📄 sdl_systhread.h
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id$";#endif/* These are functions that need to be implemented by a port of SDL */#include "SDL_thread_c.h"/* This function creates a thread, passing args to SDL_RunThread(), saves a system-dependent thread id in thread->id, and returns 0 on success.*/extern int SDL_SYS_CreateThread(SDL_Thread *thread, void *args);/* This function does any necessary setup in the child thread */extern void SDL_SYS_SetupThread(void);/* This function waits for the thread to finish and frees any data allocated by SDL_SYS_CreateThread() */extern void SDL_SYS_WaitThread(SDL_Thread *thread);/* This function kills the thread and returns */extern void SDL_SYS_KillThread(SDL_Thread *thread);
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