📄 lcddummy.c
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Pixels = *(++p);
}
} while (--xsize);
}
break;
}
}
#endif
/*********************************************************************
*
* Draw Bitmap 8 BPP
*/
#if (LCD_MAX_LOG_COLORS > 16)
static void _DrawBitLine8BPP(int x,int y,U8 const GUI_UNI_PTR * p,int xsize,const LCD_PIXELINDEX * pTrans) {
LCD_PIXELINDEX Pixel;
switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS | LCD_DRAWMODE_XOR)) {
case 0:
if (pTrans) {
for (; xsize > 0; xsize--, x++, p++) {
Pixel = *p;
LCD_L0_SetPixelIndex(x, y, *(pTrans + Pixel));
}
} else {
for (; xsize > 0; xsize--, x++, p++) {
LCD_L0_SetPixelIndex(x, y, *p);
}
}
break;
case LCD_DRAWMODE_TRANS:
if (pTrans) {
for (; xsize > 0; xsize--, x++, p++) {
Pixel = *p;
if (Pixel) {
LCD_L0_SetPixelIndex(x, y, *(pTrans + Pixel));
}
}
} else {
for (; xsize > 0; xsize--, x++, p++) {
Pixel = *p;
if (Pixel) {
LCD_L0_SetPixelIndex(x, y, Pixel);
}
}
}
break;
}
}
#endif
/*********************************************************************
*
* Draw Bitmap 16 BPP
*/
#if (LCD_BITSPERPIXEL > 8)
static void DrawBitLine16BPP(int x,int y,U16 const GUI_UNI_PTR * p,int xsize,const LCD_PIXELINDEX * pTrans)
{
LCD_PIXELINDEX pixel;
if((GUI_Context.DrawMode&LCD_DRAWMODE_TRANS)==0)
{
if(pTrans)
{
for(;xsize>0;xsize--,x++,p++)
{
pixel = *p;
LCD_L0_SetPixelIndex(x, y, *(pTrans + pixel));
}
}
else
{
for(;xsize>0;xsize--,x++,p++)
{
LCD_L0_SetPixelIndex(x, y, *p);
}
}
}
else
{
if(pTrans)
{
for(;xsize>0;xsize--,x++,p++)
{
pixel = *p;
if(pixel)
{
LCD_L0_SetPixelIndex(x, y,*(pTrans+pixel));
}
}
}
else
{
for(;xsize>0;xsize--,x++,p++)
{
pixel = *p;
if(pixel)
{
LCD_L0_SetPixelIndex(x, y,pixel);
}
}
}
}
}
#endif
/*********************************************************************
*
* Exported functions
*
**********************************************************************
*/
/*********************************************************************
*
* LCD_L0_SetPixelIndex
*
* Purpose:
* Sets the index of the given pixel. The upper layers
* calling this routine make sure that the coordinates are in range, so
* that no check on the parameters needs to be performed.
*/
void LCD_L0_SetPixelIndex(int x,int y,int PixelIndex)
{
LCD_SetCursor(x,y);
LCD_WriteRAM_Prepare();
LCD_WriteRAM(PixelIndex);
//LcdBuf[y*240+x]=PixelIndex;
}
/*********************************************************************
*
* LCD_L0_GetPixelIndex
*
* Purpose:
* Returns the index of the given pixel. The upper layers
* calling this routine make sure that the coordinates are in range, so
* that no check on the parameters needs to be performed.
