⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 testh.lst

📁 薔介绍单片机的彩色液晶显示器开发里程。手把手
💻 LST
📖 第 1 页 / 共 5 页
字号:
    0EEF 2D0A      MOV	R16,R10
    0EF0 2711      CLR	R17
    0EF1 DE0F      RCALL	_point
(0240) 			if(dx*(y1-y)<dy*(x-x1))//保证所画直线尽量和所求直线靠近
    0EF2 842B      LDD	R2,Y+11
    0EF3 2433      CLR	R3
    0EF4 2D2A      MOV	R18,R10
    0EF5 2733      CLR	R19
    0EF6 1922      SUB	R18,R2
    0EF7 0933      SBC	R19,R3
    0EF8 018A      MOVW	R16,R20
    0EF9 940E1CA8  CALL	empy16s
    0EFB 0118      MOVW	R2,R16
    0EFC 2C4C      MOV	R4,R12
    0EFD 2455      CLR	R5
    0EFE 852D      LDD	R18,Y+13
    0EFF 2733      CLR	R19
    0F00 1924      SUB	R18,R4
    0F01 0935      SBC	R19,R5
    0F02 018B      MOVW	R16,R22
    0F03 940E1CA8  CALL	empy16s
    0F05 1502      CP	R16,R2
    0F06 0513      CPC	R17,R3
    0F07 F410      BCC	0x0F0A
(0241) 			    y--;
    0F08 94CA      DEC	R12
    0F09 C001      RJMP	0x0F0B
(0242) 			else x++;
    0F0A 94A3      INC	R10
    0F0B 840F      LDD	R0,Y+15
    0F0C 140A      CP	R0,R10
    0F0D F018      BCS	0x0F11
    0F0E 8809      LDD	R0,Y+17
    0F0F 14C0      CP	R12,R0
    0F10 F6E0      BCC	0x0EED
(0243) 			
(0244) 	        }
(0245) 	}
    0F11 9621      ADIW	R28,1
    0F12 940E1CC1  CALL	pop_gset5
    0F14 9624      ADIW	R28,4
    0F15 9508      RET
_xuline:
  dy                   --> R20
  dx                   --> R22
  x                    --> R10
  y                    --> R12
  color                --> R14
  y2                   --> Y+17
  x2                   --> Y+15
  y1                   --> Y+13
  x1                   --> Y+11
    0F16 940E1C51  CALL	push_arg4
    0F18 940E1CE7  CALL	push_gset5
    0F1A 9721      SBIW	R28,1
    0F1B 88EB      LDD	R14,Y+19
(0246) }
(0247) /******************两点间画虚线**********************/
(0248) void xuline(char x1,char y1,char x2,char y2,char color)
(0249) {
(0250) 	char x,y;
(0251) 	unsigned int dx,dy;
(0252) 	if(x1>x2)
    0F1C 840F      LDD	R0,Y+15
    0F1D 850B      LDD	R16,Y+11
    0F1E 1600      CP	R0,R16
    0F1F F440      BCC	0x0F28
(0253) 	{
(0254) 		x=x2;
    0F20 2CA0      MOV	R10,R0
(0255) 		y=y2;
    0F21 88C9      LDD	R12,Y+17
(0256) 		x2=x1;
    0F22 2E00      MOV	R0,R16
    0F23 860F      STD	Y+15,R0
(0257) 		y2=y1;
    0F24 840D      LDD	R0,Y+13
    0F25 8A09      STD	Y+17,R0
(0258) 		x1=x;
    0F26 86AB      STD	Y+11,R10
(0259) 		y1=y;
    0F27 86CD      STD	Y+13,R12
(0260) 	}//保证(x,y)从最靠近屏幕左侧开始开始。
(0261)     point(x1,y1,color);
    0F28 82E8      STD	Y+0,R14
    0F29 852D      LDD	R18,Y+13
    0F2A 850B      LDD	R16,Y+11
    0F2B 2711      CLR	R17
    0F2C DDD4      RCALL	_point
(0262) 	x=x1;
    0F2D 84AB      LDD	R10,Y+11
(0263) 	y=y1;
    0F2E 84CD      LDD	R12,Y+13
(0264) 	dx=x2-x1;
    0F2F 2C2A      MOV	R2,R10
    0F30 2433      CLR	R3
    0F31 856F      LDD	R22,Y+15
    0F32 2777      CLR	R23
    0F33 1962      SUB	R22,R2
    0F34 0973      SBC	R23,R3
(0265) 		if(dx==0)//直线与y轴平行
