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📄 grayf.hpp

📁 网络MPEG4IP流媒体开发源代码
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/*************************************************************************This software module was originally developed by 	Ming-Chieh Lee (mingcl@microsoft.com), Microsoft Corporation	Wei-ge Chen (wchen@microsoft.com), Microsoft Corporation	Bruce Lin (blin@microsoft.com), Microsoft Corporation	Chuang Gu (chuanggu@microsoft.com), Microsoft Corporation	(date: March, 1996)in the course of development of the MPEG-4 Video (ISO/IEC 14496-2). This software module is an implementation of a part of one or more MPEG-4 Video tools as specified by the MPEG-4 Video. ISO/IEC gives users of the MPEG-4 Video free license to this software module or modifications thereof for use in hardware or software products claiming conformance to the MPEG-4 Video. Those intending to use this software module in hardware or software products are advised that its use may infringe existing patents. The original developer of this software module and his/her company, the subsequent editors and their companies, and ISO/IEC have no liability for use of this software module or modifications thereof in an implementation. Copyright is not released for non MPEG-4 Video conforming products. Microsoft retains full right to use the code for his/her own purpose, assign or donate the code to a third party and to inhibit third parties from using the code for non <MPEG standard> conforming products. This copyright notice must be included in all copies or derivative works. Copyright (c) 1996, 1997.Module Name:	grayf.hppAbstract:	Float image class for gray (one-plane) pictures Revision History:*************************************************************************/#ifndef __GRAYF_HPP_ #define __GRAYF_HPP_typedef Float PixelF;#define MAX_NUM_CONTOUR 200Class CVideoObjectPlane;Class CFloatImage{public:	// Constructors	~CFloatImage ();	CFloatImage (const CFloatImage& fi, const CRct& r = CRct ()); // crop from a floatimage	CFloatImage (const CIntImage& fi, const CRct& r = CRct ()); // crop from an int image	CFloatImage (const CVideoObjectPlane& vop, RGBA comp, const CRct& r = CRct ());	CFloatImage (const CRct& r = CRct (), PixelF px = 0.); // floatimage with same pixel value everywhere	CFloatImage (const CPolygonI& plg, const CRct& rct);		// fill in the polygon (interior boundary)	CFloatImage (		const Char* pchFileName, // MPEG4 file format		UInt ifr, // frame number		const CRct& rct, // final rect 		UInt nszHeader = 0 // number of header to be skipped	);	CFloatImage (const Char* vdlFileName); // read from a VM file.	// Attributes	Bool valid () const {return this != 0;}	const CRct& where () const {return m_rc;}	CRct boundingBox (const PixelF pxlfOutsideColor = (PixelF) transpValue) const;	PixelF pixel (CoordI x, CoordI y) const {return m_ppxlf [m_rc.offset (x, y)];}	PixelF pixel (const CSite& st) const {return pixel (st.x, st.y);}	const PixelF* pixels () const {return (this == NULL) ? NULL : m_ppxlf;} // return pointer	const PixelF* pixels (CoordI x, CoordI y) const {return m_ppxlf + m_rc.offset (x, y);}	const PixelF* pixels (const CSite& st) const {return pixels (st.x, st.y);}	// Resultants	own CFloatImage* decimate (UInt rateX, UInt rateY) const; // decimate the vframe by rateX and rateY.	own CFloatImage* decimateBinaryShape (UInt rateX, UInt rateY) const; // decimate by rateX and rateY in a conservative way	own CFloatImage* zoomup (UInt rateX, UInt rateY) const;	own CFloatImage* expand (UInt rateX, UInt rateY) const;  // expand by putting zeros in between	own CFloatImage* biInterpolate () const; // bilinearly interpolate 	own CFloatImage* downsampleForSpatialScalability () const;	own CFloatImage* upsampleForSpatialScalability () const;	own CFloatImage* biInterpolate (UInt accuracy) const; // bilinearly interpolate using 2/4/8/16 quantization	own CFloatImage* transpose () const; // transpose the floatimge	own CFloatImage* complement () const; // complement a binarized fi	own CFloatImage* warp (const CAffine2D& aff) const; // affine warp	own CFloatImage* warp (const CPerspective2D& persp) const; // perspective warp	own CFloatImage* warp (const CPerspective2D& persp, const CRct& rctWarp) const; // perspective warp to rctWarp	own CFloatImage* warp (const CPerspective2D& persp, const CRct& rctWarp, const UInt accuracy) const; // perspective warp to rctWarp	own CFloatImage* smooth (UInt window) const; // smooth a binarized fi of window	PixelF pixel (CoordD x, CoordD y) const; // bi-linear interpolation	PixelF pixel (CoordI x, CoordI y, UInt accuracy) const; // bi-linear interpolation using 2/4/8/16 quantization	PixelF pixel (const CSiteD& std) const {return pixel (std.x, std.y);} // bi-linear interpolation	PixelF pixel (const CSite& std, UInt accuracy) const {return pixel (std.x, std.y, accuracy);} // bi-linear interpolation	Double mean () const; // mean	Double mean (const CFloatImage* pfiMsk) const; // mean	Double sumAbs (const CRct& rct = CRct ()) const; // sum of absolute value	Double sumDeviation () const; // sum of first-order deviation	Double sumDeviation (const CFloatImage* pfiMsk) const; // sum of