\WM -IC:\Keil\ARM\INC\ST\STM32F10x ..\..\GUI\Widget\WIDGET_Effect_3D.c]
                          THUMB

                          AREA ||i.WIDGET_EFFECT_3D_DrawUp||, CODE, READONLY, ALIGN=1

                  WIDGET_EFFECT_3D_DrawUp PROC
;;;128    */
;;;129    void WIDGET_EFFECT_3D_DrawUp(void) {
000000  b51c              PUSH     {r2-r4,lr}
;;;130      GUI_RECT r;
;;;131      WM_GetClientRect(&r);
000002  4668              MOV      r0,sp
000004  f7fffffe          BL       WM_GetClientRect
;;;132      _WIDGET_EFFECT_3D_DrawUpRect(&r);
000008  4668              MOV      r0,sp
00000a  f7fffffe          BL       _WIDGET_EFFECT_3D_DrawUpRect
;;;133    }
00000e  bd1c              POP      {r2-r4,pc}
;;;134    
                          ENDP


                          AREA ||i.WIDGET_SetDefaultEffect_3D||, CODE, READONLY, ALIGN=2

                  WIDGET_SetDefaultEffect_3D PROC
;;;138    */
;;;139    void WIDGET_SetDefaultEffect_3D(void) {
000000  4801              LDR      r0,|L2.8|
;;;140      WIDGET_SetDefaultEffect(&WIDGET_Effect_3D);
000002  f7ffbffe          B.W      WIDGET_SetDefaultEffect
;;;141    }
;;;142    
                          ENDP

000006  0000              DCW      0x0000
                  |L2.8|
                          DCD      ||.constdata||

                          AREA ||i._WIDGET_EFFECT_3D_DrawDown||, CODE, READONLY, ALIGN=1

                  _WIDGET_EFFECT_3D_DrawDown PROC
;;;103    */
;;;104    static void _WIDGET_EFFECT_3D_DrawDown(void) {
000000  b51c              PUSH     {r2-r4,lr}
;;;105      GUI_RECT r;
;;;106      WM_GetClientRect(&r);
000002  4668              MOV      r0,sp
000004  f7fffffe          BL       WM_GetClientRect
;;;107      _WIDGET_EFFECT_3D_DrawDownRect(&r);
000008  4668              MOV      r0,sp
00000a  f7fffffe          BL       _WIDGET_EFFECT_3D_DrawDownRect
;;;108    }
00000e  bd1c              POP      {r2-r4,pc}
;;;109    
                          ENDP


