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📄 rtp_bytestream.h

📁 网络MPEG4IP流媒体开发源代码
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/* * The contents of this file are subject to the Mozilla Public * License Version 1.1 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.mozilla.org/MPL/ *  * Software distributed under the License is distributed on an "AS * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or * implied. See the License for the specific language governing * rights and limitations under the License. *  * The Original Code is MPEG4IP. *  * The Initial Developer of the Original Code is Cisco Systems Inc. * Portions created by Cisco Systems Inc. are * Copyright (C) Cisco Systems Inc. 2000, 2001.  All Rights Reserved. *  * Contributor(s):  *              Bill May        wmay@cisco.com *//* * player_rtp_bytestream.h - provides an RTP bytestream for the codecs * to access */#ifndef __RTP_BYTESTREAM_H__#define __RTP_BYTESTREAM_H__ 1#include "our_bytestream.h"#include "player_util.h"#include "rtp/rtp.h"#include <SDL.h>#include <SDL_thread.h>#include <sdp/sdp.h>#include "player_session.h"class CRtpByteStreamBase : public COurInByteStream{ public:  CRtpByteStreamBase(const char *name,		     format_list_t *fmt,		     unsigned int rtp_pt,		     int ondemand,		     uint64_t tickpersec,		     rtp_packet **head, 		     rtp_packet **tail,		     int rtp_seq_set,		     uint16_t rtp_base_seq,		     int rtp_ts_set,		     uint32_t rtp_base_ts,		     int rtcp_received,		     uint32_t ntp_frac,		     uint32_t ntp_sec,		     uint32_t rtp_ts);  ~CRtpByteStreamBase();  int eof (void) { return m_eof; };  virtual void reset(void) {    player_debug_message("rtp bytestream reset");    init();    m_buffering = 0;    m_base_ts_set = 0;    m_rtp_base_seq_set = 0;  };  void set_skip_on_advance (uint32_t bytes_to_skip) {    m_skip_on_advance_bytes = bytes_to_skip;  };  double get_max_playtime (void) {     if (m_fmt->media->media_range.have_range) {      return m_fmt->media->media_range.range_end;    } else if (m_fmt->media->parent->session_range.have_range) {      return m_fmt->media->parent->session_range.range_end;    }    return 0.0;   };  // various routines for RTP interface.  void set_rtp_base_ts(uint32_t t, uint64_t value = 0) {     m_base_ts_set = true;     m_base_rtp_ts = t;    m_base_ts = value;  };  void set_rtp_base_seq(uint16_t s) {     m_rtp_base_seq_set = true;    m_rtp_base_seq = s;  };  int can_skip_frame (void) { return 1; } ;  void set_wallclock_offset (uint64_t wclock, uint32_t rtp_ts);  int rtp_ready (void) {    return true;  };  void recv_callback(struct rtp *session, rtp_event *e);  virtual void flush_rtp_packets(void);  int recv_task(int waiting);  uint32_t get_last_rtp_timestamp (void) {return m_rtptime_last; };  void remove_packet_rtp_queue(rtp_packet *pak, int free);  void pause(void);  void set_sync(CPlayerSession *psptr);  void syncronize(rtcp_sync_t *sync); protected:  void init(void);  // Make sure all classes call this to calculate real time.  uint64_t rtp_ts_to_msec(uint32_t rtp_ts, uint64_t uts, uint64_t &wrap_offset);  rtp_packet *m_head, *m_tail;  int m_offset_in_pak;  uint32_t m_skip_on_advance_bytes;  uint32_t m_ts;  uint64_t m_total;  bool m_base_ts_set;  uint32_t m_base_rtp_ts;  uint64_t m_base_ts;  bool m_rtp_base_seq_set;  uint16_t m_rtp_base_seq;  uint64_t m_timescale;  int m_stream_ondemand;  uint64_t m_wrap_offset;  bool m_rtcp_received;  uint64_t m_rtcp_ts;  uint32_t m_rtcp_rtp_ts;  uint64_t m_wallclock_offset_wrap;  void calculate_wallclock_offset_from_rtcp(uint32_t ntp_frac,					    uint32_t ntp_sec,					    uint32_t rtp_ts);  SDL_mutex *m_rtp_packet_mutex;  int m_buffering;  uint64_t m_rtp_buffer_time;  unsigned int m_rtp_pt;  virtual int check_rtp_frame_complete_for_payload_type(void);  virtual void rtp_done_buffering(void) {};  uint32_t m_rtptime_last;  int m_recvd_pak;  int m_recvd_pak_timeout;  uint64_t m_recvd_pak_timeout_time;  uint64_t m_last_realtime;  format_list_t *m_fmt;  int m_eof;  int m_rtpinfo_set_from_pak;  uint16_t m_seq_recvd;  bool m_have_first_pak_ts;  uint64_t m_first_pak_ts;  uint32_t m_first_pak_rtp_ts;  CPlayerSession *m_psptr;  bool m_have_sync_info;  rtcp_sync_t m_sync_info;};class CRtpByteStream : public CRtpByteStreamBase{ public:  CRtpByteStream(const char *name,		 format_list_t *fmt,		 unsigned int rtp_pt,		 int ondemand,		 uint64_t tickpersec,		 rtp_packet **head, 		 rtp_packet **tail,		 int rtp_seq_set,		 uint16_t rtp_base_seq,		 int rtp_ts_set,		 uint32_t rtp_base_ts,		 int rtcp_received,		 uint32_t ntp_frac,		 uint32_t ntp_sec,		 uint32_t rtp_ts);  ~CRtpByteStream();  uint64_t start_next_frame(uint8_t **buffer, uint32_t *buflen,			    void **userdata);  int skip_next_frame(uint64_t *ts, int *havesync, uint8_t **buffer,		      uint32_t *buflen, void **userdata = NULL);  void used_bytes_for_frame(uint32_t bytes);  int have_no_data(void);  void flush_rtp_packets(void);  void reset(void); protected:  uint8_t *m_buffer;  uint32_t m_buffer_len;  uint32_t m_buffer_len_max;  uint32_t m_bytes_used;};class CAudioRtpByteStream : public CRtpByteStream{ public:  CAudioRtpByteStream(unsigned int rtp_pt,		      format_list_t *fmt,		      int ondemand,		      uint64_t tickpersec,		      rtp_packet **head, 		      rtp_packet **tail,		      int rtp_seq_set,		      uint16_t rtp_base_seq,		      int rtp_ts_set,		      uint32_t rtp_base_ts,		      int rtcp_received,		      uint32_t ntp_frac,		      uint32_t ntp_sec,		      uint32_t rtp_ts);  ~CAudioRtpByteStream();  int have_no_data(void);  int check_rtp_frame_complete_for_payload_type(void);  uint64_t start_next_frame(uint8_t **buffer, uint32_t *buflen,			    void **userdata);  void reset(void); private:  rtp_packet *m_working_pak;};int add_rtp_packet_to_queue(rtp_packet *pak,			    rtp_packet **head,			    rtp_packet **tail);#endif

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