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📄 sdl_getrgba.3

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.TH "SDL_GetRGBA" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME"SDL_GetRGBA\- Get RGBA values from a pixel in the specified pixel format\&..SH "SYNOPSIS".PP\fB#include "SDL\&.h".sp\fBvoid \fBSDL_GetRGBA\fP\fR(\fBUint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a\fR);.SH "DESCRIPTION".PPGet RGBA component values from a pixel stored in the specified pixel format\&..PPThis function uses the entire 8-bit [0\&.\&.255] range when converting color components from pixel formats with less than 8-bits per RGB component (e\&.g\&., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8])\&..PPIf the surface has no alpha component, the alpha will be returned as 0xff (100% opaque)\&..SH "SEE ALSO".PP\fISDL_GetRGB\fR, \fISDL_MapRGB\fR, \fISDL_MapRGBA\fR, \fISDL_PixelFormat\fR...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01

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