📄 x86p_32.asm
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.L5: mov [edi+ecx*4-4],eax.L6: mov eax,[esi+ecx*8] shr ah,2 mov ebx,[esi+ecx*8+4] shr eax,3 mov edx,[esi+ecx*8+4] shr bh,2 mov dl,[esi+ecx*8+2] shl ebx,13 and eax,000007FFh shl edx,8 and ebx,07FF0000h and edx,0F800F800h add eax,ebx add eax,edx inc ecx jnz .L5 mov [edi+ecx*4-4],eax ; tail pop ecx test cl,1 jz .L7 mov bl,[esi+0] ; blue mov al,[esi+1] ; green mov ah,[esi+2] ; red shr ah,3 and al,11111100b shl eax,3 shr bl,3 add al,bl mov [edi+0],al mov [edi+1],ah add esi,BYTE 4 add edi,BYTE 2.L7: jmp _x86return ;; 32 bit RGB 888 to 16 BIT BGR 565 _ConvertX86p32_16BGR565: ; check short cmp ecx,BYTE 16 ja .L3.L1 ; short loop mov ah,[esi+0] ; blue mov al,[esi+1] ; green mov bl,[esi+2] ; red shr ah,3 and al,11111100b shl eax,3 shr bl,3 add al,bl mov [edi+0],al mov [edi+1],ah add esi,BYTE 4 add edi,BYTE 2 dec ecx jnz .L1.L2 jmp _x86return.L3 ; head mov ebx,edi and ebx,BYTE 11b jz .L4 mov ah,[esi+0] ; blue mov al,[esi+1] ; green mov bl,[esi+2] ; red shr ah,3 and al,11111100b shl eax,3 shr bl,3 add al,bl mov [edi+0],al mov [edi+1],ah add esi,BYTE 4 add edi,BYTE 2 dec ecx.L4 ; save count push ecx ; unroll twice shr ecx,1 ; point arrays to end lea esi,[esi+ecx*8] lea edi,[edi+ecx*4] ; negative count neg ecx jmp SHORT .L6.L5 mov [edi+ecx*4-4],eax .L6 mov edx,[esi+ecx*8+4] mov bh,[esi+ecx*8+4] mov ah,[esi+ecx*8] shr bh,3 mov al,[esi+ecx*8+1] shr ah,3 mov bl,[esi+ecx*8+5] shl eax,3 mov dl,[esi+ecx*8+2] shl ebx,19 and eax,0000FFE0h shr edx,3 and ebx,0FFE00000h and edx,001F001Fh add eax,ebx add eax,edx inc ecx jnz .L5 mov [edi+ecx*4-4],eax ; tail pop ecx and ecx,BYTE 1 jz .L7 mov ah,[esi+0] ; blue mov al,[esi+1] ; green mov bl,[esi+2] ; red shr ah,3 and al,11111100b shl eax,3 shr bl,3 add al,bl mov [edi+0],al mov [edi+1],ah add esi,BYTE 4 add edi,BYTE 2.L7 jmp _x86return ;; 32 BIT RGB TO 16 BIT RGB 555_ConvertX86p32_16RGB555: ; check short cmp ecx,BYTE 16 ja .L3.L1 ; short loop mov bl,[esi+0] ; blue mov al,[esi+1] ; green mov ah,[esi+2] ; red shr ah,3 and al,11111000b shl eax,2 shr bl,3 add al,bl mov [edi+0],al mov [edi+1],ah add esi,BYTE 4 add edi,BYTE 2 dec ecx jnz .L1.L2 jmp _x86return.L3 ; head mov ebx,edi and ebx,BYTE 11b jz .L4 mov bl,[esi+0] ; blue mov al,[esi+1] ; green mov ah,[esi+2] ; red shr ah,3 and al,11111000b shl eax,2 shr bl,3 add al,bl mov [edi+0],al mov [edi+1],ah add esi,BYTE 4 add edi,BYTE 2 dec ecx.L4 ; save count push ecx ; unroll twice shr ecx,1 ; point arrays to end lea esi,[esi+ecx*8] lea edi,[edi+ecx*4] ; negative counter neg ecx jmp SHORT .L6.L5 mov [edi+ecx*4-4],eax.L6 mov eax,[esi+ecx*8] shr ah,3 mov ebx,[esi+ecx*8+4] shr eax,3 mov edx,[esi+ecx*8+4] shr bh,3 mov dl,[esi+ecx*8+2] shl ebx,13 and eax,000007FFh shl edx,7 and ebx,07FF0000h and edx,07C007C00h add eax,ebx add