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📄 graphics.html

📁 是MIDP 的API 查詢文件, 大家可以看一下裡面的index.html, 再用Package 或 Class 名字來查.
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#getGreenComponent()">getGreenComponent</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the green component of the current color.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#getRedComponent()">getRedComponent</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the red component of the current color.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#getStrokeStyle()">getStrokeStyle</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the stroke style used for drawing operations.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#getTranslateX()">getTranslateX</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the X coordinate of the translated origin of this graphics context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#getTranslateY()">getTranslateY</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the Y coordinate of the translated origin of this graphics context.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#setClip(int, int, int, int)">setClip</A></B>(int&nbsp;x,        int&nbsp;y,        int&nbsp;width,        int&nbsp;height)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the current clip to the rectangle specified by the given coordinates.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#setColor(int)">setColor</A></B>(int&nbsp;RGB)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the current color to the specified RGB values.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#setColor(int, int, int)">setColor</A></B>(int&nbsp;red,         int&nbsp;green,         int&nbsp;blue)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the current color to the specified RGB values.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#setFont(javax.microedition.lcdui.Font)">setFont</A></B>(<A HREF="../../../javax/microedition/lcdui/Font.html">Font</A>&nbsp;font)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the font for all subsequent text rendering operations.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#setGrayScale(int)">setGrayScale</A></B>(int&nbsp;value)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the current grayscale to be used for all subsequent rendering operations.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#setStrokeStyle(int)">setStrokeStyle</A></B>(int&nbsp;style)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the stroke style used for drawing lines, arcs, rectangles, and  rounded rectangles.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../javax/microedition/lcdui/Graphics.html#translate(int, int)">translate</A></B>(int&nbsp;x,          int&nbsp;y)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Translates the origin of the graphics context to the point <code>(x, y)</code> in the current coordinate system.</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TD><B>Methods inherited from class java.lang.<A HREF="../../../java/lang/Object.html">Object</A></B></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../java/lang/Object.html#equals(java.lang.Object)">equals</A>, <A HREF="../../../java/lang/Object.html#getClass()">getClass</A>, <A HREF="../../../java/lang/Object.html#hashCode()">hashCode</A>, <A HREF="../../../java/lang/Object.html#notify()">notify</A>, <A HREF="../../../java/lang/Object.html#notifyAll()">notifyAll</A>, <A HREF="../../../java/lang/Object.html#toString()">toString</A>, <A HREF="../../../java/lang/Object.html#wait()">wait</A>, <A HREF="../../../java/lang/Object.html#wait(long)">wait</A>, <A HREF="../../../java/lang/Object.html#wait(long, int)">wait</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ FIELD DETAIL =========== -->

<A NAME="field_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Field Detail</B></FONT></TD>
</TR>
</TABLE>

<A NAME="HCENTER"><!-- --></A><H3>
HCENTER</H3>
<PRE>
public static final int <B>HCENTER</B></PRE>
<DL>
<DD>Constant for centering text and images horizontally around the anchor point <P>Value <code>1</code> is assigned to <code>HCENTER</code>.</P></DL>
<HR>

<A NAME="VCENTER"><!-- --></A><H3>
VCENTER</H3>
<PRE>
public static final int <B>VCENTER</B></PRE>
<DL>
<DD>Constant for centering images vertically around the anchor point. <P>Value <code>2</code> is assigned to <code>VCENTER</code>.</P></DL>
<HR>

<A NAME="LEFT"><!-- --></A><H3>
LEFT</H3>
<PRE>
public static final int <B>LEFT</B></PRE>
<DL>
<DD>Constant for positioning the anchor point of text and images to the left of the text or image. <P>Value <code>4</code> is assigned to <code>LEFT</code>.</P></DL>
<HR>

<A NAME="RIGHT"><!-- --></A><H3>
RIGHT</H3>
<PRE>
public static final int <B>RIGHT</B></PRE>
<DL>
<DD>Constant for positioning the anchor point of text and images to the right of the text or image. <P>Value <code>8</code> is assigned to <code>RIGHT</code>.</P></DL>
<HR>

<A NAME="TOP"><!-- --></A><H3>
TOP</H3>
<PRE>
public static final int <B>TOP</B></PRE>
<DL>
<DD>Constant for positioning the anchor point of text and images above the text or image. <P>Value <code>16</code> is assigned to <code>TOP</code>.</P></DL>
<HR>

