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📄 colorspace.c

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			*y_out++ = *src++;         }		y_out += y_dif;		u_out += uv_dif;;		v_out += uv_dif;; 		for (x = width >> 1; x; x--) {			src++;			*y_out++ = *src++;			src++;			*y_out++ = *src++;		}		y_out += y_dif;    }}/*	yuv -> rgb def's */#define RGB_Y_OUT		1.164#define B_U_OUT			2.018#define Y_ADD_OUT		16#define G_U_OUT			0.391#define G_V_OUT			0.813#define U_ADD_OUT		128#define R_V_OUT			1.596#define V_ADD_OUT		128#define SCALEBITS_OUT	13#define FIX_OUT(x)		((uint16_t) ((x) * (1L<<SCALEBITS_OUT) + 0.5))/* initialize rgb lookup tables */void colorspace_init(void) {	int32_t i;    for(i = 0; i < 256; i++) {		RGB_Y_tab[i] = FIX_OUT(RGB_Y_OUT) * (i - Y_ADD_OUT);		B_U_tab[i] = FIX_OUT(B_U_OUT) * (i - U_ADD_OUT);		G_U_tab[i] = FIX_OUT(G_U_OUT) * (i - U_ADD_OUT);		G_V_tab[i] = FIX_OUT(G_V_OUT) * (i - V_ADD_OUT);		R_V_tab[i] = FIX_OUT(R_V_OUT) * (i - V_ADD_OUT);	}}/* yuv 4:2:0 planar -> rgb555 + very simple error diffusion*/#define MK_RGB555(R,G,B)	((MAX(0,MIN(255, R)) << 7) & 0x7c00) | \							((MAX(0,MIN(255, G)) << 2) & 0x03e0) | \							((MAX(0,MIN(255, B)) >> 3) & 0x001f)void yv12_to_rgb555_c(uint8_t *dst, int dst_stride,				 uint8_t *y_src, uint8_t *u_src, uint8_t * v_src, 				 int y_stride, int uv_stride,				 int width, int height){	const uint32_t dst_dif = 4 * dst_stride - 2 * width;	int32_t y_dif = 2 * y_stride - width;		uint8_t *dst2 = dst + 2 * dst_stride;	uint8_t *y_src2 = y_src + y_stride;	uint32_t x, y;		if (height < 0) {		height = -height;		y_src += (height - 1) * y_stride;		y_src2 = y_src - y_stride;		u_src += (height / 2 - 1) * uv_stride;		v_src += (height / 2 - 1) * uv_stride;		y_dif = -width - 2 * y_stride;		uv_stride = -uv_stride;	}	for (y = height / 2; y; y--) 	{		int r, g, b;		int r2, g2, b2;		r = g = b = 0;		r2 = g2 = b2 = 0;		// process one 2x2 block per iteration		for (x = 0; x < (uint32_t)width / 2; x++)		{			int u, v;			int b_u, g_uv, r_v, rgb_y;						u = u_src[x];			v = v_src[x];			b_u = B_U_tab[u];			g_uv = G_U_tab[u] + G_V_tab[v];			r_v = R_V_tab[v];			rgb_y = RGB_Y_tab[*y_src];			b = (b & 0x7) + ((rgb_y + b_u) >> SCALEBITS_OUT);			g = (g & 0x7) + ((rgb_y - g_uv) >> SCALEBITS_OUT);			r = (r & 0x7) + ((rgb_y + r_v) >> SCALEBITS_OUT);			*(uint16_t*)dst = MK_RGB555(r,g,b);			y_src++;			rgb_y = RGB_Y_tab[*y_src];			b = (b & 0x7) + ((rgb_y + b_u) >> SCALEBITS_OUT);			g = (g & 0x7) + ((rgb_y - g_uv) >> SCALEBITS_OUT);			r = (r & 0x7) + ((rgb_y + r_v) >> SCALEBITS_OUT);			*(uint16_t*)(dst+2) = MK_RGB555(r,g,b);			y_src++;			rgb_y = RGB_Y_tab[*y_src2];			b2 = (b2 & 0x7) + ((rgb_y + b_u) >> SCALEBITS_OUT);			g2 = (g2 & 0x7) + ((rgb_y - g_uv) >> SCALEBITS_OUT);			r2 = (r2 & 0x7) + ((rgb_y + r_v) >> SCALEBITS_OUT);			*(uint16_t*)(dst2) = MK_RGB555(r2,g2,b2);			y_src2++;			rgb_y = RGB_Y_tab[*y_src2];			b2 = (b2 & 0x7) + ((rgb_y + b_u) >> SCALEBITS_OUT);			g2 = (g2 & 0x7) + ((rgb_y - g_uv) >> SCALEBITS_OUT);			r2 = (r2 & 0x7) + ((rgb_y + r_v) >> SCALEBITS_OUT);			