                          AREA ||i._WIDGET_EFFECT_3D_DrawDownRect||, CODE, READONLY, ALIGN=2

                  _WIDGET_EFFECT_3D_DrawDownRect PROC
;;;78     */
;;;79     static void _WIDGET_EFFECT_3D_DrawDownRect(const GUI_RECT* pRect) {
000000  b51c              PUSH     {r2-r4,lr}
;;;80       GUI_RECT r;
;;;81       r = *pRect;
000002  4601              MOV      r1,r0
000004  2208              MOVS     r2,#8
000006  4668              MOV      r0,sp
000008  f7fffffe          BL       __aeabi_memcpy
;;;82       LCD_SetColor(0x000000);  /* TBD: Use halftone */
00000c  2000              MOVS     r0,#0
00000e  f7fffffe          BL       LCD_SetColor
;;;83     /*  GUI_DrawRect(0, 0, r.x1, r.y1);*/
;;;84       /* Draw the upper left sides */
;;;85       LCD_SetColor(0x808080);
000012  482e              LDR      r0,|L4.204|
000014  f7fffffe          BL       LCD_SetColor
;;;86       GUI_DrawHLine(r.y0, r.x0, r.x1);
000018  f9bd2004          LDRSH    r2,[sp,#4]
00001c  f9bd1000          LDRSH    r1,[sp,#0]
000020  f9bd0002          LDRSH    r0,[sp,#2]
000024  f7fffffe          BL       GUI_DrawHLine
;;;87       GUI_DrawVLine(r.x0, r.y0 + 1, r.y1);
000028  f9bd1002          LDRSH    r1,[sp,#2]
00002c  f9bd2006          LDRSH    r2,[sp,#6]
000030  1c49              ADDS     r1,r1,#1
000032  f9bd0000          LDRSH    r0,[sp,#0]
000036  f7fffffe          BL       GUI_DrawVLine
;;;88       LCD_SetColor(0x0);
00003a  2000              MOVS     r0,#0
00003c  f7fffffe          BL       LCD_SetColor
;;;89       GUI_DrawHLine(r.y0 + 1, r.x0 + 1, r.x1 - 1);
000040  f9bd2004          LDRSH    r2,[sp,#4]
000044  f9bd1000          LDRSH    r1,[sp,#0]
000048  f9bd0002          LDRSH    r0,[sp,#2]
00004c  1e52              SUBS     r2,r2,#1
00004e  1c49              ADDS     r1,r1,#1
000050  1c40              ADDS     r0,r0,#1
000052  f7fffffe          BL       GUI_DrawHLine
;;;90       GUI_DrawVLine(r.x0 + 1, r.y0 + 2, r.y1 - 1);
000056  f9bd2006          LDRSH    r2,[sp,#6]
00005a  f9bd1002          LDRSH    r1,[sp,#2]
00005e  f9bd0000          LDRSH    r0,[sp,#0]
000062  1e52              SUBS     r2,r2,#1
000064  1c89              ADDS     r1,r1,#2
000066  1c40              ADDS     r0,r0,#1
000068  f7fffffe          BL       GUI_DrawVLine
;;;91       /* Draw the lower right sides */
;;;92       LCD_SetColor(0xffffff);
00006c  f06f407f          MVN      r0,#0xff000000
000070  f7fffffe          BL       LCD_SetColor
;;;93       GUI_DrawHLine(r.y1, r.x0 + 1, r.x1);
000074  f9bd1000          LDRSH    r1,[sp,#0]
000078  f9bd2004          LDRSH    r2,[sp,#4]
00007c  1c49              ADDS     r1,r1,#1
00007e  f9bd0006          LDRSH    r0,[sp,#6]
000082  f7fffffe          BL       GUI_DrawHLine
;;;94       GUI_DrawVLine(r.x1, r.y0 + 1, r.y1);
000086  f9bd1002          LDRSH    r1,[sp,#2]
00008a  f9bd2006          LDRSH    r2,[sp,#6]
00008e  1c49              ADDS     r1,r1,#1
000090  f9bd0004          LDRSH    r0,[sp,#4]
000094  f7fffffe          BL       GUI_DrawVLine
;;;95       LCD_SetColor(0xc0c0c0);
000098  480d              LDR      r0,|L4.208|
00009a  f7fffffe          BL       LCD_SetColor
;;;96       GUI_DrawHLine(r.y1 - 1, r. x0 + 2, r.x1-1);
00009e  f9bd2004          LDRSH    r2,[sp,#4]
0000a2  f9bd1000          LDRSH    r1,[sp,#0]
0000a6  f9bd0006          LDRSH    r0,[sp,#6]
0000aa  1e52              SUBS     r2,r2,#1
0000ac  1c89              ADDS     r1,r1,#2
0000ae  1e40              SUBS     r0,r0,#1
0000b0  f7fffffe          BL       GUI_DrawHLine
;;;97       GUI_DrawVLine(r.x1 - 1, r. y0 + 2, r.y1-1);
0000b4  f9bd2006          LDRSH    r2,[sp,#6]
0000b8  f9bd1002          LDRSH    r1,[sp,#2]
0000bc  f9bd0004          LDRSH    r0,[sp,#4]
0000c0  1e52              SUBS     r2,r2,#1
0000c2  1c89              ADDS     r1,r1,#2
0000c4  1e40              SUBS     r0,r0,#1
0000c6  f7fffffe          BL       GUI_DrawVLine
;;;98     }
0000ca  bd1c              POP      {r2-r4,pc}
;;;99     
                          ENDP

                  |L4.204|
                          DCD      0x00808080
                  |L4.208|
                          DCD      0x00c0c0c0

