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<TD COLSPAN=2>Constructors in <A HREF="../../../../javax/microedition/lcdui/package-summary.html">javax.microedition.lcdui</A> with parameters of type <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></FONT></TD>
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<TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/ChoiceGroup.html#ChoiceGroup(java.lang.String, int, java.lang.String[], javax.microedition.lcdui.Image[])">ChoiceGroup</A></B>(<A HREF="../../../../java/lang/String.html">String</A> label, int choiceType, <A HREF="../../../../java/lang/String.html">String</A>[] stringElements, <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>[] imageElements)</CODE>
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Creates a new <code>ChoiceGroup</code>, specifying its title, the type of the <code>ChoiceGroup</code>, and an array of <code>Strings</code> and <code>Images</code> to be used as its initial contents.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/List.html#List(java.lang.String, int, java.lang.String[], javax.microedition.lcdui.Image[])">List</A></B>(<A HREF="../../../../java/lang/String.html">String</A> title, int listType, <A HREF="../../../../java/lang/String.html">String</A>[] stringElements, <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A>[] imageElements)</CODE>
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Creates a new <code>List</code>, specifying its title, the type of the <code>List</code>, and an array of <code>Strings</code> and <code>Images</code> to be used as its initial contents.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/ImageItem.html#ImageItem(java.lang.String, javax.microedition.lcdui.Image, int, java.lang.String)">ImageItem</A></B>(<A HREF="../../../../java/lang/String.html">String</A> label, <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> img, int layout, <A HREF="../../../../java/lang/String.html">String</A> altText)</CODE>
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Creates a new <code>ImageItem</code> with the given label, image, layout directive, and alternate text string.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/ImageItem.html#ImageItem(java.lang.String, javax.microedition.lcdui.Image, int, java.lang.String, int)">ImageItem</A></B>(<A HREF="../../../../java/lang/String.html">String</A> label, <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> image, int layout, <A HREF="../../../../java/lang/String.html">String</A> altText, int appearanceMode)</CODE>
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Creates a new <code>ImageItem</code> object with the given label, image, layout directive, alternate text string, and appearance mode.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/Alert.html#Alert(java.lang.String, java.lang.String, javax.microedition.lcdui.Image, javax.microedition.lcdui.AlertType)">Alert</A></B>(<A HREF="../../../../java/lang/String.html">String</A> title, <A HREF="../../../../java/lang/String.html">String</A> alertText, <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> alertImage, <A HREF="../../../../javax/microedition/lcdui/AlertType.html">AlertType</A> alertType)</CODE>
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Constructs a new <code>Alert</code> object with the given title, content string and image, and alert type.</TD>
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<TD COLSPAN=2><FONT SIZE="+2">
Uses of <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> in <A HREF="../../../../javax/microedition/lcdui/game/package-summary.html">javax.microedition.lcdui.game</A></FONT></TD>
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<TD COLSPAN=2>Methods in <A HREF="../../../../javax/microedition/lcdui/game/package-summary.html">javax.microedition.lcdui.game</A> with parameters of type <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></FONT></TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B>Sprite.</B><B><A HREF="../../../../javax/microedition/lcdui/game/Sprite.html#setImage(javax.microedition.lcdui.Image, int, int)">setImage</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> img, int frameWidth, int frameHeight)</CODE>
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Changes the Image containing the Sprite's frames.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> boolean</CODE></FONT></TD>
<TD><CODE><B>Sprite.</B><B><A HREF="../../../../javax/microedition/lcdui/game/Sprite.html#collidesWith(javax.microedition.lcdui.Image, int, int, boolean)">collidesWith</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> image, int x, int y, boolean pixelLevel)</CODE>
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Checks for a collision between this Sprite and the specified Image with its upper left corner at the specified location.</TD>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE> void</CODE></FONT></TD>
<TD><CODE><B>TiledLayer.</B><B><A HREF="../../../../javax/microedition/lcdui/game/TiledLayer.html#setStaticTileSet(javax.microedition.lcdui.Image, int, int)">setStaticTileSet</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> image, int tileWidth, int tileHeight)</CODE>
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Change the static tile set.</TD>
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<TD COLSPAN=2>Constructors in <A HREF="../../../../javax/microedition/lcdui/game/package-summary.html">javax.microedition.lcdui.game</A> with parameters of type <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A></FONT></TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/game/Sprite.html#Sprite(javax.microedition.lcdui.Image)">Sprite</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> image)</CODE>
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Creates a new non-animated Sprite using the provided Image.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/game/Sprite.html#Sprite(javax.microedition.lcdui.Image, int, int)">Sprite</A></B>(<A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> image, int frameWidth, int frameHeight)</CODE>
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Creates a new animated Sprite using frames contained in the provided Image.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../javax/microedition/lcdui/game/TiledLayer.html#TiledLayer(int, int, javax.microedition.lcdui.Image, int, int)">TiledLayer</A></B>(int columns, int rows, <A HREF="../../../../javax/microedition/lcdui/Image.html">Image</A> image, int tileWidth, int tileHeight)</CODE>
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Creates a new TiledLayer.</TD>
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