*(uint16_t*)(dst2+2) = MK_RGB555(r2,g2,b2);			y_src2++;			dst += 4;			dst2 += 4;		}		dst += dst_dif;		dst2 += dst_dif;		y_src += y_dif;		y_src2 += y_dif;		u_src += uv_stride;		v_src += uv_stride;	}}/* yuv 4:2:0 planar -> rgb565 + very simple error diffusion	NOTE:	identical to rgb555 except for shift/mask  */#define MK_RGB565(R,G,B)	((MAX(0,MIN(255, R)) << 8) & 0xf800) | \							((MAX(0,MIN(255, G)) << 3) & 0x07e0) | \							((MAX(0,MIN(255, B)) >> 3) & 0x001f)void yv12_to_rgb565_c(uint8_t *dst, int dst_stride,				 uint8_t *y_src, uint8_t *u_src, uint8_t * v_src, 				 int y_stride, int uv_stride,				 int width, int height){	const uint32_t dst_dif = 4 * dst_stride - 2 * width;	int32_t y_dif = 2 * y_stride - width;		uint8_t *dst2 = dst + 2 * dst_stride;	uint8_t *y_src2 = y_src + y_stride;	uint32_t x, y;		if (height < 0) { // flip image?		height = -height;		y_src += (height - 1) * y_stride;		y_src2 = y_src - y_stride;		u_src += (height / 2 - 1) * uv_stride;		v_src += (height / 2 - 1) * uv_stride;		y_dif = -width - 2 * y_stride;		uv_stride = -uv_stride;	}	for (y = height / 2; y; y--) 	{		int r, g, b;		int r2, g2, b2;		r = g = b = 0;		r2 = g2 = b2 = 0;		// process one 2x2 block per iteration		for (x = 0; x < (uint32_t)width / 2; x++)		{			int u, v;			int b_u, g_uv, r_v, rgb_y;						u = u_src[x];			v = v_src[x];			b_u = B_U_tab[u];			g_uv = G_U_tab[u] + G_V_tab[v];			r_v = R_V_tab[v];			rgb_y = RGB_Y_tab[*y_src];			b = (b & 0x7) + ((rgb_y + b_u) >> SCALEBITS_OUT);			g = (g & 0x7) + ((rgb_y - g_uv) >> SCALEBITS_OUT);			r = (r & 0x7) + ((rgb_y + r_v) >> SCALEBITS_OUT);			*(uint16_t*)dst = MK_RGB565(r,g,b);			y_src++;			rgb_y = RGB_Y_tab[*y_src];			b = (b & 0x7) + ((rgb_y + b_u) >> SCALEBITS_OUT);			g = (g & 0x7) + ((rgb_y - g_uv) >> SCALEBITS_OUT);			r = (r & 0x7) + ((rgb_y + r_v) >> SCALEBITS_OUT);			*(uint16_t*)(dst+2) = MK_RGB565(r,g,b);			y_src++;			rgb_y = RGB_Y_tab[*y_src2];			b2 = (b2 & 0x7) + ((rgb_y + b_u) >> SCALEBITS_OUT);			g2 = (g2 & 0x7) + ((rgb_y - g_uv) >> SCALEBITS_OUT);			r2 = (r2 & 0x7) + ((rgb_y + r_v) >> SCALEBITS_OUT);			*(uint16_t*)(dst2) = MK_RGB565(r2,g2,b2);			y_src2++;			rgb_y = RGB_Y_tab[*y_src2];			b2 = (b2 & 0x7) + ((rgb_y + b_u) >> SCALEBITS_OUT);			g2 = (g2 & 0x7) + ((rgb_y - g_uv) >> SCALEBITS_OUT);			r2 = (r2 & 0x7) + ((rgb_y + r_v) >> SCALEBITS_OUT);			*(uint16_t*)(dst2+2) = MK_RGB565(r2,g2,b2);			y_src2++;			dst += 4;			dst2 += 4;		}		dst += dst_dif;		dst2 += dst_dif;		y_src += y_dif;		y_src2 += y_dif;		u_src += uv_stride;		v_src += uv_stride;	}}	/* yuv 4:2:0 planar -> rgb24 */void yv12_to_rgb24_c(uint8_t *dst, int dst_stride,				 uint8_t *y_src, uint8_t *u_src, uint8_t * v_src, 				 int y_stride, int uv_stride,				 int width, int height){	const uint32_t dst_dif = 6 * dst_stride - 3 * width;	int32_t y_dif = 2 * y_stride - width;		uint8_t *dst2 = dst + 3 * dst_stride;	uint8_t *y_src2 = y_src + y_stride;	uint32_t x, y;		if (height < 0) { // flip image?		