<A NAME="BOTTOM"><!-- --></A><H3>
BOTTOM</H3>
<PRE>
public static final int <B>BOTTOM</B></PRE>
<DL>
<DD>Constant for positioning the anchor point of text and images below the text or image. <P>Value <code>32</code> is assigned to <code>BOTTOM</code>.</P></DL>
<HR>

<A NAME="BASELINE"><!-- --></A><H3>
BASELINE</H3>
<PRE>
public static final int <B>BASELINE</B></PRE>
<DL>
<DD>Constant for positioning the anchor point at the baseline of text. <P>Value <code>64</code> is assigned to <code>BASELINE</code>.</P></DL>
<HR>

<A NAME="SOLID"><!-- --></A><H3>
SOLID</H3>
<PRE>
public static final int <B>SOLID</B></PRE>
<DL>
<DD>Constant for the <code>SOLID</code> stroke style. <P>Value <code>0</code> is assigned to <code>SOLID</code>.</P></DL>
<HR>

<A NAME="DOTTED"><!-- --></A><H3>
DOTTED</H3>
<PRE>
public static final int <B>DOTTED</B></PRE>
<DL>
<DD>Constant for the <code>DOTTED</code> stroke style. <P>Value <code>1</code> is assigned to <code>DOTTED</code>.</P></DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->


<!-- ============ METHOD DETAIL ========== -->

<A NAME="method_detail"><!-- --></A><TABLE BORDER="1" CELLPADDING="3" CELLSPACING="0" WIDTH="100%">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TD COLSPAN=1><FONT SIZE="+2">
<B>Method Detail</B></FONT></TD>
</TR>
</TABLE>

<A NAME="translate(int, int)"><!-- --></A><H3>
translate</H3>
<PRE>
public void <B>translate</B>(int&nbsp;x,                      int&nbsp;y)</PRE>
<DL>
<DD>Translates the origin of the graphics context to the point <code>(x, y)</code> in the current coordinate system. All coordinates used in subsequent rendering operations on this graphics context will be relative to this new origin.<p> The effect of calls to <code>translate()</code> are cumulative. For example, calling <code>translate(1, 2)</code> and then <code>translate(3, 4)</code> results in a translation of <code>(4, 6)</code>. <p> The application can set an absolute origin <code>(ax, ay)</code> using the following technique:<p> <code> g.translate(ax - g.getTranslateX(), ay - g.getTranslateY()) </code><p><DD><DL>
<DT><B>Parameters:</B><DD><CODE>x</CODE> - the x coordinate of the new translation origin<DD><CODE>y</CODE> - the y coordinate of the new translation origin<DT><B>See Also: </B><DD><A HREF="../../../javax/microedition/lcdui/Graphics.html#getTranslateX()"><CODE>getTranslateX()</CODE></A>, 
<A HREF="../../../javax/microedition/lcdui/Graphics.html#getTranslateY()"><CODE>getTranslateY()</CODE></A></DL>
</DD>
</DL>
<HR>

<A NAME="getTranslateX()"><!-- --></A><H3>
getTranslateX</H3>
<PRE>
public int <B>getTranslateX</B>()</PRE>
<DL>
<DD>Gets the X coordinate of the translated origin of this graphics context.<DD><DL>
<DT><B>Returns:</B><DD>X of current origin</DL>
</DD>
</DL>
<HR>

<A NAME="getTranslateY()"><!-- --></A><H3>
getTranslateY</H3>
<PRE>
public int <B>getTranslateY</B>()</PRE>
<DL>
<DD>Gets the Y coordinate of the translated origin of this graphics context.<DD><DL>
<DT><B>Returns:</B><DD>Y of current origin</DL>
</DD>
</DL>
<HR>

<A NAME="getColor()"><!-- --></A><H3>
getColor</H3>
<PRE>
public int <B>getColor</B>()</PRE>
<DL>
<DD>Gets the current color.<DD><DL>
<DT><B>Returns:</B><DD>an integer in form <code>0x00RRGGBB</code><DT><B>See Also: </B><DD><A HREF="../../../javax/microedition/lcdui/Graphics.html#setColor(int, int, int)"><CODE>setColor(int, int, int)</CODE></A></DL>
</DD>
</DL>

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