📄 sdl_loadso.h
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id$";#endif/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *//* System dependent library loading routines *//* Note: This API isn't meant for public release until SDL 1.3 */#ifndef _SDL_loadso_h#define _SDL_loadso_h#include "begin_code.h"/* Set up for C function definitions, even when using C++ */#ifdef __cplusplusextern "C" {#endif/* This function dynamically loads a shared object and returns a pointer * to the object handle (or NULL if there was an error). * The 'sofile' parameter is a system dependent name of the object file. */extern DECLSPEC void *SDL_LoadObject(const char *sofile);/* Given an object handle, this function looks up the address of the * named function in the shared object and returns it. This address * is no longer valid after calling SDL_UnloadObject(). */extern DECLSPEC void *SDL_LoadFunction(void *handle, const char *name);/* Unload a shared object from memory */extern DECLSPEC void SDL_UnloadObject(void *handle);/* Ends C function definitions when using C++ */#ifdef __cplusplus}#endif#include "close_code.h"#endif /* _SDL_loadso_h */
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