height = -height;		y_src += (height - 1) * y_stride;		y_src2 = y_src - y_stride;		u_src += (height / 2 - 1) * uv_stride;		v_src += (height / 2 - 1) * uv_stride;		y_dif = -width - 2 * y_stride;		uv_stride = -uv_stride;	}	for (y = height / 2; y; y--) 	{		// process one 2x2 block per iteration		for (x = 0; x < (uint32_t)width / 2; x++)		{			int u, v;			int b_u, g_uv, r_v, rgb_y;			int r, g, b;			u = u_src[x];			v = v_src[x];			b_u = B_U_tab[u];			g_uv = G_U_tab[u] + G_V_tab[v];			r_v = R_V_tab[v];			rgb_y = RGB_Y_tab[*y_src];			b = (rgb_y + b_u) >> SCALEBITS_OUT;			g = (rgb_y - g_uv) >> SCALEBITS_OUT;			r = (rgb_y + r_v) >> SCALEBITS_OUT;			dst[0] = MAX(0,MIN(255, b));			dst[1] = MAX(0,MIN(255, g));			dst[2] = MAX(0,MIN(255, r));			y_src++;			rgb_y = RGB_Y_tab[*y_src];			b = (rgb_y + b_u) >> SCALEBITS_OUT;			g = (rgb_y - g_uv) >> SCALEBITS_OUT;			r = (rgb_y + r_v) >> SCALEBITS_OUT;			dst[3] = MAX(0,MIN(255, b));			dst[4] = MAX(0,MIN(255, g));			dst[5] = MAX(0,MIN(255, r));			y_src++;			rgb_y = RGB_Y_tab[*y_src2];			b = (rgb_y + b_u) >> SCALEBITS_OUT;			g = (rgb_y - g_uv) >> SCALEBITS_OUT;			r = (rgb_y + r_v) >> SCALEBITS_OUT;			dst2[0] = MAX(0,MIN(255, b));			dst2[1] = MAX(0,MIN(255, g));			dst2[2] = MAX(0,MIN(255, r));			y_src2++;			rgb_y = RGB_Y_tab[*y_src2];			b = (rgb_y + b_u) >> SCALEBITS_OUT;			g = (rgb_y - g_uv) >> SCALEBITS_OUT;			r = (rgb_y + r_v) >> SCALEBITS_OUT;			dst2[3] = MAX(0,MIN(255, b));			dst2[4] = MAX(0,MIN(255, g));			dst2[5] = MAX(0,MIN(255, r));			y_src2++;			dst += 6;			dst2 += 6;		}		dst += dst_dif;		dst2 += dst_dif;		y_src += y_dif;		y_src2 += y_dif;		u_src += uv_stride;		v_src += uv_stride;	}}/* yuv 4:2:0 planar -> rgb32 */void yv12_to_rgb32_c(uint8_t *dst, int dst_stride,				 uint8_t *y_src, uint8_t *v_src, uint8_t * u_src,				 int y_stride, int uv_stride,				 int width, int height){	const uint32_t dst_dif = 8 * dst_stride - 4 * width;	int32_t y_dif = 2 * y_stride - width;		uint8_t *dst2 = dst + 4 * dst_stride;	uint8_t *y_src2 = y_src + y_stride;	uint32_t x, y;		if (height < 0) { // flip image?		height = -height;		y_src += (height - 1) * y_stride;		y_src2 = y_src - y_stride;		u_src += (height / 2 - 1) * uv_stride;		v_src += (height / 2 - 1) * uv_stride;		y_dif = -width - 2 * y_stride;		uv_stride = -uv_stride;	}	for (y = height / 2; y; y--) 	{		// process one 2x2 block per iteration		for (x = 0; x < (uint32_t)width / 2; x++)		{			int u, v;			int b_u, g_uv, r_v, rgb_y;			int r, g, b;			u = u_src[x];			v = v_src[x];			b_u = B_U_tab[u];			g_uv = G_U_tab[u] + G_V_tab[v];			r_v = R_V_tab[v];			rgb_y = RGB_Y_tab[*y_src];			b = (rgb_y + b_u) >> SCALEBITS_OUT;			g = (rgb_y - g_uv) >> SCALEBITS_OUT;			r = (rgb_y + r_v) >> SCALEBITS_OUT;			dst[0] = MAX(0,MIN(255, r));			dst[1] = MAX(0,MIN(255, g));			dst[2] = MAX(0,MIN(255, b));			dst[3] = 0;			y_src++;			rgb_y = RGB_Y_tab[*y_src];			b = (rgb_y + b_u) >> SCALEBITS_OUT;			g = (rgb_y - g_uv) >> SCALEBITS_OUT;			r = (rgb_y + r_v) >> SCALEBITS_OUT;			dst[4] = MAX(0,MIN(255, r));			dst[5] = MAX(0,MIN(255, g));			dst[6] = MAX(0,MIN(255, b));			dst[7] = 0;			y_src++;			rgb_y = RGB_Y_tab[*y_src2];			b = (rgb_y + b_u) >> SCALEBITS_OUT;			g = (rgb_y - g_uv) >> SCALEBITS_OUT;			r = (rgb_y + r_v) >> SCALEBITS_OUT;			dst2[0] = MAX(0,MIN(255, r));			dst2[1] = MAX(0,MIN(255, g));			dst2[2] = MAX(0,MIN(255, b));			dst2[3] = 0;			y_src2++;			rgb_y = RGB_Y_tab[*y_src2];			b = (rgb_y + b_u) >> SCALEBITS_OUT;			g = (rgb_y - g_uv) >> SCALEBITS_OUT;			r = (rgb_y + r_v) >> SCALEBITS_OUT;			dst2[4] = MAX(0,MIN(255, r));			dst2[5] = MAX(0,MIN(255, g));			dst2[6] = MAX(0,MIN(255, b));			dst2[7] = 0;			y_src2++;			dst += 8;			dst2 += 8;		}		dst += dst_dif;		dst2 += dst_dif;		y_src += y_dif;		y_src2 += y_dif;		u_src += uv_stride;		v_src += uv_stride;	}}/*	yuv 4:2:0 planar -> yuv planar */void yv12_to_yuv_c(uint8_t *dst, int dst_stride,				 uint8_t *y_src, uint8_t *u_src, uint8_t * v_src, 				 int y_stride, int uv_stride,				 int width, int height){	uint32_t dst_stride2 = dst_stride >> 1;	uint32_t width2 = width >> 1;    uint32_t y;	if (height < 0) {		height = -height;		y_src += (height - 1) * y_stride ;		u_src += (height / 2 - 1) * uv_stride;		v_src += (height / 2 - 1) * uv_stride;		y_stride = -y_stride;		uv_stride = -uv_stride;	}	for (y = height; y; y--)	{	    memcpy(dst, y_src, width);	    dst += dst_stride;		y_src += y_stride;	}	for (y = height >> 1; y; y--) {	    memcpy(dst, u_src, width2);		dst += dst_stride2;		u_src += uv_stride;	}	for (y = height >> 1; y; y--) {	    memcpy(dst, v_src, width2);		dst += dst_stride2;		v_src += uv_stride;	}}/* yuv 4:2:0 planar -> yuyv (yuv2) packed */void yv12_to_yuyv_c(uint8_t *dst, int dst_stride,				 uint8_t *y_src, uint8_t *u_src, uint8_t * v_src, 				 int y_stride, int uv_stride,				 int width, int height){	const uint32_t dst_dif = 2*(dst_stride - width);	uint32_t x, y;	if (height < 0) {		height = -height;		y_src += (height   - 1) * y_stride ;		u_src += (height / 2 - 1) * uv_stride;		v_src += (height / 2 - 1) * uv_stride;		y_stride = -y_stride;		uv_stride = -uv_stride;	}	for (y = 0; y < (uint32_t)height; y++)	{		for (x = 0; x < (uint32_t)width / 2; x++)		{			dst[0] = y_src[2*x];			dst[1] = u_src[x];			dst[2] = y_src[2*x + 1];			dst[3] = v_src[x];			dst += 4;		}		dst += dst_dif;		y_src += y_stride;		if (y&1)		{			u_src += uv_stride;			v_src += uv_stride;		}	}}/* yuv 4:2:0 planar -> uyvy packed */void yv12_to_uyvy_c(uint8_t *dst, int dst_stride,				 uint8_t *y_src, uint8_t *u_src, uint8_t * v_src, 				 int y_stride, int uv_stride,				 int width, int height){	const uint32_t dst_dif = 2*(dst_stride - width);	uint32_t x, y;	if (height < 0) {		height = -height;		y_src += (height   - 1) * y_stride ;		u_src += (height / 2 - 1) * uv_stride;		v_src += (height / 2 - 1) * uv_stride;		y_stride = -y_stride;		uv_stride = -uv_stride;	}	for (y = 0; y < (uint32_t)height; y++)	{		for (x = 0; x < (uint32_t)width / 2; x++)		{			dst[0] = u_src[x];			dst[1] = y_src[2*x];			dst[2] = v_src[x];			dst[3] = y_src[2*x + 1];			dst += 4;		}		dst += dst_dif;		y_src += y_stride;		if (y&1)		{			u_src += uv_stride;			v_src += uv_stride;		}	}}

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