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📄 mainfrm.h

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// MainFrm.h : interface of the CMainFrame class///////////////////////////////////////////////////////////////////////////////#if !defined(AFX_MAINFRM_H__3731CD97_9B52_4F61_AB71_26B87A4A03A4__INCLUDED_)#define AFX_MAINFRM_H__3731CD97_9B52_4F61_AB71_26B87A4A03A4__INCLUDED_#if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000class CMainFrame : public CFrameWnd{	protected: // create from serialization only	CMainFrame();	DECLARE_DYNCREATE(CMainFrame)// Attributespublic:	void OnCloseSession();	void OnSessionDied();// Operationspublic:// Overrides	// ClassWizard generated virtual function overrides	//{{AFX_VIRTUAL(CMainFrame)	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);	//}}AFX_VIRTUAL// Implementationpublic:	virtual ~CMainFrame();#ifdef _DEBUG	virtual void AssertValid() const;	virtual void Dump(CDumpContext& dc) const;#endifprotected:  // control bar embedded members	CStatusBar  m_wndStatusBar;// Generated message map functionsprotected:	//{{AFX_MSG(CMainFrame)	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);	afx_msg void OnPageUp();	afx_msg void OnPageDown();	afx_msg void OnSpace();	afx_msg void OnHome();	afx_msg void OnEnd();	//}}AFX_MSG	DECLARE_MESSAGE_MAP()};///////////////////////////////////////////////////////////////////////////////{{AFX_INSERT_LOCATION}}// Microsoft Visual C++ will insert additional declarations immediately before the previous line.#endif // !defined(AFX_MAINFRM_H__3731CD97_9B52_4F61_AB71_26B87A4A03A4__INCLUDED_)

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