eax,edx inc ecx jnz .L5 mov [edi+ecx*4-4],eax ; tail pop ecx and ecx,BYTE 1 jz .L7 mov bl,[esi+0] ; blue mov al,[esi+1] ; green mov ah,[esi+2] ; red shr ah,3 and al,11111000b shl eax,2 shr bl,3 add al,bl mov [edi+0],al mov [edi+1],ah add esi,BYTE 4 add edi,BYTE 2.L7 jmp _x86return;; 32 BIT RGB TO 16 BIT BGR 555 _ConvertX86p32_16BGR555: ; check short cmp ecx,BYTE 16 ja .L3.L1 ; short loop mov ah,[esi+0] ; blue mov al,[esi+1] ; green mov bl,[esi+2] ; red shr ah,3 and al,11111000b shl eax,2 shr bl,3 add al,bl mov [edi+0],al mov [edi+1],ah add esi,BYTE 4 add edi,BYTE 2 dec ecx jnz .L1.L2 jmp _x86return.L3 ; head mov ebx,edi and ebx,BYTE 11b jz .L4 mov ah,[esi+0] ; blue mov al,[esi+1] ; green mov bl,[esi+2] ; red shr ah,3 and al,11111000b shl eax,2 shr bl,3 add al,bl mov [edi+0],al mov [edi+1],ah add esi,BYTE 4 add edi,BYTE 2 dec ecx.L4 ; save count push ecx ; unroll twice shr ecx,1 ; point arrays to end lea esi,[esi+ecx*8] lea edi,[edi+ecx*4] ; negative counter neg ecx jmp SHORT .L6.L5 mov [edi+ecx*4-4],eax .L6 mov edx,[esi+ecx*8+4] mov bh,[esi+ecx*8+4] mov ah,[esi+ecx*8] shr bh,3 mov al,[esi+ecx*8+1] shr ah,3 mov bl,[esi+ecx*8+5] shl eax,2 mov dl,[esi+ecx*8+2] shl ebx,18 and eax,00007FE0h shr edx,3 and ebx,07FE00000h and edx,001F001Fh add eax,ebx add eax,edx inc ecx jnz .L5 mov [edi+ecx*4-4],eax ; tail pop ecx and ecx,BYTE 1 jz .L7 mov ah,[esi+0] ; blue mov al,[esi+1] ; green mov bl,[esi+2] ; red shr ah,3 and al,11111000b shl eax,2 shr bl,3 add al,bl mov [edi+0],al mov [edi+1],ah add esi,BYTE 4 add edi,BYTE 2.L7 jmp _x86return ;; FROM 32 BIT RGB to 8 BIT RGB (rrrgggbbb);; This routine writes FOUR pixels at once (dword) and then, if they exist;; the trailing three pixels_ConvertX86p32_8RGB332: .L_ALIGNED push ecx shr ecx,2 ; We will draw 4 pixels at once jnz .L1 jmp .L2 ; short jump out of range :( .L1: mov eax,[esi] ; first pair of pixels mov edx,[esi+4] shr dl,6 mov ebx,eax shr al,6 and ah,0e0h shr ebx,16 and dh,0e0h shr ah,3 and bl,0e0h shr dh,3 or al,bl mov ebx,edx or al,ah shr ebx,16 or dl,dh and bl,0e0h or dl,bl mov ah,dl mov ebx,[esi+8] ; second pair of pixels mov edx,ebx and bh,0e0h shr bl,6 and edx,0e00000h shr edx,16 shr bh,3 ror eax,16 or bl,dl mov edx,[esi+12] or bl,bh mov al,bl mov ebx,edx and dh,0e0h shr dl,6 and ebx,0e00000h shr dh,3 mov ah,dl shr ebx,16 or ah,dh or ah,bl rol eax,16 add esi,BYTE 16 mov [edi],eax add edi,BYTE 4 dec ecx jz .L2 ; L1 out of range for short jump :( jmp .L1.L2: pop ecx and ecx,BYTE 3 ; mask out number of pixels to draw jz .L4 ; Nothing to do anymore.L3: mov eax,[esi] ; single pixel conversion for trailing pixels mov ebx,eax shr al,6 and ah,0e0h shr ebx,16 shr ah,3 and bl,0e0h or al,ah or al,bl mov [edi],al inc edi add esi,BYTE 4 dec ecx jnz .L3 .L4: jmp _x86return
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