📄 titleshow.h
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//http://www.zhugang.net
//http://zgskin.075.cn
//
#if !defined(AFX_TITLESHOW_H__6FFFBA91_D57D_40BC_87CA_22521C739F56__INCLUDED_)
#define AFX_TITLESHOW_H__6FFFBA91_D57D_40BC_87CA_22521C739F56__INCLUDED_
#include "AutoFont.h"
#include "Resource.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TitleShow.h : header file
//
#define SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } }
/////////////////////////////////////////////////////////////////////////////
// CTitleShow window
#define TIMER_DRAW 1
class CTitleShow : public CStatic
{
// Construction
public:
CTitleShow();
// Attributes
public:
// Operations
public:
void AddTitleText(CString strTitle) { m_TitleTextList.Add(strTitle) ;}
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTitleShow)
protected:
virtual void PreSubclassWindow();
//}}AFX_VIRTUAL
// Implementation
public:
void TerminateShowMsg();
void StartShowMsg();
virtual ~CTitleShow();
// Generated message map functions
protected:
int mi_ColorH; //色调
int mi_ColorS; //饱和度
int mi_ColorL; //亮度
int mi_SpinValue; //变化度
int mi_LightMax;
int mi_LightMin;
CAutoFont * m_pFnt;
CStringArray m_TitleTextList;
int mi_TextIndex;
BOOL mi_Show;
//{{AFX_MSG(CTitleShow)
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TITLESHOW_H__6FFFBA91_D57D_40BC_87CA_22521C739F56__INCLUDED_)
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