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📄 sdl_systhread.h

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/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Sam Lantinga    slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id$";#endif/* These are functions that need to be implemented by a port of SDL */#include "SDL_thread_c.h"/* This function creates a thread, passing args to SDL_RunThread(),   saves a system-dependent thread id in thread->id, and returns 0   on success.*/extern int SDL_SYS_CreateThread(SDL_Thread *thread, void *args);/* This function does any necessary setup in the child thread */extern void SDL_SYS_SetupThread(void);/* This function waits for the thread to finish and frees any data   allocated by SDL_SYS_CreateThread() */extern void SDL_SYS_WaitThread(SDL_Thread *thread);/* This function kills the thread and returns */extern void SDL_SYS_KillThread(SDL_Thread *thread);

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