📄 sdl_dgavideo.c
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id$";#endif/* DGA 2.0 based SDL video driver implementation.*/#include <stdlib.h>#include <string.h>#include <X11/Xlib.h>#include <XFree86/extensions/xf86dga.h>#ifdef HAVE_ALLOCA_H#include <alloca.h>#endif#include "SDL.h"#include "SDL_error.h"#include "SDL_video.h"#include "SDL_mouse.h"#include "SDL_sysvideo.h"#include "SDL_pixels_c.h"#include "SDL_events_c.h"#include "SDL_dgavideo.h"#include "SDL_dgamouse_c.h"#include "SDL_dgaevents_c.h"/* Initialization/Query functions */static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat);static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);static int DGA_SetGammaRamp(_THIS, Uint16 *ramp);static void DGA_VideoQuit(_THIS);/* Hardware surface functions */static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size);static void DGA_FreeHWSurfaces(_THIS);static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface);static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);static int DGA_LockHWSurface(_THIS, SDL_Surface *surface);static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface);static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface);static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface);/* DGA driver bootstrap functions */static int DGA_Available(void){ const char *display; Display *dpy; int available; /* The driver is available is available if the display is local and the DGA 2.0+ extension is available, and we can map mem. */ available = 0; display = NULL; if ( (strncmp(XDisplayName(display), ":", 1) == 0) || (strncmp(XDisplayName(display), "unix:", 5) == 0) ) { dpy = XOpenDisplay(display); if ( dpy ) { int events, errors, major, minor; if ( SDL_NAME(XDGAQueryExtension)(dpy, &events, &errors) && SDL_NAME(XDGAQueryVersion)(dpy, &major, &minor) ) { int screen; screen = DefaultScreen(dpy); if ( (major >= 2) && SDL_NAME(XDGAOpenFramebuffer)(dpy, screen) ) { available = 1; SDL_NAME(XDGACloseFramebuffer)(dpy, screen); } } XCloseDisplay(dpy); } } return(available);}static void DGA_DeleteDevice(SDL_VideoDevice *device){ free(device->hidden); free(device);}static SDL_VideoDevice *DGA_CreateDevice(int devindex){ SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); if ( device ) { memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) malloc((sizeof *device->hidden)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { free(device); } return(0); } memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the function pointers */ device->VideoInit = DGA_VideoInit; device->ListModes = DGA_ListModes; device->SetVideoMode = DGA_SetVideoMode; device->SetColors = DGA_SetColors; device->UpdateRects = NULL; device->VideoQuit = DGA_VideoQuit; device->AllocHWSurface = DGA_AllocHWSurface; device->CheckHWBlit = DGA_CheckHWBlit; device->FillHWRect = DGA_FillHWRect; device->SetHWColorKey = NULL; device->SetHWAlpha = NULL; device->LockHWSurface = DGA_LockHWSurface; device->UnlockHWSurface = DGA_UnlockHWSurface; device->FlipHWSurface = DGA_FlipHWSurface; device->FreeHWSurface = DGA_FreeHWSurface; device->SetGammaRamp = DGA_SetGammaRamp; device->GetGammaRamp = NULL; device->SetCaption = NULL; device->SetIcon = NULL; device->IconifyWindow = NULL; device->GrabInput = NULL; device->GetWMInfo = NULL; device->InitOSKeymap = DGA_InitOSKeymap; device->PumpEvents = DGA_PumpEvents; device->free = DGA_DeleteDevice; return device;}VideoBootStrap DGA_bootstrap = { "dga", "XFree86 DGA 2.0", DGA_Available, DGA_CreateDevice};static int DGA_AddMode(_THIS, int bpp, int w, int h){ SDL_Rect *mode; int i, index; int next_mode; /* Check to see if we already have this mode */ if ( bpp < 8 ) { /* Not supported */ return(0); } index = ((bpp+7)/8)-1; for ( i=0; i<SDL_nummodes[index]; ++i ) { mode = SDL_modelist[index][i]; if ( (mode->w == w) && (mode->h == h) ) { return(0); } } /* Set up the new video mode rectangle */ mode = (SDL_Rect *)malloc(sizeof *mode); if ( mode == NULL ) { SDL_OutOfMemory(); return(-1); } mode->x = 0; mode->y = 0; mode->w = w; mode->h = h; /* Allocate the new list of modes, and fill in the new mode */ next_mode = SDL_nummodes[index]; SDL_modelist[index] = (SDL_Rect **) realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); if ( SDL_modelist[index] == NULL ) { SDL_OutOfMemory(); SDL_nummodes[index] = 