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📄 grayc.cpp

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Bool CU8Image::atLeastOneValue (PixelC ucVl, const CRct& rct) const{	CRct rctRegionOfInterest = (!rct.valid ()) ? where () : rct;	assert (rctRegionOfInterest <= where ());	if (rctRegionOfInterest == where ()) {		const PixelC* ppxlc = pixels ();		UInt area = where ().area ();		for (UInt ip = 0; ip < area; ip++) {			if (ppxlc [ip] == ucVl)				return TRUE;		}	}	else {		Int width = where ().width;		const PixelC* ppxlc = pixels (rctRegionOfInterest.left, rctRegionOfInterest.top);		for (CoordI y = rctRegionOfInterest.top; y < rctRegionOfInterest.bottom; y++) {			const PixelC* ppxlcRow = ppxlc;			for (CoordI x = rctRegionOfInterest.left; x < rctRegionOfInterest.right; x++, ppxlcRow++) {				if (*ppxlcRow == ucVl)					return TRUE;			}			ppxlc += width;		}	}	return FALSE;}UInt CU8Image::numPixelsNotValued (PixelC ucVl, const CRct& rct) const // number of pixels not valued vl in region rct{	CRct rctInterest = (!rct.valid ()) ? where () : rct;	assert (rctInterest <= where ());	UInt nRet = 0;	if (rctInterest == where ()) {		const PixelC* ppxlc = pixels ();		UInt area = where ().area ();		for (UInt ip = 0; ip < area; ip++) {			if (ppxlc [ip] != ucVl)				nRet++;		}	}	else {		Int width = where ().width;		const PixelC* ppxlc = pixels (rctInterest.left, rctInterest.top);		for (CoordI y = rctInterest.top; y < rctInterest.bottom; y++) {			const PixelC* ppxlcRow = ppxlc;			for (CoordI x = rctInterest.left; x < rctInterest.right; x++, ppxlcRow++) {				if (*ppxlcRow != ucVl)					nRet++;			}			ppxlc += width;		}	}	return nRet;}Void CU8Image::setRect (const CRct& rct){	assert (rct.area () == m_rc.area ());	m_rc = rct;}Void CU8Image::threshold (PixelC ucThresh){	PixelC* ppxlThis = (PixelC*) pixels ();	UInt area = where ().area ();	for (UInt id = 0; id < area; id++) {		if (ppxlThis [id] < ucThresh)			ppxlThis [id] = 0;	}}Void CU8Image::binarize (PixelC ucThresh){	PixelC* ppxlcThis = (PixelC*) pixels ();	UInt area = where ().area ();	for (UInt id = 0; id < area; id++, ppxlcThis) {		if (*ppxlcThis < ucThresh)			*ppxlcThis = transpValue;		else			*ppxlcThis = opaqueValue;	}}/* NBIT: change U8 to PixelCVoid CU8Image::checkRange (U8 ucMin, U8 ucMax)*/Void CU8Image::checkRange (PixelC ucMin, PixelC ucMax){	PixelC* ppxlcThis = (PixelC*) pixels ();	UInt area = where ().area ();	for (UInt id = 0; id < area; id++, ppxlcThis++)		*ppxlcThis = checkrange (*ppxlcThis, ucMin, ucMax);}own CU8Image* CU8Image::decimate (UInt rateX, UInt rateY) const{	const CoordI left = where ().left / (CoordI) rateX;	const CoordI top = where ().top / (CoordI)  rateY;	const CoordI right = 		(where ().right >= 0) ? (where ().right + (CoordI) rateX - 1) / (CoordI) rateX :		(where ().right - (CoordI) rateX + 1) / (CoordI) rateX;	const CoordI bottom = 		(where ().bottom >= 0) ? (where ().bottom + (CoordI) rateX - 1) / (CoordI) rateY :		(where ().bottom - (CoordI) rateX + 1) / (CoordI) rateY;	CU8Image* puciRet = new CU8Image (CRct (left, top, right, bottom));	PixelC* ppxlcRet = (PixelC*) puciRet -> pixels ();	const PixelC* ppxlcOrgY = pixels ();	Int skipY = rateY * where ().width;		for (CoordI y = top; y < bottom; y++) {		const PixelC* ppxlcOrgX = ppxlcOrgY;		for (CoordI x = left; x < right; x++) {			*ppxlcRet++ = *ppxlcOrgX;			ppxlcOrgX += rateX;		