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📄 wav_file.cpp

📁 网络MPEG4IP流媒体开发源代码
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/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ *  * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. *  * The Original Code is MPEG4IP. *  * The Initial Developer of the Original Code is Cisco Systems Inc. * Portions created by Cisco Systems Inc. are * Copyright (C) Cisco Systems Inc. 2000, 2001.  All Rights Reserved. *  * Contributor(s):  *              Bill May        wmay@cisco.com *//* * wav_file.cpp - create media structure for aac files */#include "ourwav.h"codec_data_t *wav_file_check (lib_message_func_t message,			      const char *name, 			      double *max, 			      char *desc[4]){  int len = strlen(name);  if (strcasecmp(name + len - 4, ".wav") != 0) {    return (NULL);  }  SDL_AudioSpec *temp, *read;  Uint8 *wav_buffer;  Uint32 wav_len;  temp = (SDL_AudioSpec *)malloc(sizeof(SDL_AudioSpec));  read = SDL_LoadWAV(name, temp, &wav_buffer, &wav_len);  if (read == NULL) {    message(LOG_DEBUG, "libwav", "Can't decode wav file");    return (NULL);  }  message(LOG_DEBUG, "libwav", 	  "Wav got f %d chan %d format %x samples %d size %u",	  temp->freq,	  temp->channels,	  temp->format,	  temp->samples,	  wav_len);  wav_codec_t *wav;  wav = MALLOC_STRUCTURE(wav_codec_t);  memset(wav, 0, sizeof(*wav));    wav->m_sdl_config = temp;  wav->m_wav_buffer = wav_buffer;  wav->m_wav_len = wav_len;  if (wav->m_sdl_config->format == AUDIO_U8 ||       wav->m_sdl_config->format == AUDIO_S8)    wav->m_bytes_per_channel = 1;  else    wav->m_bytes_per_channel = 2;  int divs;  divs = wav->m_bytes_per_channel *     wav->m_sdl_config->channels *    wav->m_sdl_config->freq;  *max = (double)wav->m_wav_len / (double) divs;  message(LOG_DEBUG, "libwav", "wav length is %g", *max);  return ((codec_data_t *)wav);}int wav_file_next_frame (codec_data_t *your,			 uint8_t **buffer,			 uint64_t *ts){  wav_codec_t *wav = (wav_codec_t *)your;  uint64_t calc;  *buffer = &wav->m_wav_buffer[wav->m_wav_buffer_on];  calc = wav->m_wav_buffer_on * M_LLU;  calc /= wav->m_bytes_per_channel;  calc /= wav->m_sdl_config->channels;  calc /= wav->m_sdl_config->freq;  *ts = calc;  return (wav->m_wav_len - wav->m_wav_buffer_on);}void wav_file_used_for_frame (codec_data_t *ifptr,			      uint32_t bytes){  wav_codec_t *wav = (wav_codec_t *)ifptr;  wav->m_wav_buffer_on += bytes;  if (wav->m_wav_buffer_on > wav->m_wav_len) wav->m_wav_buffer_on = wav->m_wav_len;}int wav_file_eof (codec_data_t *ifptr){  wav_codec_t *wav = (wav_codec_t *)ifptr;  return (wav->m_wav_buffer_on == wav->m_wav_len);}int wav_raw_file_seek_to (codec_data_t *ifptr, uint64_t ts){  wav_codec_t *wav = (wav_codec_t *)ifptr;  uint64_t calc;    calc = ts * wav->m_bytes_per_channel *     wav->m_sdl_config->channels *    wav->m_sdl_config->freq;  calc /= M_LLU;  wav->m_wav_buffer_on = calc;  if (wav->m_bytes_per_channel != 1)    wav->m_wav_buffer_on &= ~1;  wav->m_vft->log_msg(LOG_DEBUG, "libwav", "skip " LLU " bytes %d max %d", 		      ts, wav->m_wav_buffer_on, wav->m_wav_len);  return 0;}

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