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📄 sdl_getrelativemousestate.3

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.TH "SDL_GetRelativeMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME"SDL_GetRelativeMouseState\- Retrieve the current state of the mouse.SH "SYNOPSIS".PP\fB#include "SDL\&.h".sp\fBUint8 \fBSDL_GetRelativeMouseState\fP\fR(\fBint *x, int *y\fR);.SH "DESCRIPTION".PPThe current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the change in the mouse position since the last call to \fBSDL_GetRelativeMouseState\fP or since event initialization\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&..SH "SEE ALSO".PP\fI\fBSDL_GetMouseState\fP\fR...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59

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