}		ppxlcOrgY += skipY;	}	return puciRet;}own CU8Image* CU8Image::decimateBinaryShape (UInt rateX, UInt rateY) const{	const CoordI left = where ().left / (CoordI) rateX;	const CoordI top = where ().top / (CoordI) rateY;	Int roundR = (where ().right >= 0) ? rateX - 1 : 1 - rateX;	Int roundB = (where ().bottom >= 0) ? rateY - 1 : 1 - rateY;	const CoordI right = (where ().right + roundR) / (CoordI) rateX;	const CoordI bottom = (where ().bottom + roundB) / (CoordI) rateY;	CU8Image* puciRet = new CU8Image (CRct (left, top, right, bottom));	PixelC* ppxlcRet = (PixelC*) puciRet -> pixels ();	const PixelC* ppxlcOrgY = pixels ();	Int skipY = rateY * where ().width;	CoordI x, y;	CoordI iXOrigLeft, iYOrigTop;	//left top of a sampling square	for (y = top, iYOrigTop = where().top; y < bottom; y++, iYOrigTop += rateY) {		const PixelC* ppxlcOrgX = ppxlcOrgY;		for (x = left, iXOrigLeft = where().left; x < right; x++, iXOrigLeft += rateX) {			CoordI iXOrig, iYOrig;						//for scanning of the sampling square			const PixelC* ppxlcOrigScanY = ppxlcOrgX;	//same			*ppxlcRet = transpValue;			for (iYOrig = iYOrigTop; iYOrig < (iYOrigTop + (Int) rateY); iYOrig++)	{				if (iYOrig >= where().bottom || *ppxlcRet == opaqueValue)					break;				const PixelC* ppxlcOrigScanX = ppxlcOrigScanY; //for scan also				//Bool bStopScan = FALSE;				for (iXOrig = iXOrigLeft; iXOrig < (iXOrigLeft + (Int) rateX); iXOrig++)	{					if (iXOrig >= where().right)						break;					assert (*ppxlcOrigScanX == transpValue || *ppxlcOrigScanX == opaqueValue);					if (*ppxlcOrigScanX == opaqueValue) {						*ppxlcRet = opaqueValue;						break;					}					ppxlcOrigScanX++;				}				ppxlcOrigScanY += where().width;			}			assert (*ppxlcRet == transpValue || *ppxlcRet == opaqueValue);			ppxlcRet++;			ppxlcOrgX += rateX;		}		ppxlcOrgY += skipY;	}	return puciRet;}own CU8Image* CU8Image::zoomup (UInt rateX, UInt rateY) const{	const CoordI left = where ().left * rateX; // left-top coordinate remain the same	const CoordI top = where ().top * rateY;	const CoordI right = where ().right * rateX;	const CoordI bottom = where ().bottom * rateY;	CU8Image* puciRet = new CU8Image (CRct (left, top, right, bottom));	PixelC* ppxlRet = (PixelC*) puciRet -> pixels ();	for (CoordI y = top; y < bottom; y++) {		for (CoordI x = left; x < right; x++)			*ppxlRet++ = pixel ((CoordI) (x / (CoordI) rateX), (CoordI) (y / (CoordI) rateY));	}	return puciRet;}own CU8Image* CU8Image::expand (UInt rateX, UInt rateY) const // expand by putting zeros in between{	const CoordI left = where ().left * rateX; // left-top coordinate remain the same	const CoordI top = where ().top * rateY;	const CoordI right = where ().right * rateX;	const CoordI bottom = where ().bottom * rateY;	CU8Image* puciRet = new CU8Image (CRct (left, top, right, bottom));	PixelC* ppxlRet = (PixelC*) puciRet -> pixels ();	const PixelC* ppxlThis = pixels ();	for (CoordI y = top; y < bottom; y++) {		for (CoordI x = left; x < right; x++) {			if (x % rateX == 0 && y % rateY == 0) 				*ppxlRet++ = *ppxlThis++;			else				*ppxlRet++ = 0;		}	}	return puciRet;}own CU8Image* CU8Image::biInterpolate () const // bilinearly interpolate the vframe{	const CoordI left = where ().left << 1; // left-top coordinate remain the same	const CoordI top = where ().top << 1;	const CoordI right = where ().right << 1;	const CoordI bottom = where ().bottom << 1;	