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📄 audio_dummy.cpp

📁 网络MPEG4IP流媒体开发源代码
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/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ *  * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. *  * The Original Code is MPEG4IP. *  * The Initial Developer of the Original Code is Cisco Systems Inc. * Portions created by Cisco Systems Inc. are * Copyright (C) Cisco Systems Inc. 2000, 2001.  All Rights Reserved. *  * Contributor(s):  *              Bill May        wmay@cisco.com *//* * audio.cpp provides an interface (CAudioSync) between the codec and * the SDL audio APIs. */#include <stdlib.h>#include <string.h>#include "player_session.h"#include "audio_dummy.h"#include "player_util.h"//#define DEBUG_SYNC 1//#define DEBUG_AUDIO_FILL 1//#define DEBUG_DELAY 1#ifdef _WIN32DEFINE_MESSAGE_MACRO(audio_message, "audiosync")#else#define audio_message(loglevel, fmt...) message(loglevel, "audiosync", fmt)#endifvoid CDummyAudioSync::set_config (int freq, int channels, int format, 			     uint32_t max_buffer_size){  uint32_t max_bytes;  m_freq = freq;  m_chans = channels;  m_format = format;  m_max_sample_size = max_buffer_size;  if (m_max_sample_size != 0) {    max_bytes = m_chans * m_max_sample_size;    if (m_format == AUDIO_U8 || m_format == AUDIO_S8) {    } else {      max_bytes *= 2;    }    m_buffer = (uint8_t *)malloc(max_bytes);  } else {    m_buffer = NULL;  }}  uint8_t *CDummyAudioSync::get_audio_buffer (void){  return m_buffer;}void CDummyAudioSync::filled_audio_buffer (uint64_t ts, int resync){  audio_message(LOG_DEBUG, "Filled audio buffer "LLU" resync %d", 		ts, resync);}uint32_t CDummyAudioSync::load_audio_buffer (uint8_t *from,					     uint32_t bytes, 					     uint64_t ts, 					     int resync){  audio_message(LOG_DEBUG, "Load audio buffer %d bytes at "LLU" resync %d", 		bytes, ts, resync);  return bytes;}static void c_audio_config (void *ifptr, int freq, 			    int chans, int format, uint32_t max_buffer_size){  ((CDummyAudioSync *)ifptr)->set_config(freq,				    chans,				    format,				    max_buffer_size);}static uint8_t *c_get_audio_buffer (void *ifptr){  return ((CDummyAudioSync *)ifptr)->get_audio_buffer();}static void c_filled_audio_buffer (void *ifptr,				   uint64_t ts,				   int resync_req){  ((CDummyAudioSync *)ifptr)->filled_audio_buffer(ts, 					     resync_req);}static uint32_t c_load_audio_buffer (void *ifptr, 				     uint8_t *from, 				     uint32_t bytes, 				     uint64_t ts, 				     int resync){  return ((CDummyAudioSync *)ifptr)->load_audio_buffer(from,						  bytes,						  ts, 						  resync);}  static audio_vft_t audio_vft = {  message,  c_audio_config,  c_get_audio_buffer,  c_filled_audio_buffer,  c_load_audio_buffer};CAudioSync *create_audio_sync (CPlayerSession *psptr, int volume){  return new CDummyAudioSync(psptr);}audio_vft_t *get_audio_vft (void){  return &audio_vft;}int do_we_have_audio (void) {  return (1);}/* end audio.cpp */

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