    0F35 F529      BNE	0x0F5B
(0266) 	{
(0267) 		if(y1<y2)
    0F36 840D      LDD	R0,Y+13
    0F37 8909      LDD	R16,Y+17
    0F38 1600      CP	R0,R16
    0F39 F4E8      BCC	0x0F57
(0268) 		{
(0269) 			for(;y<=y2;y++)
    0F3A C00C      RJMP	0x0F47
(0270) 			{
(0271) 			   if(y%3!=0)//每画两点空出一点
    0F3B E013      LDI	R17,3
    0F3C 2D0C      MOV	R16,R12
    0F3D 940E1C90  CALL	mod8u
    0F3F 2300      TST	R16
    0F40 F029      BEQ	0x0F46
(0272) 			       point(x,y,color);
    0F41 82E8      STD	Y+0,R14
    0F42 2D2C      MOV	R18,R12
    0F43 2D0A      MOV	R16,R10
    0F44 2711      CLR	R17
    0F45 DDBB      RCALL	_point
    0F46 94C3      INC	R12
    0F47 8809      LDD	R0,Y+17
    0F48 140C      CP	R0,R12
    0F49 F788      BCC	0x0F3B
(0273) 			}
(0274) 		}
    0F4A C0A3      RJMP	0x0FEE
(0275) 		else
(0276) 		{
(0277) 			for(;y>=y2;y--)
(0278) 			{
(0279) 			   if(y%3!=0)
    0F4B E013      LDI	R17,3
    0F4C 2D0C      MOV	R16,R12
    0F4D 940E1C90  CALL	mod8u
    0F4F 2300      TST	R16
    0F50 F029      BEQ	0x0F56
(0280) 			       point(x,y,color);
    0F51 82E8      STD	Y+0,R14
    0F52 2D2C      MOV	R18,R12
    0F53 2D0A      MOV	R16,R10
    0F54 2711      CLR	R17
    0F55 DDAB      RCALL	_point
    0F56 94CA      DEC	R12
    0F57 8809      LDD	R0,Y+17
    0F58 14C0      CP	R12,R0
    0F59 F788      BCC	0x0F4B
(0281) 			}
(0282) 	        }
(0283) 	}
    0F5A C093      RJMP	0x0FEE
(0284) 	else if(y1==y2)//直线与X轴平行
    0F5B 840D      LDD	R0,Y+13
    0F5C 8909      LDD	R16,Y+17
    0F5D 1600      CP	R0,R16
    0F5E F521      BNE	0x0F83
(0285) 	{
(0286) 		if(x>x1)
    0F5F 840B      LDD	R0,Y+11
    0F60 140A      CP	R0,R10
    0F61 F4E8      BCC	0x0F7F
(0287) 		{
(0288) 			for(;x<=x2;x++)
    0F62 C00C      RJMP	0x0F6F
(0289) 			{
(0290) 				if(x%3!=0)//每画两点空出一点
    0F63 E013      LDI	R17,3
    0F64 2D0A      MOV	R16,R10
    0F65 940E1C90  CALL	mod8u
    0F67 2300      TST	R16
    0F68 F029      BEQ	0x0F6E
(0291) 				point(x,y,color);
    0F69 82E8      STD	Y+0,R14
    0F6A 2D2C      MOV	R18,R12
    0F6B 2D0A      MOV	R16,R10
    0F6C 2711      CLR	R17
    0F6D DD93      RCALL	_point
    0F6E 94A3      INC	R10
    0F6F 840F      LDD	R0,Y+15
    0F70 140A      CP	R0,R10
    0F71 F788      BCC	0x0F63
(0292) 			}
(0293) 		}
    0F72 C07B      RJMP	0x0FEE
(0294) 		else
(0295) 		{
(0296) 			for(;x>=x2;x--)
(0297) 			{
(0298) 				if(x%3!=0)
    0F73 E013      LDI	R17,3
    0F74 2D0A      MOV	R16,R10
    0F75 940E1C90  CALL	mod8u
    0F77 2300      TST	R16
    0F78 F029      BEQ	0x0F7E
(0299) 				point(x,y,color);
    0F79 82E8      STD	Y+0,R14
    0F7A 2D2C      MOV	R18,R12
    0F7B 2D0A      MOV	R16,R10
    0F7C 2711      CLR	R17
    0F7D DD83      RCALL	_point
    0F7E 94AA      DEC	R10
    0F7F 840F      LDD	R0,Y+15
    0F80 14A0      CP	R10,R0
    0F81 F788      BCC	0x0F73
(0300) 			}
(0301) 		}
(0302) 	}
    0F82 C06B      RJMP	0x0FEE
(0303) 	else if(y1<y2)//直线与x轴夹角小于90°
