⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 sdl_main.h

📁 网络MPEG4IP流媒体开发源代码
💻 H
字号:
/*    SDL - Simple DirectMedia Layer    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA    Sam Lantinga    slouken@libsdl.org*/#ifdef SAVE_RCSIDstatic char rcsid = "@(#) $Id$";#endif#ifndef _SDL_main_h#define _SDL_main_h/* Redefine main() on Win32 and MacOS so that it is called by winmain.c */#if defined(WIN32) || defined(_WIN32) || \    (defined(__MWERKS__) && !defined(__BEOS__)) || \    defined(macintosh) || defined(__APPLE__) || \    defined(__SYMBIAN32__) || defined(QWS)#ifdef __cplusplus#define C_LINKAGE	"C"#else#define C_LINKAGE#endif /* __cplusplus *//* The application's main() function must be called with C linkage,   and should be declared like this:#ifdef __cplusplusextern "C"#endif	int main(int argc, char *argv[])	{	} */#define main	SDL_main/* The prototype for the application's main() function */extern C_LINKAGE int SDL_main(int argc, char *argv[]);/* From the SDL library code -- needed for registering the app on Win32 */#if defined(WIN32)#include "SDL_types.h"#include "begin_code.h"#ifdef __cplusplusextern "C" {#endif/* This should be called from your WinMain() function, if any */extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);/* This can also be called, but is no longer necessary */extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);#ifdef __cplusplus}#endif#include "close_code.h"#endif/* From the SDL library code -- needed for registering QuickDraw on MacOS */#if defined(macintosh)#include "begin_code.h"#ifdef __cplusplusextern "C" {#endif/* Forward declaration so we don't need to include QuickDraw.h */struct QDGlobals;/* This should be called from your main() function, if any */extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd);#ifdef __cplusplus}#endif#include "close_code.h"#endif#endif /* Need to redefine main()? */#endif /* _SDL_main_h */

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -