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📄 l.java~1~

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      StartDepth =13;      ruleNumber =4;      sStart = "K";      sRule[0][0]="S";      sRule[0][1]="[+++G][---H]FFS";      sRule[1][0]="G";      sRule[1][1]="+G[-FH]F";      sRule[2][0]="H";      sRule[2][1]="-H[+FG]F";      sRule[3][0]="K";      sRule[3][1]="FSF";      //reinit();    }    else if(k==4){   //枝      pStartX =200;      pStartY =5;      direction_init =90;      lengthF =1.5;      rotation =-25.7341;      StartDepth =6;      ruleNumber =1;      sStart = "F";      sRule[0][0]="F";      sRule[0][1]="F[+F]F[-F]F";      //reinit();    }    else if(k==5){      //星      pStartX =15;      pStartY =200;      direction_init =0;      lengthF =4.5;      rotation =-60;      StartDepth =5;      ruleNumber =1;      sStart = "F";      sRule[0][0]="F";      sRule[0][1]="F-F++F-F";      //reinit();    }    else if(k==6){      //蒲公英      pStartX =200;      pStartY =10;      direction_init =90;      lengthF =0.37;      rotation =30;      StartDepth = 10;      ruleNumber =2;      sStart = "Y";      sRule[0][0]="X";      sRule[0][1]="X[-FFF][+FFF]FX";      sRule[1][0]="Y";      sRule[1][1]="YFX[+Y][-Y]";      //reinit();    }    else if(k==7){      //灌木丛      pStartX =250;      pStartY =20;      direction_init =90;      lengthF =3.5;      rotation =-30;      StartDepth =6;      ruleNumber =1;      sStart = "F";      sRule[0][0]="F";      sRule[0][1]="FF-[-F+F+F]+[+F-F-F]";      //reinit();    }    else if(k==8){    //棕榈      pStartX =200;      pStartY =20;      direction_init =90;      lengthF =5.6;      rotation =-18;      StartDepth =12;      ruleNumber =5;      sStart = "SLFFF";      sRule[0][0]="S";      sRule[0][1]="[+++H][---G]TS";      sRule[1][0]="G";      sRule[1][1]="+H[-G]L";      sRule[2][0]="H";      sRule[2][1]="-G[+H]L";      sRule[3][0]="T";      sRule[3][1]="TL";      sRule[4][0]="L";      sRule[4][1]="[-FFF][+FFF]F";      //reinit();    }    else if(k==9){      //开花的草      pStartX =200;      pStartY =10;      direction_init =90;      lengthF =3;      rotation =-30;      StartDepth = 8;      ruleNumber =2;      sStart = "G";      sRule[0][0]="G";      sRule[0][1]="[+FGF][-FGF]XG";      sRule[1][0]="X";      sRule[1][1]="XFX";      //reinit();    }    else if(k==10){      //灌木丛      pStartX =370;      pStartY =30;      direction_init =90;      lengthF =2;      rotation =-1.2;      StartDepth =6;      ruleNumber =1;      sStart = "F";      sRule[0][0]="F";      sRule[0][1]="F[+++++++++++++++++++++++++F]-F[-------------------------F]F";      //reinit();    }    else if(k==11){      //杨柳      pStartX =170;      pStartY =0;      direction_init =90;      lengthF =7;      rotation =-22.5;      StartDepth =5;      ruleNumber =1;      sStart = "F";      sRule[0][0]="F";      sRule[0][1]="FF+[+F-F-F]-[-F+F+F]";      //reinit();    }    else if(k==12){      //Juliet集      pStartX =95;      pStartY =250;      direction_init =0;      lengthF =1;      rotation =90;      StartDepth = 17;      ruleNumber =2;      sStart = "X";      sRule[0][0]="X";      sRule[0][1]="X+YF+";      sRule[1][0]="Y";      sRule[1][1]="-FX-Y";      //reinit();    }    else if(k==13){      //砖墙      pStartX =30;      pStartY =40;      direction_init =0;      lengthF =13;      rotation =90;      StartDepth = 4;      ruleNumber =2;      sStart = "X";      sRule[0][0]="X";      sRule[0][1]="XFYFX+F+YFXFY-F-XFYFX";      sRule[1][0]="Y";      sRule[1][1]="YFXFY-F-XFYFX+F+YFXFY";      //reinit();    }    else if(k==14){      //砖砌X形      pStartX =80;      pStartY =90;      direction_init =0;      lengthF =3.5;      rotation =90;      StartDepth =4;      ruleNumber =1;      sStart = "F+F+F+F";      sRule[0][0]="F";      sRule[0][1]="F+F-F-FF+F+F-F";      //reinit();    }    else if(k==15){      //三角绕三角      pStartX =200;      pStartY =10;      direction_init =0;      lengthF =1.7;      rotation =-60;      StartDepth = 6;      ruleNumber =2;      sStart = "X";      sRule[0][0]="X";      sRule[0][1]="--FXF++FXF++FXF--";      sRule[1][0]="F";      sRule[1][1]="FFF";      //reinit();    }    else if(k==16){      //一笔迷宫      pStartX =50;      pStartY =30;      direction_init =0;      lengthF =10;      rotation =-90;      StartDepth = 6;      ruleNumber =2;      sStart = "X";      sRule[0][0]="X";      sRule[0][1]="-YF+XFX+FY-";      sRule[1][0]="Y";      sRule[1][1]="+XF-YFY-FX+";      //reinit();    }    else if(k==17){      //树      pStartX =200;      pStartY =10;      direction_init =90;      lengthF =0.35;      rotation =30;      StartDepth = 10;      ruleNumber =2;      sStart = "X";      sRule[0][0]="X";      sRule[0][1]="F[+X]F[-X]+X";      sRule[1][0]="F";      sRule[1][1]="FF";      //reinit();    }    else if(k==18){      //对称的树      pStartX =200;      pStartY =10;      direction_init =90;      lengthF =0.35;      rotation =30;      StartDepth = 10;      ruleNumber =2;      sStart = "X";      sRule[0][0]="X";      sRule[0][1]="F[+X][-X]FX";      sRule[1][0]="F";      sRule[1][1]="FF";      //reinit();    }    reinit();  }public void start(){  if (runner == null){    runner= new Thread(this);    runner.start();  }}public void stop(){  if (runner!=null){    runner.stop();    runner=null;    start=false;    running = false;  }}public void run() {  while(true){    if(start&&(!running)){      running=true;      start=false;      bStop=false;        g=this.getGraphics();        g.setColor(new Color(110,170,60)); // 定义画笔的颜色        g.clearRect(0,0,400,450);        a = new doublePoint(pStartX,pStartY); // 起始点        direction = direction_init;        // 起始的方向        turtleGraphic(g, sStart, StartDepth);  // 核心程序      running=false;    }  }}public boolean action(Event ev, Object arg){ if ( ev.target instanceof Button) {//instanceof实例        String button = (String) arg;        if (button.equals("单步迭代")) {            btnStep.setLabel("迭代一步");            StartDepth = 1;            lblStep.setText("第"+String.valueOf(StartDepth)+"步");            //bStop=true;            update(this.getGraphics());        }        else if (button.equals("设置参数")) {            LSet ls=new LSet(this);            ls.setSize(420,540);            ls.show();            btnStep.setLabel("单步迭代");            lblStep.setText("          ");        }        else if (button.equals("迭代一步")){            StartDepth= (StartDepth+1) % (initDepth+1);            if (StartDepth == 0) StartDepth = 1;            lblStep.setText("第"+String.valueOf(StartDepth)+"步");            update(this.getGraphics());        }        return true; }else return false;}}  class doublePoint {     //为保存双精度的点而新建一个类    double x;    double y;    doublePoint(double x1,double y1){      x=x1;y=y1;    }}

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