0; free(mode); return(-1); } SDL_modelist[index][next_mode] = mode; SDL_modelist[index][next_mode+1] = NULL; SDL_nummodes[index]++; return(0);}/* This whole function is a hack. :) */static Uint32 get_video_size(_THIS){ /* This is a non-exported function from libXxf86dga.a */ extern unsigned char *SDL_NAME(XDGAGetMappedMemory)(int screen); FILE *proc; unsigned long mem; unsigned start, stop; char line[BUFSIZ]; Uint32 size; mem = (unsigned long)SDL_NAME(XDGAGetMappedMemory)(DGA_Screen); size = 0; proc = fopen("/proc/self/maps", "r"); if ( proc ) { while ( fgets(line, sizeof(line)-1, proc) ) { sscanf(line, "%x-%x", &start, &stop); if ( start == mem ) { size = (Uint32)((stop-start)/1024); break; } } fclose(proc); } return(size);}#ifdef DGA_DEBUGstatic void PrintMode(SDL_NAME(XDGAMode) *mode){ printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n", mode->name, mode->viewportWidth, mode->viewportHeight, mode->depth == 24 ? mode->bitsPerPixel : mode->depth, mode->verticalRefresh, mode->bytesPerScanline, mode->num); printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n", mode->redMask, mode->greenMask, mode->blueMask, mode->visualClass, mode->visualClass == TrueColor ? "truecolor" : mode->visualClass == DirectColor ? "directcolor" : mode->visualClass == PseudoColor ? "pseudocolor" : "unknown"); printf("\tFlags: "); if ( mode->flags & XDGAConcurrentAccess ) printf(" XDGAConcurrentAccess"); if ( mode->flags & XDGASolidFillRect ) printf(" XDGASolidFillRect"); if ( mode->flags & XDGABlitRect ) printf(" XDGABlitRect"); if ( mode->flags & XDGABlitTransRect ) printf(" XDGABlitTransRect"); if ( mode->flags & XDGAPixmap ) printf(" XDGAPixmap"); if ( mode->flags & XDGAInterlaced ) printf(" XDGAInterlaced"); if ( mode->flags & XDGADoublescan ) printf(" XDGADoublescan"); if ( mode->viewportFlags & XDGAFlipRetrace ) printf(" XDGAFlipRetrace"); if ( mode->viewportFlags & XDGAFlipImmediate ) printf(" XDGAFlipImmediate"); printf("\n");}#endif /* DGA_DEBUG */static int cmpmodes(const void *va, const void *vb){ const SDL_NAME(XDGAMode) *a = (const SDL_NAME(XDGAMode) *)va; const SDL_NAME(XDGAMode) *b = (const SDL_NAME(XDGAMode) *)vb; /* Prefer DirectColor visuals for otherwise equal modes */ if ( (a->viewportWidth == b->viewportWidth) && (b->viewportHeight == a->viewportHeight) ) { if ( a->visualClass == DirectColor ) return -1; if ( b->visualClass == DirectColor ) return 1; return 0; } else { if(a->viewportWidth > b->viewportWidth) return -1; return b->viewportHeight - a->viewportHeight; }}static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) *mode){ this->info.wm_available = 0; this->info.hw_available = 1; if ( mode->flags & XDGABlitRect ) { this->info.blit_hw = 1; } else { this->info.blit_hw = 0; } if ( mode->flags & XDGABlitTransRect ) { this->info.blit_hw_CC = 1; } else { this->info.blit_hw_CC = 0; } if ( mode->flags & XDGASolidFillRect ) { this->info.blit_fill = 1; } else { this->info.blit_fill = 0; } this->info.video_mem = get_video_size(this);}static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat){ const char *display; int event_base, error_base; int major_version, minor_version; Visual *visual; SDL_NAME(XDGAMode) *modes; int i, num_modes; /* Open the X11 display */ display = NULL; /* Get it from DISPLAY environment variable */ DGA_Display = XOpenDisplay(display); if ( DGA_Display == NULL ) { SDL_SetError("Couldn't open X11 display"); return(-1); } /* Check for the DGA extension */ if ( ! SDL_NAME(XDGAQueryExtension)(DGA_Display, &event_base, &error_base) || ! SDL_NAME(XDGAQueryVersion)(DGA_Display, &major_version, &minor_version) ) { SDL_SetError("DGA extension not available"); XCloseDisplay(DGA_Display); return(-1); } if ( major_version < 2 ) { SDL_SetError("DGA driver requires DGA 2.0 or newer"); XCloseDisplay(DGA_Display); return(-1); } DGA_event_base = event_base; /* Determine the current screen depth */ visual = DefaultVisual(DGA_Display, DGA_Screen); { XPixmapFormatValues *pix_format; int i, num_formats; vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen); pix_format = XListPixmapFormats(DGA_Display, &num_formats); if ( pix_format == NULL ) { SDL_SetError("Couldn't determine screen formats"); XCloseDisplay(DGA_Display); return(-1); } for ( i=0; i<num_formats; ++i ) { if ( vformat->BitsPerPixel == pix_format[i].depth ) break; } if ( i != num_formats ) vformat->BitsPerPixel = pix_format[i].bits_per_pixel; XFree((char *)pix_format); } if ( vformat->BitsPerPixel > 8 ) { vformat->Rmask = visual->red_mask; vformat->Gmask = visual->green_mask; vformat->Bmask = visual->blue_mask; } /* Open access to the framebuffer */ if ( ! SDL_NAME(XDGAOpenFramebuffer)(DGA_Display, DGA_Screen) ) { SDL_SetError("Unable to map the video memory"); XCloseDisplay(DGA_Display); return(-1); } /* Query for the list of available video modes */ modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); qsort(modes, num_modes, sizeof *modes, cmpmodes); for ( i=0; i<num_modes; ++i ) {#ifdef DGA_DEBUG PrintMode(&modes[i]);#endif if ( (modes[i].visualClass == PseudoColor) || (modes[i].visualClass == DirectColor) || (modes[i].visualClass == TrueColor) ) { DGA_AddMode(this, modes[i].bitsPerPixel, modes[i].viewportWidth, modes[i].viewportHeight); } } UpdateHWInfo(this, modes); XFree(modes); /* Create the hardware surface lock mutex */ hw_lock = SDL_CreateMutex(); if ( hw_lock == NULL ) { SDL_SetError("Unable to create lock mutex"); DGA_VideoQuit(this); return(-1); }#ifdef LOCK_DGA_DISPLAY /* Create the event lock so we're thread-safe.. :-/ */ event_lock = SDL_CreateMutex();#endif /* LOCK_DGA_DISPLAY */ /* We're done! */ return(0);}SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags){ return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);}/* Various screen update functions available */static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags){ SDL_NAME(XDGAMode) *modes; int i, num_modes; SDL_NAME(XDGADevice) *mode; int screen_len; Uint8 *surfaces_mem; int surfaces_len; /* Free any previous colormap */ if ( DGA_colormap ) { XFreeColormap(DGA_Display, DGA_colormap); DGA_colormap = 0; } /* Search for a matching video mode */ modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes); qsort(modes, num_modes, sizeof *modes, cmpmodes); for ( i=0; i<num_modes; ++i ) { int depth; depth = modes[i].depth; if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */ depth = modes[i].bitsPerPixel; } if ( (depth == bpp) && (modes[i].viewportWidth == width) && (modes[i].viewportHeight == height) && ((modes[i].visualClass == PseudoColor) || (modes[i].visualClass == DirectColor) || (modes[i].visualClass == TrueColor)) ) { break; } } if ( i == num_modes ) { SDL_SetError("No matching video mode found"); return(NULL); } /* Set the video mode */ mode = SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, modes[i].num); XFree(modes); if ( mode == NULL ) { SDL_SetError("Unable to switch to requested mode"); return(NULL); } DGA_visualClass = modes[i].visualClass; memory_base = (Uint8 *)mode->data; memory_pitch = mode->mode.bytesPerScanline; /* Set up the new mode framebuffer */ current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE); current->w = mode->mode.viewportWidth; current->h = mode->mode.viewportHeight; current->pitch = memory_pitch; current->pixels = memory_base; if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel, mode->mode.redMask, mode->mode.greenMask, mode->mode.blueMask, 0) ) { return(NULL); } screen_len = current->h*current->pitch; /* Create a colormap if necessary */ if ( (DGA_visualClass == PseudoColor) || (DGA_visualClass == DirectColor) ) { DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, mode, AllocAll); if ( DGA_visualClass == PseudoColor ) { current->flags |= SDL_HWPALETTE; } else { /* Initialize the colormap to the identity mapping */ SDL_GetGammaRamp(0, 0, 0); this->screen = current; DGA_SetGammaRamp(this, this->gamma); this->screen = NULL; } } else { DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen, mode, AllocNone); } SDL_NAME(XDGAInstallColormap)(DGA_Display, DGA_Screen, DGA_colormap); /* Update the hardware capabilities */ UpdateHWInfo(this, &mode->mode); /* Set up the information for hardware surfaces */ surfaces_mem = (Uint8 *)current->pixels + screen_len; surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len); /* Update for double-buffering, if we can */ SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace); if ( flags & SDL_DOUBLEBUF ) { if ( mode->mode.imageHeight >= (current->h*2) ) { current->flags |= SDL_DOUBLEBUF; flip_page = 0; flip_yoffset[0] = 0; flip_yoffset[1] = current->h; flip_address[0] = memory_base; flip_address[1] = memory_base+screen_len;
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