*/
unsigned int LCD_L0_GetPixelIndex(int x, int y)
{
LCD_PIXELINDEX PixelIndex;
LCD_SetCursor(x,y);
PixelIndex=LCD_ReadRAM();
//PixelIndex=LcdBuf[y*240+x];
return PixelIndex;
}
/*********************************************************************
*
* LCD_L0_XorPixel
*/
void LCD_L0_XorPixel(int x, int y)
{
LCD_PIXELINDEX PixelIndex = LCD_L0_GetPixelIndex(x,y);
LCD_L0_SetPixelIndex(x,y,LCD_NUM_COLORS-PixelIndex-1);
}
/*********************************************************************
*
* LCD_L0_DrawHLine
*/
void LCD_L0_DrawHLine(int x0,int y,int x1)
{
if(GUI_Context.DrawMode&LCD_DRAWMODE_XOR)
{
for(;x0<=x1;x0++)
{
LCD_L0_XorPixel(x0,y);
}
}
else
{
for(;x0<=x1;x0++)
{
LCD_L0_SetPixelIndex(x0, y, LCD_COLORINDEX);
}
}
}
/*********************************************************************
*
* LCD_L0_DrawVLine
*/
void LCD_L0_DrawVLine(int x,int y0,int y1)
{
if (GUI_Context.DrawMode&LCD_DRAWMODE_XOR)
{
for(;y0<=y1;y0++)
{
LCD_L0_XorPixel(x,y0);
}
}
else
{
for(;y0<=y1;y0++)
{
LCD_L0_SetPixelIndex(x,y0,LCD_COLORINDEX);
}
}
}
/*********************************************************************
*
* LCD_L0_FillRect
*/
void LCD_L0_FillRect(int x0,int y0,int x1,int y1)
{
for(;y0<=y1;y0++)
{
LCD_L0_DrawHLine(x0,y0,x1);
}
}
/*********************************************************************
*
* LCD_L0_DrawBitmap
*/
void LCD_L0_DrawBitmap(int x0, int y0,
int xsize, int ysize,
int BitsPerPixel,
int BytesPerLine,
const U8 GUI_UNI_PTR * pData, int Diff,
const LCD_PIXELINDEX* pTrans)
{
int i;
/* Use _DrawBitLineXBPP */
for (i=0; i<ysize; i++) {
switch (BitsPerPixel) {
case 1:
_DrawBitLine1BPP(x0, i + y0, pData, Diff, xsize, pTrans);
break;
#if (LCD_MAX_LOG_COLORS > 2)
case 2:
_DrawBitLine2BPP(x0, i + y0, pData, Diff, xsize, pTrans);
break;
#endif
#if (LCD_MAX_LOG_COLORS > 4)
case 4:
_DrawBitLine4BPP(x0, i + y0, pData, Diff, xsize, pTrans);
break;
#endif
#if (LCD_MAX_LOG_COLORS > 16)
case 8:
_DrawBitLine8BPP(x0, i + y0, pData, xsize, pTrans);
break;
#endif
#if (LCD_BITSPERPIXEL > 8)
case 16:
DrawBitLine16BPP(x0, i + y0, (const U16 *)pData, xsize, pTrans);
break;
#endif
}
pData += BytesPerLine;
}
}
/*********************************************************************
*
* LCD_L0_SetOrg
*/
void LCD_L0_SetOrg(int x,int y)
{
GUI_USE_PARA(x);
GUI_USE_PARA(y);
}
/*********************************************************************
*
* LCD_On / LCD_Off
*/
void LCD_On (void)
{
#ifdef LCD_ON
LCD_ON();
#endif
}
void LCD_Off (void)
{
#ifdef LCD_OFF
LCD_OFF();
#endif
}
/*********************************************************************
*
* LCD_L0_Init
*
* Purpose:
* Initialises the LCD-controller.
*/
int LCD_L0_Init(void)
{
LCD_INIT_CONTROLLER();
return 0;
}
/*********************************************************************
*
* LCD_L0_SetLUTEntry
*/
void LCD_L0_SetLUTEntry(U8 Pos, LCD_COLOR Color)
{
GUI_USE_PARA(Pos);
GUI_USE_PARA(Color);
}
#else
void LCDDummy_c(void);
void LCDDummy_c(void) { } /* avoid empty object files */
#endif /* (LCD_CONTROLLER undefined) */
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