📄 sdl_gl_loadlibrary.3
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.TH "SDL_GL_LoadLibrary" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME"SDL_GL_LoadLibrary\- Specify an OpenGL library.SH "SYNOPSIS".PP\fB#include "SDL\&.h".sp\fBint \fBSDL_GL_LoadLibrary\fP\fR(\fBconst char *path\fR);.SH "DESCRIPTION".PPIf you wish, you may load the OpenGL library at runtime, this must be done before \fI\fBSDL_SetVideoMode\fP\fR is called\&. The \fBpath\fR of the GL library is passed to \fBSDL_GL_LoadLibrary\fP and it returns \fB0\fR on success, or \fB-1\fR on an error\&. You must then use \fI\fBSDL_GL_GetProcAddress\fP\fR to retrieve function pointers to GL functions\&..SH "SEE ALSO".PP\fI\fBSDL_GL_GetProcAddress\fP\fR...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01
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