📄 audio_7496.c
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//x.hu, for audio
#include "..\Header\Include.h"
#if (_CUSTOM_TYPE == _CUSTOM_HAOZHEN)
#if (_AUDIO_DEVICE != _AUDIO_NONE || _FM_MODULATION == _ENABLE)
void CAudioSelChannel(BYTE audioChannel)
{
if (audioChannel == _AUDIO_CHANNEL_AV1) {
b4052A = 1; //sel ch1
b4052B = 0;
}
else if (audioChannel == _AUDIO_CHANNEL_AV2) {
b4052A = 0; //sel ch0
b4052B = 0;
}
else {
b4052A = 1; //sel ch3
b4052B = 1;
}
}
#if (_AUDIO_DEVICE != _AUDIO_NONE)
#if (_AUDIO_DEVICE == _AUDIO_7496)
void CAdjustVolume(void)
{
//x.hu, 20050803, add
if (ucCurrState != _ACTIVE_STATE) {
CAudioSelChannel(_AUDIO_CHANNEL_NC);
return;
}
if ((stAudioData.audioFlag & _BIT7) == 0) {
if (GET_INPUTPORT_TYPE(stSystemData.InputSource) == _VIDEO_AV_PORT) {
CAudioSelChannel(_AUDIO_CHANNEL_AV1);
}
else if (GET_INPUTPORT_TYPE(stSystemData.InputSource) == _VIDEO_AV2_PORT) {
CAudioSelChannel(_AUDIO_CHANNEL_AV2);
}
else{
CAudioSelChannel(_AUDIO_CHANNEL_NC);
}
}
VOLUME_PORT = stOsdUserData.Volume;
}
#endif //end of #if (_AUDIO_TYPE == _AUDIO_7496)
#endif //end of #if (_AUDIO_DEVICE != _AUDIO_NONE)
#endif //end of #if (_AUDIO_DEVICE != _AUDIO_NONE || _FM_MODULATION == _ENABLE)
#endif //end of #if (_CUSTOM_TYPE == _CUSTOM_HAOZHEN)
#if (_CUSTOM_TYPE == _CUSTOM_NONE)
#if (_AUDIO_DEVICE != _AUDIO_NONE)
void CAudioSelChannel(BYTE audioChannel)
{
#if(_AUDIO_DEVICE == _AUDIO_7496)
if (audioChannel == _AUDIO_CHANNEL_AV1)
{
b4052A =0 ;//b4052A = 1; //sel ch1
b4052B= 0;//b4052B = 0;
}
else if (audioChannel == _AUDIO_CHANNEL_AV2) {
b4052A = 0; //sel ch0
b4052B = 1;
}
/*
else if (audioChannel == _AUDIO_){
b4052A = 1;//b4052A = 1; //sel ch3
b4052B= 0;//b4052B = 1;
}
*/
else{
b4052A = 0;//b4052A = 1; //sel ch3
b4052B= 0;//b4052B = 1;
}
#elif(_AUDIO_DEVICE == _AUDIO_NONE)
if (audioChannel == _AUDIO_CHANNEL_AV1)
{
b4052A = 0;//b4052A = 1; //sel ch1
b4052A = 0;//b4052B = 0;
}
else if (audioChannel == _AUDIO_CHANNEL_AV2) {
b4052A = 0; //sel ch0
b4052B = 0;
}
else {
b4052A = 1;//b4052A = 1; //sel ch3
b4052A = 1;//b4052B = 1;
}
#endif
}
#if (_AUDIO_DEVICE == _AUDIO_7496)
void CAdjustVolume(void)
{
//x.hu, 20050803, add
if (ucCurrState != _ACTIVE_STATE) {
CAudioSelChannel(_AUDIO_CHANNEL_NC);
return;
}
if ((stAudioData.audioFlag & _BIT7) == 0) {
if (GET_INPUTPORT_TYPE(stSystemData.InputSource) == _VIDEO_AV_PORT) {
CAudioSelChannel(_AUDIO_CHANNEL_AV1);
}
else if (GET_INPUTPORT_TYPE(stSystemData.InputSource) == _VIDEO_AV2_PORT) {
CAudioSelChannel(_AUDIO_CHANNEL_AV2);
}
else{
CAudioSelChannel(_AUDIO_CHANNEL_NC);
}
}
VOLUME_PORT = 255-stOsdUserData.Volume;
}
void CAudioVolumemute(void)
{
b4052A =1 ;//b4052A = 1; //sel ch1
b4052B= 0;//b4052B = 0;
VOLUME_PORT=255;
}
#endif //end of #if (_AUDIO_TYPE == _AUDIO_7496)
#endif //end of #if (_AUDIO_DEVICE != _AUDIO_NONE)
#endif //end of #if (_CUSTOM_TYPE == _CUSTOM_NONE)
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