    0F83 840D      LDD	R0,Y+13
    0F84 8909      LDD	R16,Y+17
    0F85 1600      CP	R0,R16
    0F86 F590      BCC	0x0FB9
(0304) 	{
(0305) 	    dy=y2-y1;
    0F87 2C20      MOV	R2,R0
    0F88 2433      CLR	R3
    0F89 2F40      MOV	R20,R16
    0F8A 2755      CLR	R21
    0F8B 1942      SUB	R20,R2
    0F8C 0953      SBC	R21,R3
    0F8D C024      RJMP	0x0FB2
(0306) 
(0307) 		while(x<=x2&&y<=y2)
(0308) 		{
(0309) 			if(x%3!=0)
    0F8E E013      LDI	R17,3
    0F8F 2D0A      MOV	R16,R10
    0F90 940E1C90  CALL	mod8u
    0F92 2300      TST	R16
    0F93 F029      BEQ	0x0F99
(0310) 			point(x,y,color);
    0F94 82E8      STD	Y+0,R14
    0F95 2D2C      MOV	R18,R12
    0F96 2D0A      MOV	R16,R10
    0F97 2711      CLR	R17
    0F98 DD68      RCALL	_point
(0311) 			if(dx*(y-y1)<dy*(x-x1))//保证所画直线尽量和所求直线靠近
    0F99 842B      LDD	R2,Y+11
    0F9A 2433      CLR	R3
    0F9B 2D2A      MOV	R18,R10
    0F9C 2733      CLR	R19
    0F9D 1922      SUB	R18,R2
    0F9E 0933      SBC	R19,R3
    0F9F 018A      MOVW	R16,R20
    0FA0 940E1CA8  CALL	empy16s
    0FA2 0118      MOVW	R2,R16
    0FA3 844D      LDD	R4,Y+13
    0FA4 2455      CLR	R5
    0FA5 2D2C      MOV	R18,R12
    0FA6 2733      CLR	R19
    0FA7 1924      SUB	R18,R4
    0FA8 0935      SBC	R19,R5
    0FA9 018B      MOVW	R16,R22
    0FAA 940E1CA8  CALL	empy16s
    0FAC 1502      CP	R16,R2
    0FAD 0513      CPC	R17,R3
    0FAE F410      BCC	0x0FB1
(0312) 			    y++;
    0FAF 94C3      INC	R12
    0FB0 C001      RJMP	0x0FB2
(0313) 			else x++;
    0FB1 94A3      INC	R10
    0FB2 840F      LDD	R0,Y+15
    0FB3 140A      CP	R0,R10
    0FB4 F018      BCS	0x0FB8
    0FB5 8809      LDD	R0,Y+17
    0FB6 140C      CP	R0,R12
    0FB7 F6B0      BCC	0x0F8E
(0314) 			
(0315) 	        }
(0316) 	}
    0FB8 C035      RJMP	0x0FEE
(0317) 	else if(y1>y2)//直线于y轴夹角大于90°
    0FB9 8809      LDD	R0,Y+17
    0FBA 850D      LDD	R16,Y+13
    0FBB 1600      CP	R0,R16
    0FBC F588      BCC	0x0FEE
(0318) 	{
(0319) 	    dy=y1-y2;
    0FBD 2C20      MOV	R2,R0
    0FBE 2433      CLR	R3
    0FBF 2F40      MOV	R20,R16
    0FC0 2755      CLR	R21
    0FC1 1942      SUB	R20,R2
    0FC2 0953      SBC	R21,R3
    0FC3 C024      RJMP	0x0FE8
(0320) 		while(x<=x2&&y>=y2)
(0321) 		{
(0322) 			if(x%3!=0)
    0FC4 E013      LDI	R17,3
    0FC5 2D0A      MOV	R16,R10
    0FC6 940E1C90  CALL	mod8u
    0FC8 2300      TST	R16
    0FC9 F029      BEQ	0x0FCF
(0323) 			point(x,y,color);
    0FCA 82E8      STD	Y+0,R14
    0FCB 2D2C      MOV	R18,R12
    0FCC 2D0A      MOV	R16,R10
    0FCD 2711      CLR	R17
    0FCE DD32      RCALL	_point
(0324) 			if(dx*(y1-y)<dy*(x-x1))//保证所画直线尽量和所求直线靠近
    0FCF 842B      LDD	R2,Y+11
    0FD0 2433      CLR	R3
    0FD1 2D2A      MOV	R18,R10
    0FD2 2733      CLR	R19
    0FD3 1922      SUB	R18,R2
    0FD4 0933      SBC	R19,R3
    0FD5 018A      MOVW	R16,R20
    0FD6 940E1CA8  CALL	empy16s
    0FD8 0118      MOVW	R2,R16
    0FD9 2C4C      MOV	R4,R12
    0FDA 2455      CLR	R5