const CoordI width = right - left;	CoordI x, y;	CU8Image* puciRet = new CU8Image (CRct (left, top, right, bottom));	PixelC* ppxlcRet = (PixelC*) puciRet -> pixels ();	const PixelC* ppxlc = pixels ();	const CoordI right1 = right - 2;	for (y = top; y < bottom; y += 2) { // x-direction interpolation		for (x = left; x < right1; x += 2) {			*ppxlcRet++ = *ppxlc++;			*ppxlcRet++ = (*ppxlc + *(ppxlc - 1) + 1) >> 1;		}		*ppxlcRet++ = *ppxlc;		*ppxlcRet++ = *ppxlc++; // the last pixel of every row do not need average		ppxlcRet += width;	}	ppxlcRet = (PixelC*) puciRet -> pixels ();	ppxlcRet += width; // start from the second row	const CoordI width2 = width << 1;	const CoordI bottom1 = bottom - 1;	for (x = left; x < right; x++) { // y-direction interpolation		PixelC* ppxlcRett = ppxlcRet++;		for (y = top + 1; y < bottom1; y += 2) {			*ppxlcRett = (*(ppxlcRett - width) + *(ppxlcRett + width) + 1) >> 1;			ppxlcRett += width2;		}		*ppxlcRett = *(ppxlcRett - width); // the last pixel of every column do not need average	}	return puciRet;}own CU8Image* CU8Image::downsampleForSpatialScalability () const{	static Int rgiFilterVertical[13] = {2, 0, -4, -3, 5, 19, 26, 19, 5, -3, -4, 0, 2};	static Int rgiFilterHorizontal[4] = {5, 11, 11, 5};	Int iWidthSrc = where (). width;	Int iHeightSrc = where (). height ();	assert (iWidthSrc % 2 == 0 && iHeightSrc % 2 == 0);	Int iWidthDst = iWidthSrc / 2;	Int iHeightDst = iHeightSrc / 2;	CU8Image* puciBuffer = new CU8Image (CRct (0, 0, iWidthSrc, iHeightDst));	CU8Image* puciRet = new CU8Image (CRct (0, 0, iWidthDst, iHeightDst));	assert (puciBuffer != NULL);	assert (puciRet != NULL);	//filter and downsample vertically	const PixelC* ppxlcSrc;		const PixelC* ppxlcColumnHeadSrc = pixels ();	PixelC* ppxlcDst = (PixelC*) puciBuffer->pixels ();	PixelC* ppxlcColumnHeadDst = (PixelC*) puciBuffer->pixels ();	Int i, j, k;	for (i = 0; i < iWidthSrc; i++)	{		ppxlcSrc = ppxlcColumnHeadSrc;			ppxlcDst = ppxlcColumnHeadDst;			for (j = 0; j < iHeightDst; j++)	{			k = j * 2;         			const PixelC* ppxlcMinusOne = ( k < 1 ) ? ppxlcSrc : ppxlcSrc - iWidthSrc;					const PixelC* ppxlcMinusTwo = ( k < 2 ) ? ppxlcSrc : ppxlcMinusOne - iWidthSrc;			const PixelC* ppxlcMinusThree = ( k < 3 ) ? ppxlcSrc : ppxlcMinusTwo - iWidthSrc;			const PixelC* ppxlcMinusFour = ( k < 4 ) ? ppxlcSrc : ppxlcMinusThree - iWidthSrc;			const PixelC* ppxlcMinusFive = ( k < 5 ) ? ppxlcSrc : ppxlcMinusFour - iWidthSrc;			const PixelC* ppxlcMinusSix = ( k < 6 ) ? ppxlcSrc : ppxlcMinusFive - iWidthSrc;			const PixelC* ppxlcPlusOne = ( k >= iHeightSrc - 1) ? ppxlcSrc : ppxlcSrc + iWidthSrc;			const PixelC* ppxlcPlusTwo = ( k >= iHeightSrc - 2) ? ppxlcPlusOne : ppxlcPlusOne + iWidthSrc;			const PixelC* ppxlcPlusThree = ( k >= iHeightSrc - 3) ? ppxlcPlusTwo : ppxlcPlusTwo + iWidthSrc;			const PixelC* ppxlcPlusFour = ( k >= iHeightSrc - 4) ? ppxlcPlusThree : ppxlcPlusThree + iWidthSrc;			const PixelC* ppxlcPlusFive = ( k >= iHeightSrc - 5) ? ppxlcPlusFour : ppxlcPlusFour + iWidthSrc;			const PixelC* ppxlcPlusSix = ( k >= iHeightSrc - 6) ? ppxlcPlusFive : ppxlcPlusFive + iWidthSrc;			*ppxlcDst = checkrangeU8 (				(U8) ((*ppxlcMinusSix * rgiFilterVertical [0] +				*ppxlcMinusFive * rgiFilterVertical [1] +				*ppxlcMinusFour * rgiFilterVertical [2] +				*ppxlcMinusThree * rgiFilterVertical [3] +				*ppxlcMinusTwo * rgiFilterVertical [4] +				