📄 wm_setfocusonnextchild.c
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/*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
File : WM_SetFocusOnNextChild.c
Purpose : Implementation of WM_SetFocusOnNextChild
----------------------------------------------------------------------
*/
#include "WM_Intern.h"
#if GUI_WINSUPPORT /* If 0, WM will not generate any code */
/*********************************************************************
*
* static code
*
**********************************************************************
*/
static WM_HWIN _SetFocusOnNextChild(WM_HWIN hParent) { /* Set the focus to the first child */
WM_Obj* pParent = WM_HANDLE2PTR(hParent);
WM_Obj* pi;
WM_HWIN hChild = WM_GetFocussedChild(hParent);
WM_HWIN hi = hChild;
if (pParent->hFirstChild == 0) {
return 0; /* "Parent" does not have a child ... */
}
do {
if (hi == 0) {
hi = pParent->hFirstChild;
} else {
pi = WM_HANDLE2PTR(hi);
hi = pi->hNext;
}
if (hi == hChild) {
break; /* We have completed a round -- No other child to focus --- give up ! */
}
if (WM_SetFocus(hi)) {
break;
}
} while (1);
return hi;
}
/*********************************************************************
*
* Public code
*
**********************************************************************
*/
/*********************************************************************
*
* WM_SetFocusOnNextChild
*/
WM_HWIN WM_SetFocusOnNextChild(WM_HWIN hParent) { /* Set the focus to the first child */
WM_HWIN r;
WM_LOCK();
r = _SetFocusOnNextChild(hParent);
WM_UNLOCK();
return r;
}
#else
void WM_SetFocusOnNextChild_C(void) {} /* avoid empty object files */
#endif
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