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📄 sdl_joystick.c

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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Sam Lantinga    slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id$";#endif/* This is the joystick API for Simple DirectMedia Layer */#include <stdio.h>#include <stdlib.h>#include <string.h>#include "SDL_error.h"#include "SDL_events.h"#ifndef DISABLE_EVENTS#include "SDL_events_c.h"#endif#include "SDL_joystick_c.h"#include "SDL_sysjoystick.h"/* This is used for Quake III Arena */#ifdef DISABLE_EVENTS#define SDL_Lock_EventThread()#define SDL_Unlock_EventThread()#endifUint8 SDL_numjoysticks = 0;SDL_Joystick **SDL_joysticks = NULL;static SDL_Joystick *default_joystick = NULL;int SDL_JoystickInit(void){	int arraylen;	int status;	SDL_numjoysticks = 0;	status = SDL_SYS_JoystickInit();	if ( status >= 0 ) {		arraylen = (status+1)*sizeof(*SDL_joysticks);		SDL_joysticks = (SDL_Joystick **)malloc(arraylen);		if ( SDL_joysticks == NULL ) {			SDL_numjoysticks = 0;		} else {			memset(SDL_joysticks, 0, arraylen);		}		SDL_numjoysticks = status;		status = 0;	}	default_joystick = NULL;	return(status);}/* * Count the number of joysticks attached to the system */int SDL_NumJoysticks(void){	return SDL_numjoysticks;}/* * Get the implementation dependent name of a joystick */const char *SDL_JoystickName(int device_index){	if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {		SDL_SetError("There are %d joysticks available",		             SDL_numjoysticks);		return(NULL);	}	return(SDL_SYS_JoystickName(device_index));}/* * Open a joystick for use - the index passed as an argument refers to * the N'th joystick on the system.  This index is the value which will * identify this joystick in future joystick events. * * This function returns a joystick identifier, or NULL if an error occurred. */SDL_Joystick *SDL_JoystickOpen(int device_index){	int i;	SDL_Joystick *joystick;	if ( (device_index < 0) || (device_index >= SDL_numjoysticks) ) {		SDL_SetError("There are %d joysticks available",		             SDL_numjoysticks);		return(NULL);	}	/* If the joystick is already open, return it */	for ( i=0; SDL_joysticks[i]; ++i ) {		if ( device_index == SDL_joysticks[i]->index ) {			joystick = SDL_joysticks[i];			++joystick->ref_count;			return(joystick);		}	}	/* Create and initialize the joystick */	joystick = (SDL_Joystick *)malloc((sizeof *joystick));	if ( joystick != NULL ) {		memset(joystick, 0, (sizeof *joystick));		joystick->index = device_index;		if ( SDL_SYS_JoystickOpen(joystick) < 0 ) {			free(joystick);			joystick = NULL;		} else {			if ( joystick->naxes > 0 ) {				joystick->axes = (Sint16 *)malloc					(joystick->naxes*sizeof(Sint16));			}			if ( joystick->nhats > 0 ) {				joystick->hats = (Uint8 *)malloc					(joystick->nhats*sizeof(Uint8));			}			if ( joystick->nballs > 0 ) {				joystick->balls = (struct balldelta *)malloc				  (joystick->nballs*sizeof(*joystick->balls));			}			if ( joystick->nbuttons > 0 ) {				joystick->buttons = (Uint8 *)malloc					(joystick->nbuttons*sizeof(Uint8));			}			if ( ((joystick->naxes > 0) && !joystick->axes)			  || ((joystick->nhats > 0) && !joystick->hats)			  || ((joystick->nballs > 0) && !joystick->balls)			  || ((joystick->nbuttons > 0) && !joystick->buttons)) {				SDL_OutOfMemory();				SDL_JoystickClose(joystick);				joystick = NULL;			}			if ( joystick->axes ) {				memset(joystick->axes, 0,					joystick->naxes*sizeof(Sint16));			}			if ( joystick->hats ) {				memset(joystick->hats, 0,					joystick->nhats*sizeof(Uint8));			}			if ( joystick->balls ) {				memset(joystick->balls, 0,				  joystick->nballs*sizeof(*joystick->balls));			}			if ( joystick->buttons ) {				memset(joystick->buttons, 0,					joystick->nbuttons*sizeof(Uint8));			}		}	}	if ( joystick ) {		/* Add joystick to list */		++joystick->ref_count;		SDL_Lock_EventThread();		