*ppxlcMinusOne * rgiFilterVertical [5] +				*ppxlcSrc * rgiFilterVertical [6] +				*ppxlcPlusOne * rgiFilterVertical [7] +				*ppxlcPlusTwo * rgiFilterVertical [8] +				*ppxlcPlusThree * rgiFilterVertical [9] +				*ppxlcPlusFour * rgiFilterVertical [10] +				*ppxlcPlusFive * rgiFilterVertical [11] +				*ppxlcPlusSix * rgiFilterVertical [12] + 32) >> 6),				0, 255			);			ppxlcSrc += 2 * iWidthSrc;			ppxlcDst += iWidthSrc;			}		ppxlcColumnHeadSrc++;		ppxlcColumnHeadDst++;	} 	//filter and downsample horizontally	ppxlcSrc = puciBuffer->pixels ();		ppxlcDst = (PixelC*) puciRet->pixels ();	for (j = 0; j < iHeightDst; j++)	{		for (i = 0; i < iWidthDst; i++)	{			k = i * 2;         			const PixelC* ppxlcMinusOne = ( k < 1 ) ? ppxlcSrc : ppxlcSrc - 1;					const PixelC* ppxlcPlusOne = ( k >= iWidthSrc - 1) ? ppxlcSrc : ppxlcSrc + 1;			const PixelC* ppxlcPlusTwo = ( k >= iWidthSrc - 2) ? ppxlcSrc : ppxlcSrc + 2;			*ppxlcDst = checkrangeU8 (				(U8) ((*ppxlcMinusOne * rgiFilterHorizontal [0] +				*ppxlcSrc * rgiFilterHorizontal [1] +				*ppxlcPlusOne * rgiFilterHorizontal [2] +				*ppxlcPlusTwo * rgiFilterHorizontal [3] + 16) >> 5),				0, 255			);			ppxlcSrc += 2;				ppxlcDst++;			}	} 	delete puciBuffer;	return puciRet;}own CU8Image* CU8Image::upsampleForSpatialScalability (	Int iVerticalSamplingFactorM,														Int iVerticalSamplingFactorN,														Int iHorizontalSamplingFactorM,														Int iHorizontalSamplingFactorN,														Int iType,														Int iExpandYRefFrame														) const{/*	SONY	CRct rctDst = where () * 2;	rctDst.right -=iExpandYRefFrame/iType;	rctDst.bottom-=iExpandYRefFrame/iType;	rctDst.left  +=iExpandYRefFrame/iType;	rctDst.top   +=iExpandYRefFrame/iType;	rctDst.width -=iExpandYRefFrame/iType*2;	CRct rctBuf2 = where()*2;	Int iWidthSrc = where (). width ;	Int iHeightSrc = where (). height ();	Int iWidthDst = iWidthSrc*2;	Int iHeightDst = iHeightSrc*2;*/	CRct rctDst = where ();	Float tmp;	rctDst.right -= iExpandYRefFrame/iType;	tmp = (Float) 	rctDst.right * ((Float)iHorizontalSamplingFactorN/iHorizontalSamplingFactorM);	rctDst.right = (Int) tmp;	rctDst.right += iExpandYRefFrame/iType;	rctDst.left += iExpandYRefFrame/iType;	tmp = (Float)rctDst.left*((Float)iHorizontalSamplingFactorN/iHorizontalSamplingFactorM);	rctDst.left  = (Int) tmp;	rctDst.left -= iExpandYRefFrame/iType;	rctDst.width -= iExpandYRefFrame/iType*2;	tmp = (Float) rctDst.width * ((Float)iHorizontalSamplingFactorN/iHorizontalSamplingFactorM);	rctDst.width = (Int ) tmp;	rctDst.width += iExpandYRefFrame/iType*2;		rctDst.bottom -= iExpandYRefFrame/iType;	tmp = (Float) rctDst.bottom * ((Float)iVerticalSamplingFactorN/iVerticalSamplingFactorM);	rctDst.bottom = (Int) tmp;	rctDst.bottom += iExpandYRefFrame/iType;	rctDst.top += iExpandYRefFrame/iType;	tmp = (Float) rctDst.top * ((Float)iVerticalSamplingFactorN/iVerticalSamplingFactorM);	rctDst.top = (Int) tmp;	rctDst.top -= iExpandYRefFrame/iType;	Int iWidthSrc = where (). width ;	Int iHeightSrc = where (). height ();	tmp =	(Float) iWidthSrc*((Float)iHorizontalSamplingFactorN/iHorizontalSamplingFactorM);	//Int iWidthDst = (Int) tmp;	tmp = (Float)  iHeightSrc*((Float)iVerticalSamplingFactorN/iVerticalSamplingFactorM);	//Int iHeightDst = (Int) tmp;	//wchen: this approach is very slow; will have to change later

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