first-order deviation	Bool allValue (Float vl, const CRct& rct = CRct ()) const; // whether all pixels have value of vl	Bool biLevel (const CRct& rct = CRct ()) const; // whether it is a binary image	Bool atLeastOneValue (Float vl, const CRct& rct = CRct ()) const; // whether at least one pixel has value of vl	CRct whereVisible () const; // the tightest bounding box of non-transparent pixels	UInt numPixelsNotValued (Float vl, const CRct& rct = CRct ()) const; // number of pixels not valued vl in region rct	Double mse (const CFloatImage& fiCompare) const;	Double mse (const CFloatImage& fiCompare, const CFloatImage& fiMsk) const;	Double snr (const CFloatImage& fiCompare) const;	Double snr (const CFloatImage& fiCompare, const CFloatImage& fiMsk) const;	Void vdlDump (const Char* fileName = "tmp.vdl") const;	Void dump (FILE *) const;	Void txtDump (const Char* fileName = "tmp.txt") const;	Void txtDump (FILE *) const;	Void txtDumpMask (FILE *) const;	own CFloatImage* extendPadLeft ();	 // for block padding	own CFloatImage* extendPadRight ();	 // for block padding	own CFloatImage* extendPadTop ();	 // for block padding	own CFloatImage* extendPadDown ();	 // for block padding	// Overloaded operators	own CFloatImage& operator += (const CFloatImage &);	own CFloatImage* operator + (const CFloatImage& fi) const;	own CFloatImage* operator - (const CFloatImage& fi) const;	own CFloatImage* operator * (Float scale) const; // multiply every pixel by scale	own CFloatImage* operator / (Float scale) const; // divide every pixel by scale	own CFloatImage* operator * (const CTransform& tf) const;	own CFloatImage* operator * (const CAffine2D& aff) const {return warp (aff);} // affine warp	own CFloatImage* operator * (const CPerspective2D& persp) const {return warp (persp);} // perspective warp		Bool operator == (const CFloatImage& fi) const;	// Operations	Void where (const CRct& r);	// crop based on r	Void pixel (CoordI x, CoordI y, PixelF p) {m_ppxlf [m_rc.offset (x, y)] = p;} // set a pixel	Void pixel (const CSite& st, PixelF p) {pixel (st.x, st.y, p);} //  set a pixel	Void setRect (const CRct& rct); // set the rect	Void shift (Int nX, Int nY) {m_rc.shift (nX, nY);} // shift CRct by nX and nY	Void zeroPad (const CFloatImage* pfimsk); // zero padding	Void LPEPad (const CFloatImage* pfimsk); // Low Pass Extrapolation Padding	Void simplifiedRepeatPad(const CFloatImage *); // simplified repetitive padding	Void modSimplifiedRepeatPad(const CFloatImage *);	Void originalRepeatPad(const CFloatImage *);	Void modOriginalRepeatPad(const CFloatImage *);		Void repeatPad (const CFloatImage* pfimsk); // repetitive padding	Void sHorRepeatPad (const CFloatImage* pfimsk); // simplified horizontal repetitive padding	Void sVerRepeatPad (const CFloatImage* pfimsk); // simplified vertical repetitive padding	Void mrepeatPad (const CFloatImage* pfimsk); // modified repetitive padding	Void blockPad (const CFloatImage* pfiOrigMask, const UInt uintBlockSize); // block padding	Void dilatePad (const CFloatImage* pfiOrigMask); // morphological dilating padding	Void averagePad (const CFloatImage* pfiOrigMask); // averaging padding	Void repeatPadNew (const CFloatImage* pfimsk); // repetitive padding	Void threshold (Float thresh);				   // cut < thresh to be zero	Void binarize (Float fltThresh); // binarize it	Void checkRange (Float fltMin, Float fltMax); 	Void overlay (const CFloatImage& fi); // overlay fi on top of *this	Void xorFi (const CFloatImage& fi); // xor two binarized fi	Void orFi (const CFloatImage& fi); // or of two binarized fi	Void andFi (const CFloatImage& fi); // or of two binarized fi	Void maskOut (const CFloatImage& fi); // mask out fi	Void mutiplyAlpha (const CFloatImage& fi); //multiply by alpha channel	Void cropOnAlpha (); //  crop the image based on non-transparent value	Void quantize (int stepsize, Bool dpcm = FALSE);		// quantize the signal using the stepsize, dpcm if required	Void deQuantize (int stepsize, Bool dpcm = FALSE);		// deQuantize	Void operator = (const CFloatImage& fi);	Void roundNearestInt();	///////////////// implementation /////////////////protected:	PixelF* m_ppxlf;	CRct m_rc;	Void allocate (const CRct& r, PixelF pxlf);	Void copyConstruct (const CFloatImage& fi, const CRct& rct);	Void swap (CFloatImage& fi);	Void fillColumnDownward (		const PixelF*& pxlOrigMask, 		const PixelF*& ppxlOrigData, 		PixelF*& ppxlFillMask, 		PixelF*& ppxlFillData	) const;	Void fillColumnUpward (		const PixelF*& ppxlOrigMask, 		const PixelF*& ppxlOrigData, 		PixelF*& ppxlFillMask, 		PixelF*& ppxlMaskData	)	const;	Void fillRowRightward (		const PixelF*& ppxlOrigMask, 		const PixelF*& ppxlOrigData, 		PixelF*& ppxlFillMask, 		PixelF*& ppxlFillData	) const;	Void fillRowLeftward (		const PixelF*& ppxlOrigMask, 		const PixelF*& ppxlOrigData, 		PixelF*& ppxlFillMask, 		PixelF*& ppxlFillData	) const;	Void fillCorners (CRct& nBlkRct);	Void fillHoles (const CFloatImage *pfiFillMask);	own CFloatImage* smooth_ (UInt window) const; // smooth a binarized fi of window	// for block padding	Void dilation4 (CFloatImage* pMask);	Void dilation8 (CFloatImage* pMask);};#endif //_GRAYF_HPP_	 	 

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