📄 convolution.c
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/* * Copyright (c) 1993-1999, Silicon Graphics, Inc. * ALL RIGHTS RESERVED * Permission to use, copy, modify, and distribute this software for * any purpose and without fee is hereby granted, provided that the above * copyright notice appear in all copies and that both the copyright notice * and this permission notice appear in supporting documentation, and that * the name of Silicon Graphics, Inc. not be used in advertising * or publicity pertaining to distribution of the software without specific, * written prior permission. * * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. * * US Government Users Restricted Rights * Use, duplication, or disclosure by the Government is subject to * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph * (c)(1)(ii) of the Rights in Technical Data and Computer Software * clause at DFARS 252.227-7013 and/or in similar or successor * clauses in the FAR or the DOD or NASA FAR Supplement. * Unpublished-- rights reserved under the copyright laws of the * United States. Contractor/manufacturer is Silicon Graphics, * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. * * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. *//* * convolution.c * Use various 2D convolutions filters to find edges in an image. * */#include <GL/glut.h>#include <stdlib.h>extern GLubyte* readImage(const char*, GLsizei*, GLsizei*);GLubyte *pixels;GLsizei width, height;GLfloat horizontal[3][3] = { { 0, -1, 0 }, { 0, 1, 0 }, { 0, 0, 0 }};GLfloat vertical[3][3] = { { 0, 0, 0 }, { -1, 1, 0 }, { 0, 0, 0 }};GLfloat laplacian[3][3] = { { -0.125, -0.125, -0.125 }, { -0.125, 1.0 , -0.125 }, { -0.125, -0.125, -0.125 },};void init(void){ glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glClearColor(0.0, 0.0, 0.0, 0.0); printf("Using the horizontal filter\n"); glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_LUMINANCE, 3, 3, GL_LUMINANCE, GL_FLOAT, horizontal); glEnable(GL_CONVOLUTION_2D);}void display(void){ glClear(GL_COLOR_BUFFER_BIT); glRasterPos2i( 1, 1); glDrawPixels(width, height, GL_RGB, GL_UNSIGNED_BYTE, pixels); glFlush();}void reshape(int w, int h){ glViewport(0, 0, (GLsizei) w, (GLsizei) h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, w, 0, h, -1.0, 1.0); glMatrixMode(GL_MODELVIEW);}void keyboard(unsigned char key, int x, int y){ switch (key) { case 'h' : printf("Using a horizontal filter\n"); glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_LUMINANCE, 3, 3, GL_LUMINANCE, GL_FLOAT, horizontal); break; case 'v' : printf("Using the vertical filter\n"); glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_LUMINANCE, 3, 3, GL_LUMINANCE, GL_FLOAT, vertical); break; case 'l' : printf("Using the laplacian filter\n"); glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_LUMINANCE, 3, 3, GL_LUMINANCE, GL_FLOAT, laplacian); break; case 27: exit(0); } glutPostRedisplay();}/* Main Loop * Open window with initial window size, title bar, * RGBA display mode, and handle input events. */int main(int argc, char** argv){ pixels = readImage("Data/leeds.bin", &width, &height); glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(width, height); glutInitWindowPosition(100, 100); glutCreateWindow(argv[0]); init(); glutReshapeFunc(reshape); glutKeyboardFunc(keyboard); glutDisplayFunc(display); glutMainLoop(); return 0;}
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