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📄 sdl_keysym.3

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.TH "SDL_keysym" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME"SDL_keysym\- Keysym structure.SH "STRUCTURE DEFINITION".PP.nf\f(CWtypedef struct{  Uint8 scancode;  SDLKey sym;  SDLMod mod;  Uint16 unicode;} SDL_keysym;\fR.fi.PP.SH "STRUCTURE DATA".TP 20\fBscancode\fRHardware specific scancode.TP 20\fBsym\fRSDL virtual keysym.TP 20\fBmod\fRCurrent key modifiers.TP 20\fBunicode\fRTranslated character.SH "DESCRIPTION".PPThe \fBSDL_keysym\fR structure is used by reporting key presses and releases since it is a part of the \fI\fBSDL_KeyboardEvent\fR\fR\&..PPThe \fBscancode\fR field should generally be left alone, it is the hardware dependent scancode returned by the keyboard\&. The \fBsym\fR field is extremely useful\&. It is the SDL-defined value of the key (see \fISDL Key Syms\fR\&. This field is very useful when you are checking for certain key presses, like so: .PP.nf\f(CW\&.\&.while(SDL_PollEvent(&event)){  switch(event\&.type){    case SDL_KEYDOWN:      if(event\&.key\&.keysym\&.sym==SDLK_LEFT)        move_left();      break;    \&.    \&.    \&.  }}\&.\&.\fR.fi.PP \fBmod\fR stores the current state of the keyboard modifiers as explained in \fI\fBSDL_GetModState\fP\fR\&. The \fBunicode\fR is only used when UNICODE translation is enabled with \fI\fBSDL_EnableUNICODE\fP\fR\&. If \fBunicode\fR is non-zero then this a the UNICODE character corresponding to the keypress\&. If the high 9 bits of the character are 0, then this maps to the equivalent ASCII character: .PP.nf\f(CWchar ch;if ( (keysym\&.unicode & 0xFF80) == 0 ) {  ch = keysym\&.unicode & 0x7F;}else {  printf("An International Character\&.");}\fR.fi.PP UNICODE translation does have a slight overhead so don\&'t enable it unless its needed\&..SH "SEE ALSO".PP\fI\fBSDLKey\fR\fR...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00

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