                          AREA ||i._WIDGET_EFFECT_3D_DrawUpRect||, CODE, READONLY, ALIGN=2

                  _WIDGET_EFFECT_3D_DrawUpRect PROC
;;;54     */
;;;55     static void _WIDGET_EFFECT_3D_DrawUpRect(const GUI_RECT* pRect) {
000000  b51c              PUSH     {r2-r4,lr}
;;;56       GUI_RECT r;
;;;57     /* Saving of context no longer required ... Speeds up the system
;;;58       GUI_CONTEXT Context;
;;;59       GUI_SaveContext(&Context);
;;;60     */
;;;61       r = *pRect;
000002  4601              MOV      r1,r0
000004  2208              MOVS     r2,#8
000006  4668              MOV      r0,sp
000008  f7fffffe          BL       __aeabi_memcpy
;;;62       LCD_SetColor(0x000000);
00000c  2000              MOVS     r0,#0
00000e  f7fffffe          BL       LCD_SetColor
;;;63       GUI_DrawRect(r.x0, r.y0, r.x1, r.y1);          /* Draw rectangle around it */
000012  f9bd3006          LDRSH    r3,[sp,#6]
000016  f9bd2004          LDRSH    r2,[sp,#4]
00001a  f9bd1002          LDRSH    r1,[sp,#2]
00001e  f9bd0000          LDRSH    r0,[sp,#0]
000022  f7fffffe          BL       GUI_DrawRect
;;;64      /* Draw the bright sides */
;;;65       LCD_SetColor(0xffffff);
000026  f06f407f          MVN      r0,#0xff000000
00002a  f7fffffe          BL       LCD_SetColor
;;;66       GUI_DrawHLine(r.y0 + 1, r.x0 + 1, r.x1 - 2);    /* Draw top line */
00002e  f9bd2004          LDRSH    r2,[sp,#4]
000032  f9bd1000          LDRSH    r1,[sp,#0]
000036  f9bd0002          LDRSH    r0,[sp,#2]
00003a  1e92              SUBS     r2,r2,#2
00003c  1c49              ADDS     r1,r1,#1
00003e  1c40              ADDS     r0,r0,#1
000040  f7fffffe          BL       GUI_DrawHLine
;;;67       GUI_DrawVLine(r.x0 + 1, r.y0 + 1, r.y1 - 2);
000044  f9bd2006          LDRSH    r2,[sp,#6]
000048  f9bd1002          LDRSH    r1,[sp,#2]
00004c  f9bd0000          LDRSH    r0,[sp,#0]
000050  1e92              SUBS     r2,r2,#2
000052  1c49              ADDS     r1,r1,#1
000054  1c40              ADDS     r0,r0,#1
000056  f7fffffe          BL       GUI_DrawVLine
;;;68       /* Draw the dark sides */
;;;69       LCD_SetColor(0x555555);
00005a  480d              LDR      r0,|L5.144|
00005c  f7fffffe          BL       LCD_SetColor
;;;70       GUI_DrawHLine(r.y1-1, r.x0 + 1, r.x1 - 1);
000060  f9bd2004          LDRSH    r2,[sp,#4]
000064  f9bd1000          LDRSH    r1,[sp,#0]
000068  f9bd0006          LDRSH    r0,[sp,#6]
00006c  1e52              SUBS     r2,r2,#1
00006e  1c49              ADDS     r1,r1,#1
000070  1e40              SUBS     r0,r0,#1
000072  f7fffffe          BL       GUI_DrawHLine
;;;71       GUI_DrawVLine(r.x1-1, r.y0 + 1, r.y1 - 2);
000076  f9bd2006          LDRSH    r2,[sp,#6]
00007a  f9bd1002          LDRSH    r1,[sp,#2]
00007e  f9bd0004          LDRSH    r0,[sp,#4]
000082  1e92              SUBS     r2,r2,#2
000084  1c49              ADDS     r1,r1,#1
000086  1e40              SUBS     r0,r0,#1
000088  f7fffffe          BL       GUI_DrawVLine
;;;72     /*  GUI_RestoreContext(&Context); */
;;;73     }
00008c  bd1c              POP      {r2-r4,pc}
;;;74     
                          ENDP

00008e  0000              DCW      0x0000
                  |L5.144|
                          DCD      0x00555555

                          AREA ||i._WIDGET_EFFECT_3D_GetRect||, CODE, READONLY, ALIGN=1

                  _WIDGET_EFFECT_3D_GetRect PROC
;;;113    */
;;;114    static void _WIDGET_EFFECT_3D_GetRect(GUI_RECT* pRect) {
000000  b510              PUSH     {r4,lr}
000002  4604              MOV      r4,r0
;;;115      WM_GetClientRect(pRect);
000004  f7fffffe          BL       WM_GetClientRect
;;;116      GUI__ReduceRect(pRect, pRect, 2);
000008  4621              MOV      r1,r4
00000a  4620              MOV      r0,r4
00000c  e8bd4010          POP      {r4,lr}
000010  2202              MOVS     r2,#2
000012  f7ffbffe          B.W      GUI__ReduceRect
;;;117    }
;;;118    
                          ENDP


                          AREA ||.constdata||, DATA, READONLY, ALIGN=2

                  WIDGET_Effect_3D
                          DCD      WIDGET_EFFECT_3D_DrawUp
                          DCD      _WIDGET_EFFECT_3D_DrawDown
                          DCD      _WIDGET_EFFECT_3D_DrawUpRect
                          DCD      _WIDGET_EFFECT_3D_DrawDownRect
                          DCD      _WIDGET_EFFECT_3D_GetRect
                          DCD      0x00000002

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