📄 sdl_locksurface.3
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.TH "SDL_LockSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME"SDL_LockSurface\- Lock a surface for directly access\&..SH "SYNOPSIS".PP\fB#include "SDL\&.h".sp\fBint \fBSDL_LockSurface\fP\fR(\fBSDL_Surface *surface\fR);.SH "DESCRIPTION".PP\fBSDL_LockSurface\fP sets up a surface for directly accessing the pixels\&. Between calls to \fBSDL_LockSurface\fP and \fBSDL_UnlockSurface\fP, you can write to and read from \fBsurface->\fBpixels\fR\fR, using the pixel format stored in \fBsurface->\fBformat\fR\fR\&. Once you are done accessing the surface, you should use \fBSDL_UnlockSurface\fP to release it\&..PPNot all surfaces require locking\&. If \fBSDL_MUSTLOCK\fP(\fBsurface\fR) evaluates to \fB0\fR, then you can read and write to the surface at any time, and the pixel format of the surface will not change\&. .PPNo operating system or library calls should be made between lock/unlock pairs, as critical system locks may be held during this time\&..PPIt should be noted, that since SDL 1\&.1\&.8 surface locks are recursive\&. This means that you can lock a surface multiple times, but each lock must have a match unlock\&. .PP.nf\f(CW \&. \&. SDL_LockSurface( surface ); \&. /* Surface is locked */ /* Direct pixel access on surface here */ \&. SDL_LockSurface( surface ); \&. /* More direct pixel access on surface */ \&. SDL_UnlockSurface( surface ); /* Surface is still locked */ /* Note: Is versions < 1\&.1\&.8, the surface would have been */ /* no longer locked at this stage */ \&. SDL_UnlockSurface( surface ); /* Surface is now unlocked */ \&. \&.\fR.fi.PP.SH "RETURN VALUE".PP\fBSDL_LockSurface\fP returns \fB0\fR, or \fB-1\fR if the surface couldn\&'t be locked\&..SH "SEE ALSO".PP\fI\fBSDL_UnlockSurface\fP\fR...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01
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