📄 arb_multisample.cpp
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/*========================================================================================
Name: ARB_multisample.cpp
Author: Colt "MainRoach" McAnlis
Date: 4/29/04
Desc: This file contains the context to load a WGL extension from a string
As well as collect the sample format available based upon the graphics card.
========================================================================================*/
#include <windows.h>
#include <gl/gl.h>
#include <gl/glu.h>
#include "arb_multisample.h"
// Declairations We'll Use
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
#define WGL_SAMPLES_ARB 0x2042
bool arbMultisampleSupported = false;
int arbMultisampleFormat = 0;
// WGLisExtensionSupported: This Is A Form Of The Extension For WGL
bool WGLisExtensionSupported(const char *extension)
{
const size_t extlen = strlen(extension);
const char *supported = NULL;
// Try To Use wglGetExtensionStringARB On Current DC, If Possible
PROC wglGetExtString = wglGetProcAddress("wglGetExtensionsStringARB");
if (wglGetExtString)
supported = ((char*(__stdcall*)(HDC))wglGetExtString)(wglGetCurrentDC());
// If That Failed, Try Standard Opengl Extensions String
if (supported == NULL)
supported = (char*)glGetString(GL_EXTENSIONS);
// If That Failed Too, Must Be No Extensions Supported
if (supported == NULL)
return false;
// Begin Examination At Start Of String, Increment By 1 On False Match
for (const char* p = supported; ; p++)
{
// Advance p Up To The Next Possible Match
p = strstr(p, extension);
if (p == NULL)
return false; // No Match
// Make Sure That Match Is At The Start Of The String Or That
// The Previous Char Is A Space, Or Else We Could Accidentally
// Match "wglFunkywglExtension" With "wglExtension"
// Also, Make Sure That The Following Character Is Space Or NULL
// Or Else "wglExtensionTwo" Might Match "wglExtension"
if ((p==supported || p[-1]==' ') && (p[extlen]=='\0' || p[extlen]==' '))
return true; // Match
}
}
// InitMultisample: Used To Query The Multisample Frequencies
bool InitMultisample(HINSTANCE hInstance,HWND hWnd,PIXELFORMATDESCRIPTOR pfd)
{
// See If The String Exists In WGL!
if (!WGLisExtensionSupported("WGL_ARB_multisample"))
{
arbMultisampleSupported=false;
return false;
}
// Get Our Pixel Format
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
if (!wglChoosePixelFormatARB)
{
arbMultisampleSupported=false;
return false;
}
// Get Our Current Device Context
HDC hDC = GetDC(hWnd);
int pixelFormat;
int valid;
UINT numFormats;
float fAttributes[] = {0,0};
// These Attributes Are The Bits We Want To Test For In Our Sample
// Everything Is Pretty Standard, The Only One We Want To
// Really Focus On Is The SAMPLE BUFFERS ARB And WGL SAMPLES
// These Two Are Going To Do The Main Testing For Whether Or Not
// We Support Multisampling On This Hardware.
int iAttributes[] =
{
WGL_DRAW_TO_WINDOW_ARB,GL_TRUE,
WGL_SUPPORT_OPENGL_ARB,GL_TRUE,
WGL_ACCELERATION_ARB,WGL_FULL_ACCELERATION_ARB,
WGL_COLOR_BITS_ARB,24,
WGL_ALPHA_BITS_ARB,8,
WGL_DEPTH_BITS_ARB,16,
WGL_STENCIL_BITS_ARB,0,
WGL_DOUBLE_BUFFER_ARB,GL_TRUE,
WGL_SAMPLE_BUFFERS_ARB,GL_TRUE,
WGL_SAMPLES_ARB,4,
0,0
};
// First We Check To See If We Can Get A Pixel Format For 4 Samples
valid = wglChoosePixelFormatARB(hDC,iAttributes,fAttributes,1,&pixelFormat,&numFormats);
// If We Returned True, And Our Format Count Is Greater Than 1
if (valid && numFormats >= 1)
{
arbMultisampleSupported = true;
arbMultisampleFormat = pixelFormat;
return arbMultisampleSupported;
}
// Our Pixel Format With 4 Samples Failed, Test For 2 Samples
iAttributes[19] = 2;
valid = wglChoosePixelFormatARB(hDC,iAttributes,fAttributes,1,&pixelFormat,&numFormats);
if (valid && numFormats >= 1)
{
arbMultisampleSupported = true;
arbMultisampleFormat = pixelFormat;
return arbMultisampleSupported;
}
// Return The Valid Format
return arbMultisampleSupported;
}
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