    0FDB 852D      LDD	R18,Y+13
    0FDC 2733      CLR	R19
    0FDD 1924      SUB	R18,R4
    0FDE 0935      SBC	R19,R5
    0FDF 018B      MOVW	R16,R22
    0FE0 940E1CA8  CALL	empy16s
    0FE2 1502      CP	R16,R2
    0FE3 0513      CPC	R17,R3
    0FE4 F410      BCC	0x0FE7
(0325) 			    y--;
    0FE5 94CA      DEC	R12
    0FE6 C001      RJMP	0x0FE8
(0326) 			else x++;
    0FE7 94A3      INC	R10
    0FE8 840F      LDD	R0,Y+15
    0FE9 140A      CP	R0,R10
    0FEA F018      BCS	0x0FEE
    0FEB 8809      LDD	R0,Y+17
    0FEC 14C0      CP	R12,R0
    0FED F6B0      BCC	0x0FC4
(0327) 			
(0328) 	        }
(0329) 	}
    0FEE 9621      ADIW	R28,1
    0FEF 940E1CC1  CALL	pop_gset5
    0FF1 9624      ADIW	R28,4
    0FF2 9508      RET
_linex:
  dy                   --> R20
  dx                   --> R22
  x                    --> R10
  y                    --> R12
  color                --> R14
  y2                   --> Y+17
  x2                   --> Y+15
  y1                   --> Y+13
  x1                   --> Y+11
    0FF3 940E1C51  CALL	push_arg4
    0FF5 940E1CE7  CALL	push_gset5
    0FF7 9721      SBIW	R28,1
    0FF8 88EB      LDD	R14,Y+19
(0330) }
(0331) /**************两点间画带颜色直线,画船专用,避免维度线被覆盖*******************/
(0332) void linex(char x1,char y1,char x2,char y2,char color)
(0333) {
(0334) 	char x,y;
(0335) 	unsigned int dx,dy;
(0336) 	if(x1>x2)
    0FF9 840F      LDD	R0,Y+15
    0FFA 850B      LDD	R16,Y+11
    0FFB 1600      CP	R0,R16
    0FFC F440      BCC	0x1005
(0337) 	{
(0338) 		x=x2;
    0FFD 2CA0      MOV	R10,R0
(0339) 		y=y2;
    0FFE 88C9      LDD	R12,Y+17
(0340) 		x2=x1;
    0FFF 2E00      MOV	R0,R16
    1000 860F      STD	Y+15,R0
(0341) 		y2=y1;
    1001 840D      LDD	R0,Y+13
    1002 8A09      STD	Y+17,R0
(0342) 		x1=x;
    1003 86AB      STD	Y+11,R10
(0343) 		y1=y;
    1004 86CD      STD	Y+13,R12
(0344) 	}//保证(x,y)从最靠近屏幕左侧开始开始。
(0345)     if(y1>120)//画的该点不在维度线上,则画该点
    1005 E788      LDI	R24,0x78
    1006 840D      LDD	R0,Y+13
    1007 1580      CP	R24,R0
    1008 F498      BCC	0x101C
(0346) 	{
(0347) 	 		if((y1-120)%40!=0&&x1%40!=0)
    1009 E218      LDI	R17,0x28
    100A 2D00      MOV	R16,R0
    100B 5708      SUBI	R16,0x78
    100C 940E1C90  CALL	mod8u
    100E 2300      TST	R16
    100F F121      BEQ	0x1034
    1010 E218      LDI	R17,0x28
    1011 850B      LDD	R16,Y+11
    1012 940E1C90  CALL	mod8u
    1014 2300      TST	R16
    1015 F0F1      BEQ	0x1034
(0348) 				point(x1,y1,color);
    1016 82E8      STD	Y+0,R14
    1017 852D      LDD	R18,Y+13
    1018 850B      LDD	R16,Y+11
    1019 2711      CLR	R17
    101A DCE6      RCALL	_point
(0349) 	}
    101B C018      RJMP	0x1034
(0350) 	else
(0351) 	{
(0352) 	        if((120-y1)%40!=0&&x1%40!=0)
    101C 842D      LDD	R2,Y+13
    101D 2433      CLR	R3
    101E E708      LDI	R16,0x78
    101F E010      LDI	R17,0
    1020 1902      SUB	R16,R2
    1021 0913      SBC	R17,R3

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -