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📄 libfaad60.dsp

📁 网络MPEG4IP流媒体开发源代码
💻 DSP
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# Microsoft Developer Studio Project File - Name="libfaad" - Package Owner=<4># Microsoft Developer Studio Generated Build File, Format Version 6.00# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Static Library" 0x0104CFG=libfaad - Win32 Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "libfaad60.mak".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "libfaad60.mak" CFG="libfaad - Win32 Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "libfaad - Win32 Release" (based on "Win32 (x86) Static Library")!MESSAGE "libfaad - Win32 Debug" (based on "Win32 (x86) Static Library")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""CPP=cl.exeRSC=rc.exe!IF  "$(CFG)" == "libfaad - Win32 Release"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "Release"# PROP BASE Intermediate_Dir "Release"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 0# PROP Output_Dir "Release"# PROP Intermediate_Dir "Release"# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\..\include" /D "_MBCS" /D "_LIB" /D "WIN32" /D "NDEBUG" /YX /FD /c# SUBTRACT CPP /Fr# ADD BASE RSC /l 0x809 /d "NDEBUG"# ADD RSC /l 0x809 /d "NDEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ELSEIF  "$(CFG)" == "libfaad - Win32 Debug"# PROP BASE Use_MFC 0# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "Debug"# PROP BASE Intermediate_Dir "Debug"# PROP BASE Target_Dir ""# PROP Use_MFC 0# PROP Use_Debug_Libraries 1# PROP Output_Dir "Debug"# PROP Intermediate_Dir "Debug"# PROP Target_Dir ""# ADD BASE CPP /nologo /W3 /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "..\\" /I "..\..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FR /YX /FD /GZ /c# ADD BASE RSC /l 0x809 /d "_DEBUG"# ADD RSC /l 0x809 /d "_DEBUG"BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLIB32=link.exe -lib# ADD BASE LIB32 /nologo# ADD LIB32 /nologo!ENDIF # Begin Target# Name "libfaad - Win32 Release"# Name "libfaad - Win32 Debug"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=.\bits.c# End Source File# Begin Source FileSOURCE=.\block.c# End Source File# Begin Source FileSOURCE=.\config.c# End Source File# Begin Source FileSOURCE=.\decdata.c# End Source File# Begin Source FileSOURCE=.\decoder.c# End Source File# Begin Source FileSOURCE=.\dolby_adapt.c# End Source File# Begin Source FileSOURCE=.\fastfft.c!IF  "$(CFG)" == "libfaad - Win32 Release"# ADD CPP /GX-# SUBTRACT CPP /O<none>!ELSEIF  "$(CFG)" == "libfaad - Win32 Debug"!ENDIF # End Source File# Begin Source FileSOURCE=.\huffdec.c# End Source File# Begin Source FileSOURCE=.\huffinit.c# End Source File# Begin Source FileSOURCE=.\hufftables.c# End Source File# Begin Source FileSOURCE=.\intensity.c# End Source File# Begin Source FileSOURCE=.\monopred.c# End Source File# Begin Source FileSOURCE=.\nok_lt_prediction.c# End Source File# Begin Source FileSOURCE=.\pns.c# End Source File# Begin Source FileSOURCE=.\stereo.c# End Source File# Begin Source FileSOURCE=.\tns.c# End Source File# Begin Source FileSOURCE=.\transfo.c# End Source File# Begin Source FileSOURCE=.\util.c# End Source File# End Group# Begin Group "Header Files"# PROP Default_Filter "h;hpp;hxx;hm;inl"# Begin Source FileSOURCE=.\All.h# End Source File# Begin Source FileSOURCE=.\bits.h# End Source File# Begin Source FileSOURCE=.\Block.h# End Source File# Begin Source FileSOURCE=.\Fastfft.h# End Source File# Begin Source FileSOURCE=.\interface.h# End Source File# Begin Source FileSOURCE=.\kbd_win.h# End Source File# Begin Source FileSOURCE=.\monopred.h# End Source File# Begin Source FileSOURCE=.\mpeg4ip_bits.h# End Source File# Begin Source FileSOURCE=.\nok_lt_prediction.h# End Source File# Begin Source FileSOURCE=.\nok_ltp_common.h# End Source File# Begin Source FileSOURCE=.\nok_ltp_common_internal.h# End Source File# Begin Source FileSOURCE=.\Port.h# End Source File# Begin Source FileSOURCE=.\Tns.h# End Source File# Begin Source FileSOURCE=.\Transfo.h# End Source File# Begin Source FileSOURCE=.\util.h# End Source File# End Group# End Target# End Project

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