for ( i=0; SDL_joysticks[i]; ++i )			/* Skip to next joystick */;		SDL_joysticks[i] = joystick;		SDL_Unlock_EventThread();	}	return(joystick);}/* * Returns 1 if the joystick has been opened, or 0 if it has not. */int SDL_JoystickOpened(int device_index){	int i, opened;	opened = 0;	for ( i=0; SDL_joysticks[i]; ++i ) {		if ( SDL_joysticks[i]->index == (Uint8)device_index ) {			opened = 1;			break;		}	}	return(opened);}static int ValidJoystick(SDL_Joystick **joystick){	int valid;	if ( *joystick == NULL ) {		*joystick = default_joystick;	}	if ( *joystick == NULL ) {		SDL_SetError("Joystick hasn't been opened yet");		valid = 0;	} else {		valid = 1;	}	return valid;}/* * Get the device index of an opened joystick. */int SDL_JoystickIndex(SDL_Joystick *joystick){	if ( ! ValidJoystick(&joystick) ) {		return(-1);	}	return(joystick->index);}/* * Get the number of multi-dimensional axis controls on a joystick */int SDL_JoystickNumAxes(SDL_Joystick *joystick){	if ( ! ValidJoystick(&joystick) ) {		return(-1);	}	return(joystick->naxes);}/* * Get the number of hats on a joystick */int SDL_JoystickNumHats(SDL_Joystick *joystick){	if ( ! ValidJoystick(&joystick) ) {		return(-1);	}	return(joystick->nhats);}/* * Get the number of trackballs on a joystick */int SDL_JoystickNumBalls(SDL_Joystick *joystick){	if ( ! ValidJoystick(&joystick) ) {		return(-1);	}	return(joystick->nballs);}/* * Get the number of buttons on a joystick */int SDL_JoystickNumButtons(SDL_Joystick *joystick){	if ( ! ValidJoystick(&joystick) ) {		return(-1);	}	return(joystick->nbuttons);}/* * Get the current state of an axis control on a joystick */Sint16 SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis){	Sint16 state;	if ( ! ValidJoystick(&joystick) ) {		return(0);	}	if ( axis < joystick->naxes ) {		state = joystick->axes[axis];	} else {		SDL_SetError("Joystick only has %d axes", joystick->naxes);		state = 0;	}	return(state);}/* * Get the current state of a hat on a joystick */Uint8 SDL_JoystickGetHat(SDL_Joystick *joystick, int hat){	Uint8 state;	if ( ! ValidJoystick(&joystick) ) {		return(0);	}	if ( hat < joystick->nhats ) {		state = joystick->hats[hat];	} else {		SDL_SetError("Joystick only has %d hats", joystick->nhats);		state = 0;	}	return(state);}/* * Get the ball axis change since the last poll */int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy){	int retval;	if ( ! ValidJoystick(&joystick) ) {		return(-1);	}	retval = 0;	if ( ball < joystick->nballs ) {		if ( dx ) {			*dx = joystick->balls[ball].dx;		}		if ( dy ) {			*dy = joystick->balls[ball].dy;		}		joystick->balls[ball].dx = 0;		joystick->balls[ball].dy = 0;	} else {		SDL_SetError("Joystick only has %d balls", joystick->nballs);		retval = -1;	}	return(retval);}/* * Get the current state of a button on a joystick */Uint8 SDL_JoystickGetButton(SDL_Joystick *joystick, int button){	Uint8 state;	if ( ! ValidJoystick(&joystick) ) {		return(0);	}	if ( button < joystick->nbuttons ) {		state = joystick->buttons[button];	} else {		SDL_SetError("Joystick only has %d buttons",joystick->nbuttons);		state = 0;	}	return(state);}/* * Close a joystick previously opened with SDL_JoystickOpen() */void SDL_JoystickClose(SDL_Joystick *joystick){	int i;	if ( ! ValidJoystick(&joystick) ) {		return;	}	/* First decrement ref count */	if ( --joystick->ref_count > 0 ) {		return;	}	/* Lock the event queue - prevent joystick polling */	SDL_Lock_EventThread();	if ( joystick == default_joystick ) {		default_joystick = NULL;	}	SDL_SYS_JoystickClose(joystick);	/* Remove joystick from list */	for ( i=0; SDL_joysticks[i]; ++i ) {		if ( joystick == SDL_joysticks[i] ) {			memcpy(&SDL_joysticks[i], &SDL_joysticks[i+1],			       (SDL_numjoysticks-i)*sizeof(joystick));			break;		}	}	/* Let the event thread keep running */	SDL_Unlock_EventThread();	/* Free the data associated with this joystick */	if ( joystick->axes ) {		free(joystick->axes);	}	if ( joystick->hats ) {		free(joystick->hats);	}	if ( joystick->balls ) {		free(joystick->balls);	}	if ( joystick->buttons ) {		free(joystick->buttons);	}	free(joystick);}void SDL_JoystickQuit(void){	/* Stop the event polling */	SDL_Lock_EventThread();	SDL_numjoysticks = 0;	SDL_Unlock_EventThread();	/* Quit the joystick setup */	SDL_SYS_JoystickQuit();	if ( SDL_joysticks ) {		free(SDL_joysticks);		SDL_joysticks = NULL;	}}/* These are global for SDL_sysjoystick.c and SDL_events.c */int SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value){	int posted;	/* Update internal joystick state */	joystick->axes[axis] = value;	/* Post the event, if desired */	posted = 0;#ifndef DISABLE_EVENTS	if ( SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE ) {		SDL_Event event;		event.type = SDL_JOYAXISMOTION;		event.jaxis.which = joystick->index;		event.jaxis.axis = axis;		event.jaxis.value = value;		if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {			posted = 1;			SDL_PushEvent(&event);		}	}#endif /* !DISABLE_EVENTS */	return(posted);}int SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value){	int posted;	/* Update internal joystick state */	joystick->hats[hat] = value;	/* Post the event, if desired */	posted = 0;#ifndef DISABLE_EVENTS	if ( SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE ) {		SDL_Event event;		event.jhat.type = SDL_JOYHATMOTION;		event.jhat.which = joystick->index;		event.jhat.hat = hat;		event.jhat.value = value;		if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {			posted = 1;			SDL_PushEvent(&event);		}	}#endif /* !DISABLE_EVENTS */	return(posted);}int SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball,					Sint16 xrel, Sint16 yrel){	int posted;	/* Update internal mouse state */	joystick->balls[ball].dx += xrel;	joystick->balls[ball].dy += yrel;	/* Post the event, if desired */	posted = 0;#ifndef DISABLE_EVENTS	if ( SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE ) {		SDL_Event event;		event.jball.type = SDL_JOYBALLMOTION;		event.jball.which = joystick->index;		event.jball.ball = ball;		event.jball.xrel = xrel;		event.jball.yrel = yrel;		if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {			posted = 1;			SDL_PushEvent(&event);		}	}#endif /* !DISABLE_EVENTS */	return(posted);}int SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state){	int posted;#ifndef DISABLE_EVENTS	SDL_Event event;	switch ( state ) {		case SDL_PRESSED:			event.type = SDL_JOYBUTTONDOWN;			break;		case SDL_RELEASED:			event.type = SDL_JOYBUTTONUP;			break;		default:			/* Invalid state -- bail */			return(0);	}#endif /* !DISABLE_EVENTS */	/* Update internal joystick state */	joystick->buttons[button] = state;	/* Post the event, if desired */	posted = 0;#ifndef DISABLE_EVENTS	if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) {		event.jbutton.which = joystick->index;		event.jbutton.button = button;		event.jbutton.state = state;		if ( (SDL_EventOK == NULL) || (*SDL_EventOK)(&event) ) {			posted = 1;			SDL_PushEvent(&event);		}	}#endif /* !DISABLE_EVENTS */	return(posted);}void SDL_JoystickUpdate(void){	int i;	for ( i=0; SDL_joysticks[i]; ++i ) {		SDL_SYS_JoystickUpdate(SDL_joysticks[i]);	}}int SDL_JoystickEventState(int state){#ifdef DISABLE_EVENTS	return SDL_IGNORE;#else	const Uint8 event_list[] = {		SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION,		SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP,	};	int i;	switch (state) {		case SDL_QUERY:			state = SDL_IGNORE;			for ( i=0; i<SDL_TABLESIZE(event_list); ++i ) {				state = SDL_EventState(event_list[i],SDL_QUERY);				if ( state == SDL_ENABLE ) {					break;				}			}			break;		default:			for ( i=0; i<SDL_TABLESIZE(event_list); ++i ) {				SDL_EventState(event_list[i], state);			}			break;	}	return(state);#endif /* DISABLE_EVENTS */}

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